Archie
- lets1gamer
- lets1gamer
- Europe/Stockholm
- Yes
- No
I am having the same problem , the world i upload if you punch a mob ( I have placed mooshrooms for testing) they stutter.
Edit: In this world there is a lot of /fill clocks that fill a space with a redstone block then replace it with a another block and it repeats.
Ram Usage Rapidly Fluctuating
Ram usage fluctuating
slot which causes lag like being on a server with bad ping.https://www.youtube.com/watch?v=Vw3Liz_Vdts This video shows the issue ( look in the top right hand corner and look at how the slime falls). Sorry for the scrubs ep in the background.
In 26c and above its just all the time but in 19a you can recreate the issue with alot of fill clock.
Ram usage fluctuating a lot which causes lag like being on a server with bad ping.
https://www.youtube.com/watch?v=Vw3Liz_Vdts This video shows the issue ( look in the top right hand corner and look at how the slime falls). Sorry for the scrubs ep in the background.
In 26c and above its just all the time but in 19a you can recreate the issue with alot of fill clock.


If you look at the picture there is a fake scorsce block on top of the hopper where water was before i put the signs infront
Works with any bit of water(13w07a)
How to recreate it. http://www.youtube.com/watch?v=xfzc4XuB3LE&feature=youtu.be
Nice!
I having this issue. Its apearing in snapshots 19a and up(not tryed below 19a). Happneds after 10 - 60 mins of playing on it. Not sure if its the world or not .
Edit: Here is a forced crash report http://pastebin.com/tsGZx66B
I just uploaded the map I had the problem on
Edit: I deleted all air blocks on the map I sent and there hasnt been a problem for a while , must be something to do with the blocks in the map i sent
Edit:2 Pasted the blocks back in seems fine , updated to 26b and it messed up
Yeah sorry I didnt see the date on it when i looked at it. It seems like the lag is cause by a summoning falling sand. Also this isnt an fps issue , its feels likes the server being out of sync
I am having the same problem but all the time. I think it cause the game cant keep up with 30-50 clocks that check at 20 times a second. I will upload the map as an attachment so you can test.
Its in 19a-26c
The problem in the op is happening in 14w32a