Mick
- Kaevaja
- kaevaja
- Europe/Tallinn
- Yes
- No
2 issues
Key
Summary
Status
Reporter
Assignee
Created
Hostile Mobs not Spawning in realms world but spawn in local copy of same world
Cannot Reproduce
Changed Description:
Uploaded existing world to Realms. Hostile mobs spawning is vastly reduced, for example, pigman farm high above the nether is not spawning pigmen. F3 shows very low entity count.
When running the same world locally (form the copy I uploaded to Realms), hostile mobs are spawning.
Render distance is set to 12.
Difficulty: Hard.
Spawn Monsters: On
This occurs with only 1 player in the realm.

Still an issue in 1.12.2 LAN. Affected ender chest, location, armour, inventory. When a second player opens tge world in single player mode they are given the first player's stuff. Also overwrote player 2 advancements.
I believe this is a render distance issue. Realms is functionally crippled. My understanding is that the server side render distance is set to 10. This cannot be changed by the user. Setting your own render distance higher than 10 has no effect. Presumably done to reduce the processing power used by a realm. I now use Hamachi by LogMeIn to host my own server. Realms, as currently parameterised, does allow full gameplay.
And the world was an upgrade from 1.12 to 1.13...