Mathieu cot
- Mathieu254321
- mathieu254321
- Europe/Stockholm
- Yes
- No
In the Java edition drowned arms are normal, but in Bedrock edition drowned arms are 1 pixel apart
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In the Java edition drowned arms are normal, but in Bedrock edition drowned arms are 1-2 pixel apart
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In the Java edition drowned arms are normal, but in Bedrock edition drowned arms are
1-2 pixel apart![]()
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In the Java edition drowned arms are normal, but in Bedrock edition drowned arms are not in the same places
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Drownedzombiesarms are not at the right places
In the Java edition drowned arms are normal, but in Bedrock edition drowned arms are not
inthe same places![]()
![]()
In the Java edition drowned arms are normal, but in Bedrock edition drowned arms are not at the same places
![]()
![]()
In the Java edition drowned arms are normal, but in Bedrock edition drowned arms are not at the same places than java
![]()
![]()
In the Java edition drowned arms are normal, but in Bedrock edition drowned arms are not at the same places than java
In the Java edition drowned arms are normal, but in Bedrock edition drowned arms are not at the same places than java
In the Java edition drowned arms are normal, but in Bedrock edition drowned arms are not at the same places than java
In the Java edition drowned arms are normal, but in Bedrock edition drowned arms are not at the same places than java
In the Java edition drowned arms are normal, but in Bedrock edition drowned arms are not at the same places than java
In the Java edition drowned arms are normal, but in Bedrock edition drowned arms are not at the same places than java
In the Java editiondrowned arms are normal, but in Bedrock edition drowned arms are not at the same places than javaOn Bedrock Editon the geometry of the drowned arms is a pixel closer to the body compared to the Java Editon
Drowned arms are not at the right placesIssue with the drowned model
On Bedrock Editon the geometry of the drowned arms is a pixel closer to the body compared totheJava EditonThe drowned geometry does not match the drowned from the ava Editon.
- Head too Big
-
The drowned geometry does not match the drowned from the ava Editon.
- Head too Big
-
The drowned geometry does not match the drowned from the ava Editon.
- The Head is too Big
- Both arms clipping in the body
The drowned geometry does not match the
drowned from theava Editon.
- The Head is too Big
- Both arms clipping in the body
The drowned geometry does not match the Java Editon.
- The Head is too Big
- Both arms clipping in the body

