Daniel L
- dejl13
- dejl13
- Australia/Sydney
- Yes
- No
@Daniel L: Because the problem is more complicated than it appears (read the comments on this issue, and MC-15525), and fixing it (at least the way suggested) might very well break it for an even larger chunk of users. That isn't a non-issue for Mojang, no matter whether it's right or wrong. IPv6 support in Java was not great, though perhaps it has improved in Java 8.
Interesting, however, that you report IPv6 as working on Linux. Has anyone tested this with the new, native launcher / bootstrap? One of the barriers to getting this fixed was Mojang's hesitation to push out a new bootstrap, because they couldn't update it automatically, and it must be downloaded manually. However, they released a native installer for Windows in December/January, and are planning on doing the same for Macs in the future.
Did you (or anyone) find a fix for this? I can't play any technic modpack because of this (OS X Mavericks, 10.9.0 GM).
I've updated to the latest LWJGL and tried both Java 6 and 7 but this issue still persists.
I doubt Mojang will provide a fix for this as it only effects -1.7.2 versions.
I do have a Windows 8.1 dual boot (bootcamp) but it's not the same.
IPv6 on Minecraft seems to work for me on Linux, but not on Windows.
Seems like a two line fix, why is this being put off?