All blocks look weird in inventory with mipmaps (set mipmap level to 0 to have NORMAL glass...).
Updated issue, excuse me for long waiting time.
I think, this is an intended behaviour (The world isnt "cut" at the edge).
I don´t know, what do you mean, try to explain it further.
2013-12-04, 10:09:59 AM UTC
Windows XP SP3 32-bit Home Edition Java 7U45 32-bit Windows XP SP3 32-bit Home Edition Java 7U55 32-bit
Windows XP SP3 32-bit Home Edition Java 7U45 32-bit
Windows XP SP3 32-bit Home Edition Java 7U55 32-bit
All blocks look weird in inventory with mipmaps (set mipmap level to 0 to have NORMAL glass...).
Updated issue, excuse me for long waiting time.
I think, this is an intended behaviour (The world isnt "cut" at the edge).
I don´t know, what do you mean, try to explain it further.