irunor
- irunor
- irunor
- America/Los_Angeles
- Yes
- No
12 issues
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I now seem to be losing items with the hopper. I open my inventory, throw them out, even when I'm ON the hopper looking straight down, and they disappear. Not in the hopper, not in the inventory below, not on the ground, just gone. Really annoying, especially with custom enchanted items. Not
serious, since I'm in creative, but still very annoying.I now seem to be losing items with the hopper. I open my inventory, throw them out, even when I'm ON the hopper looking straight down, and they disappear. Not in the hopper, not in the inventory below, not on the ground, just gone. Really annoying, especially with custom enchanted items. Not game-changing, since I'm in creative, but still very annoying.




Just tried in Survival, I wasn't losing things, but they were going in the chest next to the one it should be (I had a redstone chest next to a normal one, and I was tossing into the redstone one, but they were showing up in the normal one). Not the case from before, though.
I can confirm. I just tried this while my block had "/xp -1L @p"; it turned on like I assume it should when I had xp to give it, but then when I ran out, the signal was still on, which I don't think was supposed to happen. Please reopen.
Weird, the wiki says "Comparators fed by command blocks will now indicate whether the last run command was run successfully," I'll have to update it.
Just tested, and you're right. It seems to only work with flammable materials, which to me makes no sense. Maybe Mojang should do something about that? (I know the mods are gonna think this is a suggestion, which it's not. I actually don't think it should be this way.)
Edit: Also, the issue still remains of it using durability when it shouldn't.
I can safely say this was not fixed with the other issue, as I just set up an auto-smelter, and even with coal in the fuel slot, it still wouldn't stick in any others that I gave it, it was waiting for the top slot. I don't code (yet), but maybe there's some way to reuse the shift-clicking behavior with hoppers, so that they know what fuel is and where it goes, and the same with smelt-able items?
Yes, but Nether Brick doesn't appear to be the same as Netherrack, where as Nether Quartz Ore does. And I know Nether Brick is made from Netherrack, but maybe in Minecraft mythology, whatever magic that made the Netherrack burn forever burned out in the furnace. I mean, how else would it be able to smelt at all? (I know, lame comeback, but I think that Nether Quartz Ore, since it appears the same as Netherrack, except for the little white streaks of Quartz, should have the same properties as it's cousin.)
I thought this was intended...
Happens to me whenever anyone on the server is riding a horse. Quite annoying. Good thing I don't go on highly-populated servers any more...
Also appears in the language selection menu when selecting US English.
Down at the bottom, above "Force Unicode Font"
Sound sliders might not be reset any more, but it still seems to be resetting the volume until you move one
Is this the same thing that causes buttons to have random pulse lengths? (e.g. go to open an iron door and have to close before you even have the chance to move)
Seems to also work with barriers - can no longer join that world, either
Edit: apparently my issue is actually caused by being inside of barriers
Weird, now Kumasasa's (and Sam's) are working. But shouldn't it be showing particles? Because it's not for me (even with my particles set to all)
http://pastebin.com/JQmxSjTV
Also, I removed all of the other block models than coal_ore.json and dragon_egg.json (in meshes), so it's strange that it says it was making a duplicate of all of them instead of just those two.
Edit: I'm a complete idiot. I forgot that I'd put my snapshot profile in another folder, and I was putting the files in my main profile.
Here's an example in 17w06a: https://gfycat.com/BetterTemptingBubblefish