Removing the texture packs has resolved the issue.
I am embarrassed and thought about these packs as I was submitting the bug. These packs come from the store and therefor didn't seem to be the culprit.
The issue involving connecting to Bedrock server from Xbox Client is resolved. This fix was to open the world using Windows client and remove texture packs. I will research what I need to do in order to reapply the premium content on my own. Thanks for comments.
Update: The original issue is now with PureBDCraft texture packs which allow for texture depths 256x, 128x, 64x & 32x.
To reproduce these crashes on XBox, just apply default Mareketplace versions of PureBDCraft or Vanilla BDCraft texture packs to your world which are set for 256x.
A workaround that stops the XBox client from crashing is to:
Edit World > Resource Packs > "PureBDcraft" > Click gear icon > Move slider left dropping the settings from 256x to 128x
Yes, all clients on same ethernet.
Removing the texture packs has resolved the issue.
I am embarrassed and thought about these packs as I was submitting the bug. These packs come from the store and therefor didn't seem to be the culprit.
The issue involving connecting to Bedrock server from Xbox Client is resolved. This fix was to open the world using Windows client and remove texture packs. I will research what I need to do in order to reapply the premium content on my own. Thanks for comments.
Update: The original issue is now with PureBDCraft texture packs which allow for texture depths 256x, 128x, 64x & 32x.
To reproduce these crashes on XBox, just apply default Mareketplace versions of PureBDCraft or Vanilla BDCraft texture packs to your world which are set for 256x.
A workaround that stops the XBox client from crashing is to:
Edit World > Resource Packs > "PureBDcraft" > Click gear icon > Move slider left dropping the settings from 256x to 128x