Graywaren
- Graywaren
- graywaren
- America/New_York
- Yes
- No
I've been working on making pretty jump tests for horses and have discovered that when stacked walls
no longer have an extra halfblock heighton any middle parts of the wall.A horse that can jump 5 blocks, but not
5.5blocks when made out of full blocks and slabs can still jump over the middle of walls stackedfivehigh.Any wall that has the raised pillar part (the end caps, or if for example a string is placed on each middle part)
retainsthehalf blockheight.I haven't been able to find any information about this being intended or even known
and as fences retain the half block height even when stacked, I would expect stacked walls to act the same.Attached a screen shot that hopefully demonstrates the issue clearly.
I've been working on making pretty jump tests for horses and have discovered that when stacked walls do not seem to be even 1 block high, let alone the 1.5 they're supposed to be on any middle parts of the wall.
A horse that can jump 2.5 blocks, but not 3 blocks when made out of full blocks and slabs or fences can still jump over the middle of walls stacked three high. A donkey, which can only jump 1 9/16th blocks can still jump over walls stacked two high.
Any wall that has the raised pillar part (the end caps, or if for example a string is placed on each middle part) goes back to being the correct height.
I haven't been able to find any information about this being intended or even known.
Attached a screen shot that hopefully demonstrates the issue clearly, everything in the image is the equivalent jump height, except for the gray parts of the wall.
Stacked Walls lose their half block extra height on middle blocksStacked Walls lose their height
I've been working on making pretty jump tests for horses and have discovered that when stacked walls do not seem to be even 1 block high, let alone the 1.5 they're supposed to be on any middle parts of the wall.
A horse that can jump 2.5 blocks, but not 3 blocks when made out of full blocks and slabs or fences can still jump over the middle of walls stacked three high. A donkey, which can only jump 1 9/16th blocks can still jump over walls stacked two high.
Any wall that has the raised pillar part (the end caps, or if for example a string is placed on each middle part) goes back to being t
he correct height.I haven't been able to find any information about this being intended or even known.
Attached a screen shot that hopefully demonstrates the issue clearly, everything in the image is the equivalent jump height, except for the gray parts of the wall.
I've been working on making pretty jump tests for horses and have discovered that when stacked walls do not seem to be even 1 block high, let alone the 1.5 they're supposed to be on any middle parts of the wall.
A horse that can jump 2.5 blocks, but not 3 blocks when made out of full blocks and slabs or fences can still jump over the middle of walls stacked three high. A donkey, which can only jump 1 9/16th blocks can still jump over walls stacked two high.
Any wall that has the raised pillar part (the end caps, or if for example a string is placed on each middle part) goes back to being taller, though I haven't been able to pin point a consistent height.
I haven't been able to find any information about this being intended or even known.
Attached a screen shot that hopefully demonstrates the issue clearly, everything in the image is the equivalent jump height, except for the gray parts of the wall.
I've been working on making pretty jump tests for horses and have discovered that when stacked walls do not seem to be even 1 block high, let alone the 1.5 they're supposed to be on any middle parts of the wall.
A horse that can jump 2.5 blocks, but not 3 blocks when made out of full blocks and slabs or fences can still jump over the middle of walls stacked three high. A donkey, which can only jump 1 9/16th blocks can still jump over walls stacked two high.
Any wall that has the raised pillar part (the end caps, or if for example a string is placed on each middle part) goes back to being taller
, though I haven't been able to pin point a consistent height.I haven't been able to find any information about this being intended or even known.
Attached a screen shot that hopefully demonstrates the issue clearly, everything in the image is the equivalent jump height, except for the gray parts of the wall.
I've been working on making pretty jump tests for horses and have discovered that when stacked walls do not seem to be even 1 block high, let alone the 1.5 they're supposed to be on any middle parts of the wall.
A horse that can jump 2.5 blocks, but not 3 blocks when made out of full blocks and slabs or fences can still jump over the middle of walls stacked three high. A donkey, which can only jump 1 9/16th blocks can still jump over walls stacked two high.
Any wall that has the raised pillar part (the end caps, or if for example a string is placed on each middle part) goes back to being taller.
From my testing, it seems that a stacked wall is without a pillar is half a block high and causes the wall beneath it to be 1 block high, therefore three stacked walls are 2.5bh in the middle and 3.5bh on the ends. If I add a string on top, to turn each middle part into a pillar, the whole wall again becomes 3.5 blocks high as expected.
I haven't been able to find any information about this being intended or even known.
Attached a screen shot that hopefully demonstrates the issue clearly, everything in the image is the equivalent jump height, except for the gray parts of the wall.

*edit* it seems that my issue with this in 1.15.1 is that the eggs must not have any block within 2 above them for the drowned to pathfind to them. I can place a block 3+ above them and they pathfind just fine, but as soon as a block is 2 above the egg they no longer see it
Confirmed it's still happening in 1.16.3. Really hoping this ever gets fixed again.
Confirmed in 1.16.3. Blindness + Nightvision = everything completely dark. My laptop is not on power saving mode. I do have an NVIDIA graphics card.