nother update I am in the current snapshot (18w31a) and the world is still flashing. this now only occurs when I create a new hardcore world default. do we have any news or updates on this bug?
have done the math behind this and the numbers are matching up to a pattern, however for some reason 12 and 13 aren't breaking the boat (at least for me). If the World height increases the chance the next two numbers that will cause this are 310 and 315. I assume this is more of an issue with JAVA than with Minecraft, however you could possible make a "fix" by making the boats invulnerable in a way at these numbers.
Guys I put the Video on Private instead of Unlisted it should be working now.
Quick Update: still an issue in Pre-10
can confirm it happens for me. not all the time though.
nother update I am in the current snapshot (18w31a) and the world is still flashing. this now only occurs when I create a new hardcore world default. do we have any news or updates on this bug?
Still a Problem in 1.13.2 Pre1
Can Confirm it happens with older than 1.13 Optimising in 1.13 then to snapshot worked for me.
still affecting 26a
still affecting 26a
48a version allows 0 freezing damage with just 1 piece of armour
still affecting 28a
still affecting 28a
have done the math behind this and the numbers are matching up to a pattern, however for some reason 12 and 13 aren't breaking the boat (at least for me). If the World height increases the chance the next two numbers that will cause this are 310 and 315. I assume this is more of an issue with JAVA than with Minecraft, however you could possible make a "fix" by making the boats invulnerable in a way at these numbers.