Michael Campanelli
- EEBKiller
- eebkiller
- Europe/Stockholm
- Yes
- No
2 issues
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Changed Description:
Since Version 1.8 (a long time ago ...) beacons beams do render differently.
Before it rendered strong*for*strong 256 upwards.
Now, it renders only
strong*until*strongy=256So, if you place a beacon near skylimit, its beam is very short.
Since Version 1.8 (a long time ago ...) beacons beams do render differently.
Before it rendered for 256 upwards.
Now, it renders only until y=256
So, if you place a beacon near skylimit, its beam is very short.
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Can't confirm it. Sure, it was a real issue in 14w26a, but in 14w26b it seems to be fixed.
I can confirm this. The world generator produces a striped tarrain. However, the structures (nether fortresses) are generated properly.
I can also confirm this bug.
Also, light levels don't get updated instantly when bplacing torches/glowstone etc.
And changes of doors and trapdoors also got a delay.
Confirmed
Confirmed
There are there to show, if any light is present, the slabs will behave normally. It only occures in total darkness.