Korbin K
- DJfrog909
- djfrog909
- Europe/Stockholm
- Yes
- No
I started using an Xbox One controller with my phone to play Minecraft. When building in my Creative world, I noticed that my phone was vibrating whenever I broke a block using the controller for input, even though I had disabled vibration by turning off the "Destroy Block (vibrate)" option under Touch settings. After extensive testing, I confirmed the following things:
Breaking blocks in Creative mode with a controller will always cause vibration, even when "Destroy Block(vibrate)" is turned off.
Breaking blocks in Survival mode will never cause vibration with any input method, even with "Destroy Block(vibrate)" turned on.
Touch input in Creative mode appears to be the only input method that responds properly to the "Destroy Block(vibrate)" option.
I started using an Xbox One controller with my phone to play Minecraft. When building in my Creative world, I noticed that my phone was vibrating whenever I broke a block using the controller for input, even though I had disabled vibration by turning off the "Destroy Block (vibrate)" option under Touch settings. After extensive testing, I confirmed the following things:
Breaking blocks in Creative mode with a controller will always cause vibration, even when "Destroy Block(vibrate)" is turned off.
Breaking blocks in Survival mode will never cause vibration with either input method, even with "Destroy Block(vibrate)" turned on.
Touch input in Creative mode appears to be the only input method that responds properly to the "Destroy Block(vibrate)" option.
EDIT: I do not currently have a way to use mouse/keyboard with my phone, so I did not test that as an input method. Further investigation may be required.
I started using an Xbox One controller with my phone to play Minecraft. When building in my Creative world, I noticed that my phone was vibrating whenever I broke a block using the controller for input, even though I had disabled vibration by turning off the "Destroy Block (vibrate)" option under Touch settings. After extensive testing, I confirmed the following things:
Breaking blocks in Creative mode with a controller will always cause vibration, even when "Destroy Block(vibrate)" is turned off.
Breaking blocks in Survival mode wi
llnever cause vibration witheitherinput method, even with"Destroy Block(vibrate)" turned on.Touch input in Creative mode appears to be the only input method that responds properly to the "Destroy Block(vibrate)" option.
EDIT: I do not currently have a way to use mouse/keyboard with my phone, so I did not test that as an input method. Further investigation may be required.
I started using an Xbox One controller with my phone to play Minecraft. When building in my Creative world, I noticed that my phone was vibrating whenever I broke a block using the controller for input, even though I had disabled vibration by turning off the "Destroy Block (vibrate)" option under Touch settings. After extensive testing, I confirmed the following things:
Breaking blocks in Creative mode with a controller will always cause vibration, even when "Destroy Block(vibrate)" is turned off.
Breaking blocks in Survival mode with either input method will only work when breaking certain blocks (crops, flowers, etc. cause vibration; dirt, stone, etc. do not), regardless of whether "Destroy Block(vibrate)" turned on or not.
Touch input in Creative mode appears to be the only input method that responds properly to the "Destroy Block(vibrate)" option.
EDIT: I do not currently have a way to use mouse/keyboard with my phone, so I did not test that as an input method. Further investigation may be required.
I recently made an Alex-model skin for Minecraft. I designed it using an online template and live editor so that I would know what it was going to look like as I made it.
When I loaded the finished skin into Minecraft: Java Edition, everything looked as I intended, matching the look of it in the live editor exactly. However, when I took the exact same skin into Bedrock Edition, I noticed that the left leg had been flipped, with the texture having somehow loaded backwards of how I'd designed it. I tried a few more Alex style skins that I found online with separate leg textures, and the same glitch occurred in all of them.
This is not a case of the right leg being used twice either, as other leg details were not copied from one to the other. I'm fairly certain that it is the left leg textures, but rendered incorrectly.

