Un-Modded Strictly Vanilla Minecraft, if you want to test it yourself just save the icons.png file and create a resourcepack with only that file and see for yourself
this issue was recorded with Vanilla MineCraft, but I usually use a modded client so rather than just "say hey here are the versions Mojang pushed out" I figure it be best to list all the version I tested this with, and I apologise for not knowing the radius was a sphere not a cube hopefully Mojang considers making the Radius option more useful, as a sphere selection is rather difficult to work with in adventure maps or anything at all. It would almost be easier to have a command block for each block I want to check rather than mess with sphere radii.
Extra Note: Since the radius also tests for height as well as direction a 2D object like a circle and square are not correct.
the issue is still present in the current version but more light has been shed on it, The hearts still overlap by 2 pixels in default textures but is seems that it might be intentional that the 32x32 image be overlapped with the one next to it to create a more solid bar which just means that the pictures are actually 30x32 with a cut off on one side.
the connection bar overlapping into the cross hair was a mistake made in up-scaling and was due to the fact the connection bar was 1 pixel to high which put it in the cross hairs selection range.
the black outline for the experience bar is still missing but that is not a huge deal, what is not a bigger issue is the transparent parts of the experience bar sometimes have a white background, as if MineCraft was not made to handle that portion with transparencies.
Un-Modded Strictly Vanilla Minecraft, if you want to test it yourself just save the icons.png file and create a resourcepack with only that file and see for yourself
this issue was recorded with Vanilla MineCraft, but I usually use a modded client so rather than just "say hey here are the versions Mojang pushed out" I figure it be best to list all the version I tested this with, and I apologise for not knowing the radius was a sphere not a cube hopefully Mojang considers making the Radius option more useful, as a sphere selection is rather difficult to work with in adventure maps or anything at all. It would almost be easier to have a command block for each block I want to check rather than mess with sphere radii.
Extra Note: Since the radius also tests for height as well as direction a 2D object like a circle and square are not correct.
the issue is still present in the current version but more light has been shed on it, The hearts still overlap by 2 pixels in default textures but is seems that it might be intentional that the 32x32 image be overlapped with the one next to it to create a more solid bar which just means that the pictures are actually 30x32 with a cut off on one side.
the connection bar overlapping into the cross hair was a mistake made in up-scaling and was due to the fact the connection bar was 1 pixel to high which put it in the cross hairs selection range.
the black outline for the experience bar is still missing but that is not a huge deal, what is not a bigger issue is the transparent parts of the experience bar sometimes have a white background, as if MineCraft was not made to handle that portion with transparencies.