Maximilian
- D3thw0lf
- d3thw0lf
- Europe/Stockholm
- Yes
- No
If you running while trying to place a block it is so super fast you'll always place thousands of them (for example in creative mode)
This bug also affects redstone placing/using and ofc everything you can interact with.
To reproduce: Move while doing (doing means for example: opening a door)! That's it.
PS: WHY you releasing this unpolished update so fast? Please never do this again...
PPS: Awaiting shaders to hopefully get away with that weird new lightning stuff you pushed (but that's an other issue)
If you running while trying to place a block it is so super fast you'll always place thousands of them (for example in creative mode)
This bug also affects redstone placing/using and ofc everything you can interact with.
To reproduce: Move while doing (doing means for example: opening a door)! That's it.
PS: WHY you releasing this unpolished update so fast? Please never do this again...
PPS: Awaiting shaders to hopefully get away with that weird new lightning stuff you pushed (but that's an other issue)Issue happens in 1.2.1.1 not 1.2.0.81
If you running while trying to place a block it is so super fast you'll always place thousands of them (for example in creative mode)This bug also affects redstone placing/using and ofc everything you can interact with.
To reproduce: Move while doing (doing means for example: opening a door)! That's it.
PS: WHY you releasing this unpolished update so fast? Please never do this again...
PPS: Awaiting shaders to hopefully get away with that weird new lightning stuff you pushed (but that's an other issue)
Issue happens in 1.2.1.1 not 1.2.0.81
If you running while trying to place a block it is so super fast you'll always place thousands of them (for example in creative mode)This bug also affects redstone placing/using and ofc everything you can interact with.
To reproduce: Move while doing (doing means for example: opening a door)! That's it.
PS: WHY you releasing this unpolished update so fast? Please never do this again...
PPS: Awaiting shaders to hopefully get away with that weird new lightning stuff you pushed (but that's an other issue)Issue happens in 1.2.1.1 not 1.2.0.81
If you running while trying to place a block it is so super fast you'll always place thousands of them (for example in creative mode)
Reproduce:
Move while...
- Opening a door
- Placing blocks
- Using redstone mechanics like Levers
... or just interact with somethingExpectation:
- Doors (trap, "normals", fencegates etc.) would open or close just once per click
- Just placing one block per click
- Lever state will change to "true" or "false" once per click
_PS: WHY you releasing this unpolished update so fast? Please never do this again...
PPS: Awaiting shaders to hopefully get away with that weird new lightning stuff you pushed (but that's an other issue)_
Issue happens in 1.2.1.1 not 1.2.0.81
If you running while trying to place a block it is so super fast you'll always place thousands of them (for example in creative mode)
Reproduce:
Move while...
- Opening a door
- Placing blocks
- Using redstone mechanics like Levers
... or just interact with somethingExpectation:
- Doors (trap, "normals", fencegates etc.) would open or close just once per click
- Just placing one block per click
- Lever state will change to "true" or "false" once per click
_PS: WHY you releasing this unpolished update so fast? Please never do this again...
PPS: Awaiting shaders to hopefully get away with that weird new lightning stuff you pushed (but that's an other issue)_Issue happens in 1.2.1.1 not 1.2.0.81
If you running while trying to place a block it is so super fast you'll always place thousands of them (for example in creative mode)
Reproduce:
Move while...
- Opening a door
- Placing blocks
- Using redstone mechanics like Levers
... or just interact with something
Expectation:
- Doors (trap, "normals", fencegates etc.) would open or close just once per click
- Just placing one block per click
- Lever state will change to "true" or "false" once per click
_PS: WHY you releasing this unpolished update so fast? Please never do this again...
PPS: Awaiting shaders to hopefully get away with that weird new lightning stuff you pushed (but that's an other issue)_
Issue happens in 1.2.1.1 not 1.2.0.81
If you running while trying to place a block it is so super fast you'll always place thousands of them (for example in creative mode)
Reproduce:
Move while...
- Opening a door
- Placing blocks
- Using redstone mechanics like Levers
... or just interact with something
Expectation:
- Doors (trap, "normals", fencegates etc.) would open or close just once per click
- Just placing one block per click
- Lever state will change to "true" or "false" once per click
_PS: WHY you releasing this unpolished update so fast? Please never do this again...PPS: Awaiting shaders to hopefully get away with that weird new lightning stuff you pushed (but that's an other issue)_Issue happens in 1.2.1.1 not 1.2.0.81
If you running while trying to place a block it is so super fast you'll always place thousands of them (for example in creative mode)
Reproduce:
Move while...
- Opening a door
- Placing blocks
- Using redstone mechanics like Levers
... or just interact with something
Expectation:
- Doors (trap, "normals", fencegates etc.) would open or close just once per click
- Just placing one block per click
- Lever state will change to "true" or "false" once per click
PS: WHY you releasing this unpolished update so fast? Please never do this again...
PPS: Awaiting shaders to hopefully get away with that weird new lightning stuff you pushed (but that's an other issue)
Yup. Happens on Realms
Having the same issue here on my Realm.