Jonathon Last
- JtheLast
- JIRAUSER463610
- America/New_York
- Yes
- No
13 issues
Key
Summary
Status
Reporter
Assignee
Created
Mobs spawned by trial spawners will not drop gear that they picked up from dead players.
Duplicate
Changed Summary:
Ash Particles move eradictly
Changed Description:
Whether intentional or not broken portals spawn very frequently in the overworld. This should probably be reduced for balancing purposes. It’s possible that my seed was lucky or that the y value were not varied for these portal but I saw four broken portals in a short timeframe.


For example with seed -948234661, you can see three ruined portals from -498, 113, -941. There is another portal close close by under ground at -644, 31, -370. This abundance could be intentional, but I think it could be nerfed similarly to java’s recent nerf. Maker these structures a bit rarer would make them cooler to find.
Oddly enough this went away very quickly. I’m not sure what caused it to occur in the first place. Maybe chunk loading? Let’s just say I am confused by what happened 😂
Yeah, I think that it describes it.
I just wanted to confirm that this issue is still present in the game. After hours of searching I have not encountered a Yellowtail Parrot (fish). It does not spawn as one of the 22 uniquely named fish. I have even encountered a Teal-Yellow Dasher in the wild, which is the model that should be used for the Yellowtail Parrot. This was through one of the tropical fish spawns that selects the fish model and colors at random.
I have had the same problem while playing on the ps5.