Miccebe
- Miccebe
- JIRAUSER725439
- Europe/Stockholm
- Yes
- No
Performance
When modified the texture of the character \u0000 by "bitmap" type in font/<FontName>.json of a resourcepack, and output \u0000 in the game, it is displayed as a blank box like this:
Reproduce
Load the resourcepack Test.zip
attached, and run the command:
/tellraw @a {"font": "minecraft:test", "text": "\u0000\n\u0001"}Then you'll see a blank box and an iron ingot in the chat frame like this:
The content of file assets/minecraft/font/test.json in Test.zip
is shown below:
{ "providers": [ { "type": "bitmap", "file": "item/iron_ingot.png", "height": 20, "ascent": 20, "chars": [ "\u0000" ] }, { "type": "bitmap", "file": "item/iron_ingot.png", "height": 20, "ascent": 20, "chars": [ "\u0001" ] } ] }
Performance
When modified the texture of the character \u0000 by "bitmap" type in font/<FontName>.json of a resourcepack, and output \u0000 in the game, it is displayed as a blank box like this:
Reproduce
Load the resourcepack Test.zip
attached, and run the command:
/tellraw @a {"font": "minecraft:test", "text": "\u0000\n\u0001"}Then you'll see a blank box and an iron ingot in the chat frame like this:
The content of file assets/minecraft/font/test.json in Test.zip
is shown below:
{ "providers": [ { "type": "bitmap", "file": "item/iron_ingot.png", "height": 20, "ascent": 20, "chars": [ "\u0000" ] }, { "type": "bitmap", "file": "item/iron_ingot.png", "height": 20, "ascent": 20, "chars": [ "\u0001" ] } ] }
Performance
When modified the texture of the character \u0000 by "bitmap" type in font/<FontName>.json of a resourcepack, and output \u0000 in the game, it is displayed as a blank box like this:
Reproduce
Load the resourcepack Test.zip
attached, and run the command:
/tellraw @a {"font": "minecraft:test", "text": "\u0000\n\u0001"}Then you'll see a blank box and an iron ingot in the chat frame like this:
The content of file assets/minecraft/font/test.json in Test.zip
is shown below:
{ "providers": [ { "type": "bitmap", "file": "item/iron_ingot.png", "height": 20, "ascent": 20, "chars": [ "\u0000" ] }, { "type": "bitmap", "file": "item/iron_ingot.png", "height": 20, "ascent": 20, "chars": [ "\u0001" ] } ] }



I've tried putting quotes in many different places looking reasonable, however nothing has worked, it still reported errors. If you don't believe that, please try it on your 1.19 client. If you know the correct command, please tell me.