FastJaz
- FastJaz
- fastjaz
- Europe/Stockholm
- Yes
- No
Hopper minecarts can pick up items that are on a normal block one block above the hopper minecart, but can't pick up items that are on a container block one block above the hopper minecart. The same thing happens if you put a hopper minecart partially on top of a hopper and put an item on the opposite side of the hopper - it won't pick up the item with the hopper minecart there.
From my testing, it seems that pufferfish on top of boats will slowly move in the northwest direction when they are inflated to any level and the world is reloaded. After some time, the pufferfish with clip into the walls on the northwest side. However, when using fences, they never seem to clip into the wall, but with still end up in the northwest corner. Images show pufferfish before and after reloading the world a few times and inflating it at least once each time.
Additionally, the hitboxes of pufferfish on boats seems to be buggy when the world is reloaded, which might be causing this issue. When reloading the world, it seems like the pufferfish have the hitbox of a inflated pufferfish until inflated and deflated again.
Pufferfish on boats with go northwestandsometimes clip through walls when the world is reloadedPufferfish on boats with go northwest, sometimes clip through walls and have incorrectly sized hitboxes when the world is reloaded
Pufferfishes on boats with go northwest, sometimes clip through walls and have incorrectly sized hitboxes when the world is reloaded
From my testing, it seems that pufferfish on top of boats will slowly move in the northwest direction when they are inflated to any level and the world is reloaded. After some time, the pufferfish wi
thclip into the walls on the northwest side. However, when using fences, they never seem to clip into the wall, but with still end up in the northwest corner. Images show pufferfish before and after reloading the world a few times and inflating it at least once each time.Additionally, the hitboxes of pufferfish on boats seems to be buggy when the world is reloaded, which might be causing this issue. When reloading the world, it seems like the pufferfish have the hitbox of a inflated pufferfish until inflated and deflated again.
From my testing, it seems that pufferfishes on top of boats will slowly move in the northwest direction when they are inflated to any level and the world is reloaded. After some time, the pufferfish will clip into the walls on the northwest side. However, when using fences, they never seem to clip into the wall, but with still end up in the northwest corner. Images show pufferfish before and after reloading the world a few times and inflating it at least once each time.
Additionally, the hitboxes of pufferfish on boats seems to be buggy when the world is reloaded, which might be causing this issue. When reloading the world, it seems like the pufferfish have the hitbox of a inflated pufferfish until inflated and deflated again; when they are pushed against a wall before being inflated and deflated and after the world has been reloaded, they seem to have an invisible barrier stopping them from hitting the wall completely. Even turning hitboxes on doesn't show the barrier stopping them from hitting the wall.
From my testing, it seems that pufferfishes on top of boats will slowly move in the northwest direction when they are inflated to any level and the world is reloaded. After some time, the pufferfish will clip into the walls on the northwest side. However, when using fences, they never seem to clip into the wall, but wi
thstill end up in the northwest corner. Images show pufferfish before and after reloading the world a few times and inflating it at least once each time.Additionally, the hitboxes of pufferfish on boats seems to be buggy when the world is reloaded, which might be causing this issue. When reloading the world, it seems like the pufferfish have the hitbox of a inflated pufferfish until inflated and deflated again; when they are pushed against a wall before being inflated and deflated and after the world has been reloaded, they seem to have an invisible barrier stopping them from hitting the wall completely. Even turning hitboxes on doesn't show the barrier stopping them from hitting the wall.
From my testing, it seems that pufferfishes on top of boats will slowly move in the northwest direction when they are inflated to any level and the world is reloaded. After some time, the pufferfish will clip into the walls on the northwest side. However, when using fences, they never seem to clip into the wall, but will still end up in the northwest corner. Images show pufferfish before and after reloading the world a few times and inflating it at least once each time.
Additionally, the hitboxes of pufferfish on boats seems to be buggy when the world is reloaded, which might be causing this issue. When reloading the world, it seems like the pufferfish have the hitbox of a inflated pufferfish until inflated and deflated again; when they are pushed against a wall before being inflated and deflated and after the world has been reloaded, they seem to have an invisible barrier stopping them from hitting the wall completely. Even turning hitboxes on doesn't show the barrier stopping them from hitting the wall.
Pufferfishes on boats withgo northwest, sometimes clip through walls and have incorrectly sized hitboxes when the world is reloadedPufferfishes on boats will go northwest, sometimes clip through walls and have incorrectly sized hitboxes when the world is reloaded
Pufferfishes on boats will go northwest, sometimes clip through walls, and have incorrectly sized hitboxes when the world is reloaded







Slashertor according to some other bug reports, it is intended that Piglins should only attack when in groups. One example of this is
MC-172161.I can confirm that this is in 20w17a.
use a luigi board to find the ghost and tell it to go away
'
End crystals also have the same problem on pressure plates