Fuegon
- fuegonplaymobil
- fuegonplaymobil
- Europe/Stockholm
- Yes
- No
6 issues
Key
Summary
Status
Reporter
Assignee
Created
Changed Description:
I was crating some water currents foe moving mobs and i notice that the water doesn't disappear as it's supsosed to do when you isolate it from the source blocks with signs. It only happend with signs. The remaining water doesn't disappear althougt you delete original source blocks.
What I expected to happen was...:
Stop water flowing by placing signs.What actually happened was...:
The water stay there as if the current was still there.Steps to Reproduce:
1. Create a 13x2 box where you cant put water.
2. Put source blocks at each end. (As seen in the first picture)
3. Put signs in the 6th block counting in every side. (As seen in picture 2)
4. You will get a strange water gitch. (picture 3)PS: Apologies my English




I search it but it doesn't appear, sometimes it works a bit strange.
Worked for me
Worked for me. But I think this is a feature because it also happens in horses and minecarts. You dont consume hunger and you don't need to see it when you are ridin a vehicle.
Now it opens, so no error log, i think was similar than the above one
It also happends in 14w05a, when you enter spectator mode, you exit "inside" an entity (watching its POV) and you hit the entity outside of spectator mode, it outputs "Attempting to atack an invalid entity" (As in
MC-46411)The same happens when you place it on top of a hopper
Also happens in survival, less common and a shorter delay