karakufire
- karakufire
- karakufire
- Asia/Tokyo
- Yes
- No
At
Hyphenationfor not European characters in any version of Minecraft, it is not perform completly.So I can only menthon Japanese
hyphenationbecause I'm Japanese, these characters must not come at the beginning of lines:
- Punctuations: "。" and "、"
- Sutegana, small lettered Kanas e.g. "ゃ", "ゅ", "ょ", "っ" or others.
And, maybe only Japanese, "Full-width" characers will not hyphenated.The
hyphenation issuecan be menthoned in other languages, for examples Chinese(zh_ch, zh_tw).P.S. Possibly this issue is easy to appear in languages that not use (half-width) space.
![]()
ja_jp - "。" comes beggining a line in Advancement description.
![]()
ja-jp - "。" and "、" comes beggining a line in Realm introduction.
![]()
zh-tw - "。" comes beggining a line in Distortion effects description.At line breaking rules for not European characters in any version of Minecraft, it is not perform completly.
So I can only menthon Japanese rule because I'm Japanese, these characters must not come at the beginning of lines:
- Punctuations: "。" and "、"
- Sutegana, small lettered Kanas e.g. "ゃ", "ゅ", "ょ", "っ" or others.
- Brackets. e.g. "「」", "【】"
reference: https://en.wikipedia.org/wiki/Line_breaking_rules_in_East_Asian_languagesAnd, maybe only Japanese language, "Full-width" characer will not ruled general line breaking rule.
The issue of line breaking rules can be menthoned in other languages, for examples Chinese(zh_ch, zh_tw).
P.S. Possibly this issue is easy to appear in languages that not use (half-width) space.
![]()
ja_jp - "。" comes beggining a line in Advancement description.
![]()
ja-jp - "。" and "、" comes beggining a line in Realm introduction.
![]()
zh-tw - "。" comes beggining a line in Distortion effects description.
Hyphenationof not European charactersLine breaking rules of not European characters
At line breaking rules for not European characters in any version of Minecraft, it is not perform completly.
So I can only menthon Japanese rule because I'm Japanese, these characters must not come at the beginning of lines:
- Punctuations: "。" and "、"
- Sutegana, small lettered Kanas e.g. "ゃ", "ゅ", "ょ", "っ" or others.
Brackets. e.g. "「」", "【】"
reference: https://en.wikipedia.org/wiki/Line_breaking_rules_in_East_Asian_languagesAnd, maybe only Japanese language, "Full-width" characer will not ruled general line breaking rule.
The issue of line breaking rules can be menthoned in other languages, for examples Chinese(zh_ch, zh_tw).
P.S. Possibly this issue is easy to appear in languages that not use (half-width) space.
![]()
ja_jp - "。" comes beggining a line in Advancement description.
![]()
ja-jp - "。" and "、" comes beggining a line in Realm introduction.
![]()
zh-tw - "。" comes beggining a line in Distortion effects description.At line breaking rules for not European characters in any version of Minecraft, it is not perform completly.
So I can only menthon Japanese rule because I'm Japanese, these characters must not come at the beginning of lines:
- Punctuations: "。" and "、"
- Sutegana, small lettered Kanas e.g. "ゃ", "ゅ", "ょ", "っ" or others.
- End of brackets. e.g. "」", "】"
reference: https://en.wikipedia.org/wiki/Line_breaking_rules_in_East_Asian_languagesAnd, maybe only Japanese language, "Full-width" characer will not ruled general line breaking rule.
The issue of line breaking rules can be menthoned in other languages, for examples Chinese(zh_ch, zh_tw).
P.S. Possibly this issue is easy to appear in languages that not use (half-width) space.
![]()
ja_jp - "。" comes beggining a line in Advancement description.
![]()
ja-jp - "。" and "、" comes beggining a line in Realm introduction.
![]()
zh-tw - "。" comes beggining a line in Distortion effects description.
Since Minecraft supports narration string localisation, the arguments of String#format(String, Object...) also must support to localise.
Date formatting is one of the most common differences between languages.
This is the only I've found what strings Date be passed, but it could be in other strings.
https://crowdin.com/translate/minecraft/10038/#5331462And the actual date to be speak out is one might be output of Date#toString().
{{{}
{}}}This usually has to be localised.{{{}
{}}}Leaving this issue unchecked, this problem will continue to seriously spoil Minecraft gaming experience for those who need narration in many counties.
Attatched video is world-selecting narration check in Japanese environment. Narrator speaked out these date as "Sun Mar 26 19:21:17 JST 2023", "Sum Mar 12 0:15:01 JST 2023" and "Mon Nov 22 23:53:39 JST 2021" in select each world.




Now I can provide only these informations.
Relating issue: MC-148734,
MC-196335