Schmike Schmolger
- goose121
- goose121
- America/Denver
- Yes
- No
The tag works fine for mobSpell, but not for any other colourable particles, e.g. mobSpellAmbient or reddust. In the last 2 cases, it just shows randomly coloured particles.
EDIT: On 1.11.2, it doesn't show randomly coloured particles, but instead shows particles of a default colour no matter what the Colour tag is (e.g. red reddust particles, greyish mobSpellAmbient particles)
The tag works fine for mobSpell, but not for any other colourable particles, e.g. mobSpellAmbient or reddust. In the last 2 cases, it just shows randomly coloured particles.
EDIT: On 1.11.2, it doesn't show randomly coloured particles, but instead shows particles of a default colour no matter what the Color tag is (e.g. red reddust particles, greyish mobSpellAmbient particles)
EDIT 2: In 17w13b, the randomly-coloured particles are back instead of the default colours
When I try to open the launcher, the updater opens. It downloads the runtime (59.55 MB) all the way up to 59.51 MB, gets stuck there for 30 seconds-1 minute, then restarts. It downloads it three times total, and after the third time, it gets stuck for the usual amount of time and then pops up a dialog saying
Minecraft updater [capitalization sic]
Unable to update the Minecraft Native Launcher
EDIT: Duplicate of earlier bug. Don't know how to close this though. Sorry.
It would still be nice if there were a way to set a certain flag in map##.dat or something that would automatically fill it in using the heightmap style the same way that it is when generated by a cartographer villager
Sorry, I did in the game; my browser's autocorrect is set to Canadian English.
Some commands to test are:
/summon area_effect_cloud ~ ~1 ~ {Particle:reddust,Radius:30f,RadiusPerTick:0f,RadiusOnUse:0f,Duration:1000,DurationOnUse:0f,Age:-3000,Color:65356}And
/summon area_effect_cloud ~ ~1 ~ {Particle:mobSpellAmbient,Radius:30f,RadiusPerTick:0f,RadiusOnUse:0f,Duration:1000,DurationOnUse:0f,Age:-3000,Color:65356}The Color tag is for bright green, but the particles show up in default colours in both cases.
Also, once when I did it with reddust, there was a little poof of rainbow reddust particles in a circle when it spawned, but I haven't been able to reproduce that.
Sorry for wasting time by putting this in the wrong place.