Moh8321
- mono832
- mono832
- America/New_York
- Yes
- No
Changed Description:
when using the beacon the beam wont render above the water
-fire beacon near some rivers and lakes
-witness how it dosent render infront of it
Changed Description:
During gameplay sometimes the quality of the game lowers and... Pixalates? this happes with most particle affects and when a room is rendering.
I have the quality set to highest and usually and an fps limit of 58-61 with big lag spikes every so often
Some of the photos are taken from video since there seems to be no way to take a screenshot easily while playing the game
Added Attachments:






























i think the game fixed itself now its fine!
im refering to the one thats alive. It looks different
yup same problem just posted it
it seemed fine for me in the pre release versions. I cant believe it carried on to pre 4
How do you get java 10? i cant even find 9, i only find java 8, 171 there isent a newer one
but isent java and java SE different things. To my knowledge minecraft dosent need SE i usually just use it for netbeans
its been around since 1.13 snapshots. the rain goes through the water and the splashing is like a block in the water
updated the picture
i tried it too it looks normal! does it mean its a bug?
yup. was like this for the previews snapshot aswell
Yeah. I’ve had the speedy wandering trader aswell
check your sound options!
still present in 1.16 snapshots. Both versions are due for a parity update
same with soul soil
can conferm still present as up to 1.16 20w20b
I have something similar to this. Sometimes the game massively lags then the audio cuts out and sometimes dosent come back
Some blocks like ice, leaves and glass have been semi fixed. Leaves are still technically not 'fixed' though since they are only visually looking, semi waterlogged but cannot actually be waterlogged through any means
Good point but leaves should still not be addressed as fixed, since they are only semi fixed. Like with glass since they are transparent they look strange when looking through them
Yeah i agree 100% this is a parity bug that id really enjoy to have fixed
I tried it again. I think it only affects certain fountains. I also uploaded a new picture to show that
your right but its more noticeable. just use the spyglass on the clouds that's about it
it kind of is the same issue. They technically aren't waterlogged. I've tried in bedrock, they can be properly waterlogged. Like water in the leaves and all, semi visually fixing a problem isent fixing a problem
we still need a ticket for "Cannot be watterlogged" as in actually waterlogging not just visuals
I've noticed this too. its really bad because then they cant refresh there trades cause they lock to a station that they cant reach
can confirm
also axolotl aren't affected
https://youtu.be/TbLWO6qoicM
seems to be the case in the latest snapshot
say I used /setspawnpoint or /spawnpoint. If I did "/spawnpoint @p 223 64 1" and then did "/kill" I would not respawn in the same location or dimension. But if I did "/spawnpoint @p ~ ~ ~" and then did "/kill" I will respawn in the same location and dimension
I enter it in chat. That's it
i feel like water should be flowing out of them in java!
its the same with regular cakes
yup. Likely from the hitbox fix
will villagers that are affected by this get fixed when the bug is resolved? I Have quite a few locked up villagers
I still experience the issue with the launcher V3.2.21-2.0.16 launcher will not save what instance was selected last when launching game, or closing app
I dident even know this issue was fixed before! Ive had it since before they made the new app version