That one is a different snap shot, and the OP even stated he was able to get his to work if he put the lang file inside .minecraft/assets/lang. This does NOT work for me. And the resolution is working as intended, how is it working as intended if i cant load custom language files AT ALL?
A little bit of clarification would be greatly appreciated.
And voila! your language will appear in the in-game language scroll pane.
The above comment from the moderator is misleading as it seems to hint that resource packs do not currently support custom languages, which is not true at all. It is also a shame that the development team was vague and generally unhelpful in this issue, which has now been solved.
That one is a different snap shot, and the OP even stated he was able to get his to work if he put the lang file inside .minecraft/assets/lang. This does NOT work for me. And the resolution is working as intended, how is it working as intended if i cant load custom language files AT ALL?
A little bit of clarification would be greatly appreciated.
I have found a way to fix the language packs within the new resource pack system.
First, add your .lang to the appropriate directory in your resource pack.
Then all you need to do is edit the ".mcmeta" file of your resource pack to match something similar to:
http://pastebin.com/kCyEKfvq
And voila! your language will appear in the in-game language scroll pane.
The above comment from the moderator is misleading as it seems to hint that resource packs do not currently support custom languages, which is not true at all. It is also a shame that the development team was vague and generally unhelpful in this issue, which has now been solved.
Uh, actually, i don't know what Tristan is talking about. This works fine without .lang at the end.
Thank you for your response and suggestion Grum. =D
just encountered this in 1.6.2, took some screenshots, but its already been reported so i wont bother with them.