matteo munari
- Just_muna
- just_muna
- Europe/Stockholm
- Yes
- No
when you give a block that can be placed on concrete with the command (for example "/give @p minecraft:stone_button 1 0
{CanPlaceOn:[concrete]}" ), open the inventory and stay on it whit the mouse it say
"Button
May be placed on : tile.concrete.name "when you give a block that can be placed on concrete with the command (for example
{CanPlaceOn:[concrete]}
"/give @p minecraft:stone_button 1 0" ), open the inventory and stay on it whit the mouse it say
"Button
May be placed on : tile.concrete.name "
when you give a block that can be placed on concrete with the command (for example
{CanPlaceOn:[concrete]}
"/give @p minecraft:stone_button 1 0
" ), open the inventory and stay on it whit the mouse it say
"Button
May be placed on : tile.concrete.name "when you give a block that can be placed on concrete with the command (for example
{CanPlaceOn:[concrete]}
"/give @p minecraft:stone_button 1 0")
, open the inventory and stay on it whit the mouse it say
"Button
May be placed on : tile.concrete.name "
when you give a block that can be placed on concrete with the command (for example
{CanPlaceOn:[concrete]}
"/give @p minecraft:stone_button 1 0")
, open the inventory and stay on it whit the mouse it say
"Button
May be placed on : tile.concrete.name "when you give a block that can be placed on concrete with the command (for example
{CanPlaceOn:[concrete]}
"/give @p minecraft:stone_button 1 0"), open the inventory and stay on it whit the mouse it say
"Button
May be placed on : tile.concrete.name "
when you give a block that can be placed on concrete with the command (for example
{CanPlaceOn:[concrete]}
"/give @p minecraft:stone_button 1 0"), open the inventory and stay on it w
hit the mouse it say
"Button
May be placed on : tile.concrete.name "when you give a block that can be placed on concrete with the command (for example
{CanPlaceOn:[concrete]}
"/give @p minecraft:stone_button 1 0"), open the inventory and stay on it with the mouse it say
"Button
May be placed on : tile.concrete.name "
