Jimbob64
- Jimbob64
- jimbob64
- America/Guatemala
- Yes
- No
I was on creative then turned on hide gui to see what it did.
when i went back into thegamethe whole screen was light blue. Iturned off hide gui then I was at my spawn point.I was on creative then turned on hide gui to see what it did.
when i went back into the world the whole screen was light blue. I went back to options then turned off hide gui, expecting everything to be back to normal. When I went back into the world again I was at my spawn point.
I was on creative then turned on hide gui to see what it did.
wheniwent back into the world the whole screen was light blue. I went back to options then turned off hide gui, expecting everything to be back to normal. When I went back into the world again I was at my spawn point.I was on creative then turned on hide gui to see what it did.
when I went back into the world the whole screen was light blue. I went back to options then turned off hide gui, expecting everything to be back to normal. When I went back into the world again I was at my spawn point.
enabling hide gui caused light blue screen and teleport to spawn point
When a horse and rider fall from a height that would normally make them take fall damage, nothing happens.
Single horses or playersstill take damage as usual.
When a tamed horse and rider fall from a height that would normally make them take fall damage, nothing happens.
Individual horses, players, and untamed horses with a player on them still take damage as usual.
When a
tamed horse and rider fall from a height that would normally make them take fall damage, nothing happens.Individual horses, players, and
untamedhorses with a player on them still take damage as usual.
When a player is riding a horse with a saddle, neither of the two will take fall damage.
Individual horses, players, and horses with a player on them but no saddle still take damage as usual.
Mounted horses don't take fall damageControlled horses don't take fall damage
Since the 1.16.210 update I've noticed that the grass colour transition between biomes is markedly less smooth than before, even on fancy graphics.In the image you can see three distinct colour boundaries, when the gradient should be smoother.
i checked back a version and the grass looks the same, please excuse the unnecessary report
Since the 1.16.210 update I've noticed that the grass colour transition between biomes is markedly less smooth than before, even on fancy graphics.
In the image you can see three distinct colour boundaries, when the gradient should be smoother.
Biome colour gradients are too roughnevermind please close


No. I tried to get a screenshot in 0.12.3 and 0.13.1 but couldn't.
Shh the grass looks good