Ah, I understand what you are saying. I agree, a sword shouldn't have to take two damage from a melon since it is it's 'optimal' tool. Perhaps looting might be changed to include melons since fortune on a sword seems somewhat impractical. I wouldn't exactly consider this a bug, more like a suggestion.
It makes perfect sense that a sword is used to break a melon. A sword is just a big knife to cut the melon into slices.
Ah, I understand what you are saying. I agree, a sword shouldn't have to take two damage from a melon since it is it's 'optimal' tool. Perhaps looting might be changed to include melons since fortune on a sword seems somewhat impractical. I wouldn't exactly consider this a bug, more like a suggestion.
Updated to 1.5.2, bug still exists. Crash report added as an attachment.