AxolotlMC
- HenLogMC123
- JIRAUSER605802
- Europe/Stockholm
- Yes
- No
"piglins holding gold put their arms down when they convert in to zombies piglins"Piglins holding gold put their arms down when they convert in to zombies piglins
"piglins holding gold put their arms down when they convert in to zombies piglins"Piglins holding gold put their arms down when they convert in to zombies piglins
Squid, Drowned, Armor Stand, Glow Squid and Axolotls are not render correctly in the waterRENDER IN WATER
RENDER IN WATERSquid, Drowned, Armor Stand, Glow Squid and Axolotls are not render correctly in the water
Polar bear, snowman, skeleton and stray not be damage
d bypowder snow1 the skeleton has no organs and it would make no sense
2 polar bears must not suffer damage in powder snow because their habitat is in snow
3 the snowman is a different snow than powder snow, so it wouldn't make sense for the snowman to die in the new snow
Polar bear, snowman, skeleton and stray not be they weren't supposed to take damage in powder snow!
1 the skeleton has no organs and it would make no sense
2 polar bears must not suffer damage in powder snow because their habitat is in snow
3 the snowman is a different snow than powder snow, so it wouldn't make sense for the snowman to die in the new snow
axolotls and goats!axolotls and goats textures
1 dripleaf big don't can be waterlogged
1 put flowing water with Dripleaf Big
2 then fill the with water so that it no longer flowing water
3 the Dripleaf Big cannot yet be flooded
dripleaf bigdon't can be waterloggeddripleaf big in water
1 put flowing water with
DripleafBig
2 then fill the with water so that it no longer flowing water
3 theDripleafBigcannot yet be flooded1 put flowing water with dripleaf
2 then fill the with water so that it no longer flowing water
3 the dripleaf cannot yet be flooded
dripleafbigin waterdripleaf in flowing water
Theroot itemmodel is much larger when dropped, unlike the block itselfThe hanging roots model is much larger when dropped, unlike the block itself
It's possible reproduce in 21w19a,21w20a, 1.17 pre1, 1.17 pre2, 1.17 pre3 and in 1.17
pre4It's possible reproduce in 21w19a,21w20a, 1.17 pre1, 1.17 pre2, 1.17 pre3, 1.17 pre4 and in 1.17 candidate 1
When a left-handed Piglin/Piglin Brute zombifies it does not save the tag
{LeftHanded: 1}1 /summon piglin ~ ~ ~
{LeftHanded: 1}
2 give a item to the piglin
3 wait her convert into zombified piglin
4 her not hold the item more in your left handWhen a left-handed Piglin/Piglin Brute zombifies it does not save the tag
{LeftHanded: 1}
refers toMC-1755531 /summon piglin ~ ~ ~
{LeftHanded: 1}
2 give a item to the piglin
3 wait her convert into zombified piglin
4 her not hold the item more in your left hand
When a left-handed Piglin/Piglin Brute zombifies it does not save the tag
{LeftHanded: 1}
refers toMC-1755531 /summon piglin ~ ~ ~
{LeftHanded: 1}
2 give a item to the piglin
3 wait her convert into zombified piglin
4 her not hold the item more in your left hand
When a left-handed Piglin/Piglin Brute zombifies it does not save the tag
{LeftHanded: 1}
1 /summon piglin ~ ~ ~
{LeftHanded: 1}
2 give a item to the piglin
3 wait her convert into zombified piglin
4 her not hold the item more in your left handthe same problem happens with right-handed Piglins/Piglin brute sometimes when they zombify they get the tag
{LeftHanded:1}even if they are not left-handed
In the latest beta patch notes it says that baby hoglins are not able to damage or attack players in Bedrock, but they can still attack players in Java.
reproduce1 summon a hoglin with
{Age:-32676}or breed two hoglins
2 click in F3+F4 to set game mode to survival or type /gamemode survival in the chat
3 they still can attack playersIn the latest beta patch notes it says that baby hoglins are not able to damage or attack players in Bedrock, but they can still attack players in Java.
How To Reproduce
1 summon a hoglin with
{Age:-32676}or breed two hoglins
2 click in F3+F4 to set game mode to survival or type /gamemode survival in the chat
3 they still can attack playersObserved Result
they attack you
In the latest beta patch notes it says that baby hoglins are not able to damage or attack players in Bedrock, but they can still attack players in Java.
How To Reproduce
1 summon a hoglin with
{Age:-32676}or breed two hoglins
2 click in F3+F4 to set game mode to survival or type /gamemode survival in the chat
3 they still can attack players
Observed Resultthey
attackyouIn the latest beta patch notes it says that baby hoglins are not able to damage or attack players in Bedrock, but they can still attack players in Java.
How To Reproduce
1 summon a hoglin with
{Age:-32676}or breed two hoglins
2 click in F3+F4 to set game mode to survival or type /gamemode survival in the chat
3 they still can attack playersExpected Result
they should ignore you
Observed Result
they attack you










































































Okay
Ok
Please fix
Can confirm!
In Bedrock every baby mob follows their country! but this bug of some mobs not following their parents is lack of parity and I can confirm that babies goats do not follow their parents in Java!
Can confirm in 21w13a
Baby villager must not follow their adults! THIS IS INTENTIONAL
Can confirm in 21w18a
Screenshot attached
I think you will understand when you see this: MC-221584
Still on 1.18.1
undead mobs don't follow each other and it doesn't make sense to keep a baby zoglin following an adult zoglin
In 22w03a
In 22w03a
Can confirm!
Can confirm in 22w03a and is the most annoying bug
Can confirm in 22w03a and is so weird they using same parts, also is confuse when creating textures packs!
Hmmm wait.. not is a duplicate of
MC-177265? have same description and explanationIn 22w05a
In 22w05a
Can confirm in 22w05a! And I hope they keep it in the game! it would be weird them using vindicator animation with blocks/items or nothing in their hands, but with swords/pickaxe/shovel/hoe/axe is fine.
If this bug got fixed in a future version for piglins likely they start using zombified piglin position of hand when angry. As
MC-176836fixing this issue, or maybe not! maybe i'm wrong but ok.In 22w06a
Confirmed to 22w06a
In 22w06a
In 22w07a
Still in 22w07a
to me this make sense! This is part of the mob's in itself texture, not nbts tags.
Confirmed to 1.18.2 pre-release 1
Confirmed to 1.18.2 pre-release 1 also.
Yeah! I read it.
likely this might be a bug, even though it's in patch notes! in Java this "Work As Intended"
Confirmed to 1.18.2 pre-release 2
Confirmed to 1.18.2 pre-release 3