Herbert Duggan
- lightningblaze
- lightningblaze
- Europe/Stockholm
- Yes
- No
4 issues
Key
Summary
Status
Reporter
Assignee
Created
Changed Description:
I have noticed that the curse of vanishing, at least on fishing rods (only tool I have tested with) can be removed on a grindstone, but only if the cursed fishing rod is put in the bottom slot and another fishing rod (without the curse) is in the top slot. Effectively, if a curse only exists on the bottom tool when merging 2 in the grindstone, it seems to vanish.
Changed Environment:
OS: Arch Linux
Javapackage`java-8-openjdk` from Arch Repos (8.u212-1)OS: Arch Linux
Java: `java-8-openjdk` from Arch Repos (8.u212-1)



I did some looking into it, I had a similar issue (2 times) before, it seems it was due to raid mobs spawning in caves down below the area under the village, found them by going into spectator, and I do wish to note that both of the 2 times it happened, it was a witch that had spawned in the cave, but I am not sure if that is what will always happen, or if any of the raid mobs can have this issue.
Edit: I should add that both of two instances happened in 19w08, the first one in a and the second one in b
I did further testing, it seems that naturally spawned witches become part of the raid if they are close enough when it starts, and this can cause issues when a witch is in a cave below the village that the player is unable to access or does not know about, as the raid will seem to be stuck with 1-2 mobs remaining due to the witches in the caves, maybe this behavior either should not happen, or there should be some sort of check if a witch is visible to the sky before making them part of the raid?
Having Vanishing entities issue with 1.14.2 (Running Paper as the server, but confirmed to also happen on vanilla when tested later), horse vanishes on dismount and only reappears on login