Evan Stagl
- Eman3600
- eman3600
- Europe/Stockholm
- Yes
- No
7 issues
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Changed Description:
The generation for the end dimension cuts out a certain distance from 0, 0 (in a circular pattern, not a square), and then it starts again another set distance from the center. It continues stopping and starting endlessly.
Link to AntVenom's video about it with more detail: https://www.youtube.com/watch?v=91Feq0dHw28&t=21











I noticed in the nbt data that it drops the coordinates of the lodestone but not the dimension it is in, which causes the compass to spasm. Perhaps removing the dimension data as well would fix the issue?
The same behavior occurs when you leave the lodestone's dimension.
Yeah I'm also using 10.11.6 Mac OS X, and I have the exact same issue. I think it's from a new Launcher update.
It happened to me after MC Launcher updated. It makes me wonder if this problem could be prevented if you could stop automatic updates or revert the update (if there is a way, I can't find it).
"Something went wrong with the login process." It's back again, upon trying to log into a Microsoft Account either by clicking the button to do so or by trying to use an already-logged-in account. I'm on MacOSX 10.11.6. This would happen far less often if we could rollback launcher updates instead of being stuck with the latest version (it's especially an issue with the automatic updates).
Can confirm for negative sound variant values. Must have just forgotten to check if the index (in presumably a sounds array) is valid before trying to call and play the sound.