Woody Gage
- kayocasari
- kayocasari
- Europe/Stockholm
- Yes
- No
I was testing custom items created using a
CommandBlock. I created an item that had "Max Health -18" and held it, then took damage from a medium-sized slime. I "died" and got the death screen. I clicked respawn, but instead of sending me to spawn, it just closed the death screen and my game continued. My inventory picture showed Steve? standing diagonally with a slight red overlay, as if he was just about to die. The game, to my knowledge, operated normally during this time. My next death was a normal one, which sent me to spawn and reset my hearts.I was testing custom items created using a command block. I created an item that had "Max Health -18" and held it, then took damage from a medium-sized slime. I "died" and got the death screen. I clicked respawn, but instead of sending me to spawn, it just closed the death screen and my game continued. My inventory picture showed Steve? standing diagonally with a slight red overlay, as if he was just about to die. The game, to my knowledge, operated normally during this time. My next death was a normal one, which sent me to spawn and reset my hearts.
To recreate:
1. Place a command block
2. Enter the following as a command:
{AttributeName:"generic.maxHealth",Name:"generic.maxHealth",Amount:-18,Operation:0,UUIDLeast:111112,UUIDMost:1111}
/give @p minecraft:brick 1 0 {AttributeModifiers:[]}
3. Activate the command block to give this item to the player
4. Hold the item
5. Begin taking small amounts of damage until death
I was testing custom items created using a command block. I created an item that had "Max Health -18" and held it, then took damage from a medium-sized slime. I "died" and got the death screen. I clicked respawn, but instead of sending me to spawn, it just closed the death screen and my game continued. My inventory picture showed Steve? standing diagonally with a slight red overlay, as if he was just about to die. The game, to my knowledge, operated normally during this time. My next death was a normal one, which sent me to spawn and reset my hearts.
To recreate:
1. Place a command block
2. Enter the following as a command:
{AttributeName:"generic.maxHealth",Name:"generic.maxHealth",Amount:-18,Operation:0,UUIDLeast:111112,UUIDMost:1111}
/give @p minecraft:brick 1 0 {AttributeModifiers:[]}
3. Activate the command block to give this item to the player
4. Hold the item
5. Begin taking small amounts of damage until death
I was testing custom items created using a command block. I created an item that had "Max Health -18" and held it, then took damage from a medium-sized slime. I "died" and got the death screen. I clicked respawn, but instead of sending me to spawn, it just closed the death screen and my game continued. My inventory picture showed Steve? standing diagonally with a slight red overlay, as if he was just about to die. The game, to my knowledge, operated normally during this time. My next death was a normal one, which sent me to spawn and reset my hearts.
To recreate:
1. Place a command block
2. Enter the following as a command:
{AttributeName:"generic.maxHealth",Name:"generic.maxHealth",Amount:-18,Operation:0,UUIDLeast:111112,UUIDMost:1111}
/give @p minecraft:brick 1 0 {AttributeModifiers:[]}
3. Activate the command block to give this item to the player
4. Hold the item
5. Begin taking small amounts of damage until death
I was testing custom items created using a command block. I created an item that had "Max Health -18" and held it, then took damage from a medium-sized slime. I "died" and got the death screen. I clicked respawn, but instead of sending me to spawn, it just closed the death screen and my game continued. My inventory picture showed Steve? standing diagonally with a slight red overlay, as if he was just about to die. The game, to my knowledge, operated normally during this time. My next death was a normal one, which sent me to spawn and reset my hearts.
To recreate:
1. Place a command block
2. Enter the following as a command:
{AttributeName:"generic.maxHealth",Name:"generic.maxHealth",Amount:-18,Operation:0,UUIDLeast:111112,UUIDMost:1111}
/give @p minecraft:brick 1 0 {AttributeModifiers:[]}
3. Activate the command block to give this item to the player
4.
Hold the item5. Begin taking small amounts of damage until death
I was testing custom items created using a command block. I created an item that had "Max Health -18" and held it, then took damage from a medium-sized slime. I "died" and got the death screen. I clicked respawn, but instead of sending me to spawn, it just closed the death screen and my game continued. My inventory picture showed Steve? standing diagonally with a slight red overlay, as if he was just about to die. The game, to my knowledge, operated normally during this time. My next death was a normal one, which sent me to spawn and reset my hearts.
To recreate:
1. Place a command block in creative mode
2. Enter the following as a command:
{AttributeName:"generic.maxHealth",Name:"generic.maxHealth",Amount:-18,Operation:0,UUIDLeast:111112,UUIDMost:1111}
/give @p minecraft:brick 1 0 {AttributeModifiers:[]}
3. Activate the command block to give this item to the player
4. Switch to survival mode and hold the item
5. Begin taking small amounts of damage until death




That's a bit difficult, since any pictures detailing the glitch would look normal. Anything specifically?
Thanks for responding!
All of these glitches happen immediately upon placement of an item frame, so I assumed they were all related. As of the latest snapshot I downloaded (Saturday 10/20), mobs were still glitching through fences, so maybe I just didn't download the latest patch.
As for ocelots teleporting, I haven't tested it with a wolf yet, but the cat I keep in the mineshaft (block level 12) will teleport to me without fail after I place a frame. I did experience the teleportation bug you mentioned related to interdimensional travel back before it was fixed, and this seems unrelated.