likemojang
- ilikemojang
- ilikemojang
- Asia/Shanghai
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chunk light problem
When building the countryside, I found a loophole in brightness. At the end of the block (16x256x16), I built the brightness of the torch and so on at 13 locations in the block, but the blocks after 16 did not embellish brightness.
What do you think should happen here...
The brightness of the torch has always been brightness in the latter block.
What actually happened is...
The torch is at the boundary of the block (not the world boundary), away from 4 places to build the torch. You will find that the brightness is stopped and dark.How to reproduce
1. find a dark area
2. the block boundary (F3 + N) in the dark area
3. put up the fireScreen describe
1.Chunk_light bug I chunk 12block put torch bug
2.Darking chunk border-bug
The following screenshot can prove the Bug
Yes, this is my first report. Fix this loophole, thank you Mojang. (sorry I didn't learn English, I'm Chinese).
chunk light problem
When building the countryside, I found a loophole in brightness. At the end of the block (16x256x16), I built the brightness of the torch and so on at 13 locations in the block, but the blocks after 16 did not embellish brightness.
What do you think should happen here...
The brightness of the torch has always been brightness in the latter block.
What actually happened is...
The torch is at the boundary of the block (not the world boundary), away from 4 places to build the torch. You will find that the brightness is stopped and dark.How to reproduce
1. find a dark area
2. the block boundary (F3 + N) in the dark area
3. put up the fireScreen describe
1.Chunk_light bug I chunk 12block put torch bug
2.Darking chunk border-
bugThe following screenshot can prove the Bug
Yes, this is my first report. Fix this loophole, thank you Mojang. (sorry I didn't learn English, I'm Chinese).
chunk light problem
When building the countryside, I found a loophole in brightness. At the end of the block (16x256x16), I built the brightness of the torch and so on at 13 locations in the block, but the blocks after 16 did not embellish brightness.
What do you think should happen here...
The brightness of the torch has always been brightness in the latter block.
What actually happened is...
The torch is at the boundary of the block (not the world boundary), away from 4 places to build the torch. You will find that the brightness is stopped and dark.How to reproduce
1. find a dark area
2. the block boundary (F3 + N) in the dark area
3. put up the fireScreen describe
1.Chunk_light bug I chunk 12block put torch bug
2.Darking chunk border-firebug (fire)
3.Darking chunk_2 Darking chunk duplicate
4.Darking chunk_3 outside chunk light
5.Darking chunk_4 Contrast chunk outside and inside
The following screenshot can prove the Bug
Yes, this is my first report. Fix this loophole, thank you Mojang. (sorry I didn't learn English, I'm Chinese).
chunk light problem
When building the countryside, I found a loophole in brightness. At the end of the block (16x256x16), I built the brightness of the torch and so on at 13 locations in the block, but the blocks after 16 did not embellish brightness.
What do you think should happen here...
The brightness of the torch has always been brightness in the latter block.What actually happened is...
The torch is at the boundary of the block (not the world boundary), away from 4 places to build the torch. You will find that the brightness is stopped and dark.How to reproduce
1. find a dark area
2. the block boundary (F3 + N) in the dark area
3. put up the fireScreen describe
1.Chunk_light bug I chunk 12block put torch bug
2.Darking chunk border-firebug (fire)
3.Darking chunk_2 Darking chunk duplicate
4.Darking chunk_3 outside chunk light
5.Darking chunk_4 Contrast chunk outside and inside
The following screenshot can prove the Bug
Yes, this is my first report. Fix this loophole, thank you Mojang. (sorry I didn't learn English, I'm Chinese).
chunk light problem
When building the countryside, I found a loophole in brightness. At the end of the block (16x256x16), I built the brightness of the torch and so on at 13 locations in the block, but the blocks after 16 did not embellish brightness.
What do you think should happen here..
The brightness of the torch has always been brightness in the latter block.
What actually happened is...
The torch is at the boundary of the block (not the world boundary), away from 4 places to build the torch. You will find that the brightness is stopped and dark.How to reproduce
1. find a dark area
2. the block boundary (F3 + N) in the dark area
3. put up the fireScreen describe
1.Chunk_light bug I chunk 12block put torch bug
2.Darking chunk border-firebug (fire)
3.Darking chunk_2 Darking chunk duplicate
4.Darking chunk_3 outside chunk light
5.Darking chunk_4 Contrast chunk outside and inside
The following screenshot can prove the Bug
Yes, this is my first report. Fix this loophole, thank you Mojang. (sorry I didn't learn English, I'm Chinese).
chunk light problem
When building the countryside, I found a loophole in brightness. At the end of the block (16x256x16), I built the brightness of the torch and so on at 13 locations in the block, but the blocks after 16 did not embellish brightness.
What do you think should happen here..
The brightness of the torch has always been brightness in the latter block.
What actually happened is...
The torch is at the boundary of the block (not the world boundary), away from 4 places to build the torch. You will find that the brightness is stopped and dark.How to reproduce
1. find a dark area
2. the block boundary (F3 + N) in the dark area
3. put up the fireScreen describe
1.Chunk_light bug I chunk 12block put torch bug
2.Darking chunk border-firebug (fire)
3.Darking chunk_2 Darking chunk duplicate
4.Darking chunk_3 outside chunk light
5.Darking chunk_4 Contrast chunk outside and inside
The following screenshot can prove the Bug
Yes, this is my first report. Fix this loophole, thank you Mojang. (sorry I didn't learn English, I'm Chinese).
chunk light problem
When building the countryside, I found a loophole in brightness. At the end of the block (16x256x16), I built the brightness of the torch and so on at 13 locations in the block, but the blocks after 16 did not embellish brightness.
What do you think should happen here..
The brightness of the torch has always been brightness in the latter block.
What actually happened is...
The torch is at the boundary of the block (not the world boundary), away from 4 places to build the torch. You will find that the brightness is stopped and dark.How to reproduce
1. find a dark area
2. the block boundary (F3 + N) in the dark area
3. put up the fireScreen describe
1.Chunk_light bug I chunk 12block put torch bug
2.Darking chunk border-firebug (fire)
3.Darking chunk_2 Darking chunk duplicate
4.Darking chunk_3 outside chunk light
5.Darking chunk_4 Contrast chunk outside and inside
*6.Darking chunk_5(newscreen)*Far touch light
The following screenshot can prove the Bug
Yes, this is my first report. Fix this loophole, thank you Mojang. (sorry I didn't learn English, I'm Chinese).
chunk light problem
When building the countryside, I found a loophole in brightness. At the end of the block (16x256x16), I built the brightness of the torch and so on at 13 locations in the block, but the blocks after 16 did not embellish brightness.
What do you think should happen here..
The brightness of the torch has always been brightness in the latter block.
What actually happened is...
The torch is at the boundary of the block (not the world boundary), away from 4 places to build the torch. You will find that the brightness is stopped and dark.How to reproduce
1. find a dark area
2. the block boundary (F3 + N) in the dark area
3. put up the fireScreen describe
1.Chunk_light bug I chunk 12block put torch bug
2.Darking chunk border-firebug (fire)
3.Darking chunk_2 Darking chunk duplicate
4.Darking chunk_3 outside chunk light
5.Darking chunk_4 Contrast chunk outside and inside
*6.Darking chunk_5(newscreen)*Far touch light
The following screenshot can prove the Bug
Yes, this is my first report. Fix this loophole, thank you Mojang. (sorry I didn't learn English, I'm Chinese).
chunk light problem
When building the countryside, I found a loophole in brightness. At the end of the block (16x256x16), I built the brightness of the torch and so on at 13 locations in the block, but the blocks after 16 did not embellish brightness.
What do you think should happen here..
The brightness of the torch has always been brightness in the latter block.
What actually happened is...
The torch is at the boundary of the block (not the world boundary), away from 4 places to build the torch. You will find that the brightness is stopped and dark.How to reproduce
1. find a dark area
2. the block boundary (F3 + N) in the dark area
3. put up the fire
The following screenshot can prove the Bug
Yes, this is my first report. Fix this loophole, thank you Mojang. (sorry I didn't learn English, I'm Chinese).
chunk light problem
When building the countryside, I found a loophole in brightness. At the end of the block (16x256x16), I built the brightness of the torch and so on at 13 locations in the block, but the blocks after 16 did not embellish brightness.
What do you think should happen here..
The brightness of the torch has always been brightness in the latter block.
What actually happened is...
The torch is at the boundary of the block (not the world boundary), away from 4 places to build the torch. You will find that the brightness is stopped and dark.How to reproduce
1. find a dark area
2. the block boundary (F3 + N) in the dark area
3. put up the fire
The following screenshot can prove the Bug
Yes, this is my first report. Fix this loophole, thank you Mojang. (sorry I didn't learn English, I'm Chinese).
chunk light problem
When building the countryside, I found a loophole in brightness. At the end of the block (16x256x16), I built the brightness of the torch and so on at 13 locations in the block, but the blocks after 16 did not embellish brightness.
What do you think should happen here..
The brightness of the torch has always been brightness in the latter block.
What actually happened is...
The torch is at the boundary of the block (not the world boundary), away from 4 places to build the torch. You will find that the brightness is stopped and dark.How to reproduce
1. find a dark area
2. the block boundary (F3 + N) in the dark area
3. put up the fire4.You will find that the brightness of the outside is not updated, only the brightness inside is updated.
The following screenshot can prove the Bug
Yes, this is my first report. Fix this loophole, thank you Mojang. (sorry I didn't learn English, I'm Chinese).
chunk light problem
When building the countryside, I found a loophole in brightness. At the end of the block (16x256x16), I built the brightness of the torch and so on at 13 locations in the block, but the blocks after 16 did not embellish brightness.
What do you think should happen here..
The brightness of the torch has always been brightness in the latter block.
What actually happened is...
The torch is at the boundary of the block (not the world boundary), away from 4 places to build the torch. You will find that the brightness is stopped and dark.
Howtoreproduce
1. find a dark area
2. the block boundary (F3 + N) in the dark area
3. put up the fire4.You will find that the brightness of the outside is not updated, only the brightness inside is updated.
The following screenshot can prove the Bug
Yes, this is my first report. Fix this loophole, thank you Mojang. (sorry I didn't learn English, I'm Chinese).
chunk light problem
When building the countryside, I found a loophole in brightness. At the end of the block (16x256x16), I built the brightness of the torch and so on at 13 locations in the block, but the blocks after 16 did not embellish brightness.
What do you think should happen here..
The brightness of the torch has always been brightness in the latter block.
What actually happened is...
The torch is at the boundary of the block (not the world boundary), away from 4 places to build the torch. You will find that the brightness is stopped and dark.Steps to Reproduce:
1. find a dark area
2. the block boundary (F3 + N) in the dark area
3. put up the fire4.You will find that the brightness of the outside is not updated, only the brightness inside is updated.
The following screenshot can prove the Bug
Yes, this is my first report. Fix this loophole, thank you Mojang. (sorry I didn't learn English, I'm Chinese).
chunk light problem
When building the countryside, I found a loophole in brightness. At the end of the block (16x256x16), I built the brightness of the torch and so on at 13 locations in the block, but the blocks after 16 did not embellish brightness.
Whatdo you think shouldhappenhere..
The brightness of the torch has always been brightness in the latter block.
What actually happened is...
The torch is at the boundary of the block (not the world boundary), away from 4 places to build the torch. You will find that the brightness is stopped and dark.Steps to Reproduce:
1. find a dark area
2. the block boundary (F3 + N) in the dark area
3.put up the fire4.You will find that the brightness of the outside is not updated, only the brightness inside is updated.
The following screenshot can prove the BugYes, this is my first report. Fix this loophole, thank you Mojang. (sorry I didn't learn English, I'm Chinese).
chunk light problem
When building the countryside, I found a loophole in brightness. At the end of the block (16x256x16), I built the brightness of the torch and so on at 13 locations in the block, but the blocks after 16 did not embellish brightness.
What I hope to happen is...
The brightness of the torch has always been brightness in the latter block.
What actually happened is...
The torch is at the boundary of the block (not the world boundary), away from 4 places to build the torch. You will find that the brightness is stopped and dark.Steps to Reproduce:
1. find a dark area
2. the block boundary (F3 + N) in the dark area
3.A square with a luminance (for example; a sea crystal lamp).4.You will find that the brightness of the outside is not updated ,only the brightness inside is updated
The following screenshot can prove the Bug
Yes, this is my first report. Fix this loophole, thank you Mojang. (sorry I didn't learn English, I'm Chinese).
chunk light problem
When building the countryside, I found a loophole in brightness. At the end of the block (16x256x16), I built the brightness of the torch and so on at 13 locations in the block, but the blocks after 16 did not embellish brightness.
What I hope to happen is...
The brightness of the torch has always been brightness in the latter block.
What actually happened is...
The torch is at the boundary of the block (not the world boundary), away from 4 places to build the torch. You will find that the brightness is stopped and dark.Steps to Reproduce:
1. find a dark area
2. the block boundary (F3 + N) in the dark area
3.A square with a luminance (for example; a sea crystal lamp).4.You will find that the brightness of the outside is not updated ,only the brightness inside is updated
The following screenshot can prove the Bug
Yes, this is my first report. Fix this loophole, thank you Mojang. (sorry I didn't learn English, I'm Chinese).
chunk light problem
When building the countryside, I found a loophole in brightness. At the end of the block (16x256x16), I built the brightness of the torch and so on at 13 locations in the block, but the blocks after 16 did not embellish brightness.
What I hope to happen is...
After the torch is placed, there is brightness outside the block.What actually happened is...
The torch is at the boundary of the block (not the world boundary), away from 4 places to build the torch. You will find that the brightness is stopped and dark.Steps to Reproduce:
1. find a dark area
2. the block boundary (F3 + N) in the dark area
3.A square with a luminance (for example; a sea crystal lamp).4.You will find that the brightness of the outside is not updated ,only the brightness inside is updated
The following screenshot can prove the Bug
Yes, this is my first report. Fix this loophole, thank you Mojang. (sorry I didn't learn English, I'm Chinese).
When I had a luminance cube, I found a block leak. Hope to repair it!
Block brightness vulnerabilityBlock walls (Chunk boundaries) and vulnerabilities outside the boundaries(dark outside block)
1.12.2's vulnerability is 61.55% of my satisfaction, but I released this cube vulnerability. It's the black one.What I hope to happen is...
No black holes and no cards
What actually happened is...
At the end of the card (at least <15 FPS), there appeared a black cube vulnerability, which was continuously generated.
**Steps to Reproduce:**
1. how to trigger a mistake here step by step
2. to a certain place
3. there is a bit of card, FPS low
4. there is a black hole, the cube of the vulnerability generation
5. cubic loopholes are constantly emergingThis vulnerability has been detected since 12:30 in May 20, 2018, but I haven't entered the Bug Tracker yet, and I landed today.
This is too frightening!
The following screenshot can prove this point
1.12.2's vulnerability is 61.55% of my satisfaction, but I released this cube vulnerability. It's the black one.
What I hope to happen is...
No black holes and no cards
What actually happened is...
At the end of the card (at least <15 FPS), there appeared a black cube vulnerability, which was continuously generated.
**Steps to Reproduce:**
1. how to trigger a mistake here step by step
2. to a certain place
3. there is a bit of card, FPS low
4. there is a black hole, the cube of the vulnerability generation
5. cubic loopholes are constantly emergingThis vulnerability has been detected since 12:30 in May 20, 2018, but I haven't entered the Bug Tracker yet, and I landed today.
This is too frightening!
The following screenshot can prove this point
1.12.2's vulnerability is 61.55% of my satisfaction, but I released this cube vulnerability. It's the black one.
What I hope to happen is...
No black holes and nocards
What actually happened is...At the end of the card (at least <15 FPS),there appeared a black cube vulnerability, which was continuously generated.
**Steps to Reproduce:**
1. how to trigger a mistake here step by step
2. to a certain place
3. there is a bit ofcard, FPS low
4. there is a black hole, thecube of the vulnerability generation
5. cubic loopholes are constantly emergingThis vulnerability has been detected since 12:30 in May 20, 2018, but I haven't entered the Bug Tracker yet, and I landed today.
This is too frightening!
The following screenshot can prove this point
1.12.2's vulnerability is 61.55% of my satisfaction, but I released this cube vulnerability. It's the black one.It's a lot of loopholes
What I hope to happen is...
No black holes and no lowfps
What actually happened is...
At the end of the lowfps (at least <15fps), there appeared a black cube vulnerability, which was continuously generated.
**Steps to Reproduce:**
1. how to trigger a mistake here step by step
2. to a certain place
3. there is a bit of lowfps, FPS low
4. there is a black hole, the cube of the vulnerability generation
5. cubic loopholes are constantly emergingThis vulnerability has been detected since 12:30 in May 20, 2018, but I haven't entered the Bug Tracker yet, and I landed today.
This is too frightening!
The following screenshot can prove this point













I also found this hole in
MC-131912