BAROILLER Fabrice
- Fabriziiooo
- fabriziiooo
- Europe/Stockholm
- Yes
- No
There is a very big problem with my save from Xbox 360, that was created the day Minecraft came out on Xbox.
Me and 2 of my friends played this world since the launch of Minecraft on Xbox 360, and we still use it today... so this world is now very big, there are constructions everywhere etc.
So to resume the problem :
i imported this world from 360 to One a long time ago, and at this time, the transfert was working well. the world is now bigger, etc. i can load it on my Xbox One, it works fine.
BUT : i tried to import it on the Minecraft Bedrock Beta on Xbox One, and the game freeze at 90% of the tranfert. Everytime.
so i wanted to try something : reimport the world from 360 to One : and here it is :
On 360, the game freeze when loading the world. Impossible to launch my world. So i tried to upload it to One and see if my One can load it.after the transfer, i launch the world on One : the game freeze exactly like my 360 when loading the world. So i guess last updates broke something on loading old worlds. Because before, i was able to load this world on 360, One, etc.
Now the only thing i can do is play the world we used until now on my One, but i can't :
-play it on 360
-load it on Bedrock Beta version
-load the freshly imported world from 360 to Onea bug could come from my world, since it was created the game was launched... i can send the 360 world to you if it can help
I am part of the Beta of Minecraft on Xbox One and i have the
latest update.since i had troubles to convert my worlds from Xbox One version to the bedrock version, i saw that now it is possible to send worlds to developpers so they can see what's wrong.
however, even this feature crash my game.. when it is uploading, it works until more than 50%, but then the game crash, exactly like when i'm trying to convert a world.
the world size is almost 300 Mo, and was created on Xbox 360 the day Minecraft came out on console...
please help
I am part of the Beta of Minecraft on Xbox One and i have the beta 1.2.3.3 Gui 4 version.
since i had troubles to convert my worlds from Xbox One version to the bedrock version, i saw that now it is possible to send worlds to developpers so they can see what's wrong.
however, even this feature crash my game.. when it is uploading, it works until more than 50%, but then the game crash, exactly like when i'm trying to convert a world.
the world size is almost 300 Mo, and was created on Xbox 360 the day Minecraft came out on console...
please help
i also have the same issue, my minecraft save created on day 1 on Xbox 360, which has been converted to Xbox One when it came out, fail to convert to Minecraft Bedrock version at 90%. so i tried to upload the world to developers, but even that make my game to crash.
i'm on Xbox One X, latest beta of Minecraft and its doing that since it came out. How can i send it to you if even this functionnality freeze the game ?
Even if a few people now can convert their world without freeze, i think many people still have a freeze when trying to convert it.
i saw that 4JStudios, dev of the Xbox One Edition, said that they are going to work on their world transfer system. maybe they can fix our problem on their side, by changing the way our save are made ?
my world created on Xbox 360 day one, then converted on Xbox One, expended to a bigger size, still can't be converted on Bedrock edition. it crash at 90-91% everytime. Also, the functionnality to upload the world to dev to investigate also make my game freeze when uploading..
for me, this is the biggest issue with this version. that's why i still don't use it, since i can't use my worlds which contain everything
Yes.it crashe at 92%, even on beta 1.7.0.3 and even after deleting the world from bedrock version, relaunched Xbox édition, loaded the world, saved it to update the map file with maybe some changes on the save process from latest version of Xbox Édition, and then crash again on Bedrock when converting.
good news !
on my world, i finally succeeded to convert it to bedrock edition, but only by removing every chest in the world by myself.