Ben Carpenter
- deeohh
- deeohh
- Europe/London
- Yes
- No
Trying out the new things in the snapshot I started testing the Daylight Sensor and found that encasing it completely in non-transluscent blocks made it work in reverse, there's no mention of this on the wiki or other sources that I've looked at so unless it's just not been mentioned yet I'm assuming it's a bu
talthough a pretty cool one for working in mines etc.Included Files show the setup I was using to test strengths in all 4 states; Open to the sky at 6250 & 17000
Encased at 6250 & 17000P.S. In my opinion, if this isn't an intended feature it'd be good to have it as one as that would allow for people to build warning systems etc underground for night/day without running redstone down from the surface.
Trying out the new things in the snapshot I started testing the Daylight Sensor and found that encasing it completely in non-transluscent blocks made it work in reverse, there's no mention of this on the wiki or other sources that I've looked at so unless it's just not been mentioned yet I'm assuming it's a bug although a pretty cool one for working in mines etc.
Included Files show the setup I was using to test strengths in all 4 states; Open to the sky at 6250 & 17000
Encased at 6250 & 17000P.S. In my opinion, if this isn't an intended feature it'd be good to have it as one as that would allow for people to build warning systems etc underground for night/day without running redstone down from the surface.












Just retested in the world that I originally found this bug on and it is still present, personally I've used this several times in builds since finding it and it being unresolved for more than 2 months and I now don't view it as a bug, I just see it as one of those redstone quirks that end up making something more functional and gives more uses than was originally intended without tipping the balance in difficulty or gameplay.
To any mods viewing this would we be able to get a verdict on if this is something that's on the to do list for the devs to fix even if it's way down there at the bottom of the pile or if it's something that's going to be left as an unintended but pleasant quirk?
I have tried testing from what you have said and it doesn't seem like it's entirely the same issue as stated in this ticket I believe your problem is something with similar symptoms but is more centralized around having the lamps on the same Y co-ord level as the sensor and the sensors programming for detecting light levels. I'm getting a blinking effect on the lamps whilst they're on the same level as the sensor is that what you've been getting?
EDIT: I guess a moderator thought that the first paragraph I had originally put wasn't diplomatic enough so I'll straight out ask, Dustin Held if you're reading this what was meant to come after "ALWAYS" in your comment so I can try testing to get a screenshot of the behavior you've been getting and so the dev team has a fuller picture of the bugs to come up with a solution to the problem if posisble?
Apologies I hadn't noticed that there was a report for it already as when I searched for "render" it didn't show any reports that were relevant to what I was seeing ingame because everyone seems to be using "distorted" "messed up" "broken" etc.