user-88488
- jirauser340818
- JIRAUSER340818
- Europe/Stockholm
- No
- No
OS: Windows 10 build 1909, 64-bit
Java: OpenJDK 11.0.4.10 HotSpot x64 (using AdoptOpenJDK)
Launcher: MultiMC 5 0.6.7-1375OS: Windows 10 build 1909, 64-bit
Java: OpenJDK 11.0.5.10 HotSpot x64 (using AdoptOpenJDK)
Launcher: MultiMC 5 0.6.7-1375
The bug:
When attempting to use a resource pack that changes the game's title bar/taskbar icon, the icon files are simply not loaded. No message was printed into the console log related to this and the files are the correct 16x16 and 32x32 sizes. I am unsure if the issue occurs on MacOS as I'm unable to test it however the pack does include properly formatted minecraft.icns files for MacOS. No other resource packs have conflicting files either. Unless the pack is not properly formed, I see no reason why this should be happening as the icon is a regular Minecraft asset that the launcher downloads.
The bug could be related to my use of MultiMC as opposed to the default launcher however it only changes icons for old versions and has no effect on modern Minecraft.If someone could look through the pack to see if it's malformed that would be nice, in case I made a mistake I couldn't spot.How to recreate:
Download the attached resource pack. When loaded, the icons at assets/icons and assets/minecraft/icons are ignored and even after a restart the game retains the crafting table icon downloaded by the launcher.
OS: Windows 10 build 1909, 64-bit
Java: OpenJDK 11.0.5.10 HotSpot x64 (using AdoptOpenJDK)
Launcher: MultiMC 5 0.6.7-1375OS: Windows 10 build 1909, 64-bit
Java: Built in Java 8u51

In 1999 Nvidia created a standard known as "nVidia Distance Fog" which is only compatible with their cards. When using a Nvidia GPU this gets enabled by default but isn't supported on AMD and Intel GPUs. You can disable it in OptiFine by setting "Fog" to Fast.
This is invalid because in 1.14 dying was moved to the Loom and can no longer be done in a crafting table. It is an intended feature.
This is most likely GPU related. Can you list your graphics card in the Environment section?
Minecraft counts effect levels from 0. Having it set to 1 on any affect will make the effect "II". To get Glowing I you need /effect give @s glowing <seconds> 0 <hideParticles>.
@CubeTheThird I just tested it using the official launcher and the bug is still present. Can someone reopen this?
It's something they should be able to do. We can edit everything in the assets folder and the icons are in the assets folder (downloaded by the launcher like sounds).