Steven Beet
- Mr_Piston
- mr_piston
- Europe/London
- Yes
- No
So I have 11 crash reports, I will link the last two. All I can say about it is I thought it was due to loading new chunks, however I explored an already loaded area and I am stuck there before it crashes. Chunks disappear so I can see the sky, then it crashes soon after.
I have never experienced crashes so this is all new to me, and I can't find similar reports although I'm not sure how to find better matching results to my issue.
Edit: forgot to mention, world save backup works fine however the problem persists after playing the game for a bit.
Allocating more memory fixed nothing.
Java 8 update 171
Windows 10
x64 OS
Intel i7-3770
So I have 11 crash reports, I will link the last two. All I can say about it is I thought it was due to loading new chunks, however I explored an already loaded area and I am stuck there before it crashes. Chunks disappear so I can see the sky, then it crashes soon after.
I have never experienced crashes so this is all new to me, and I can't find similar reports although I'm not sure how to find better matching results to my issue.
Edit: forgot to mention, world save backup works fine however the problem persists after playing the game for a bit.
Allocating more memory fixed nothing.So I have 11 crash reports, I will link the last two. All I can say about it is I thought it was due to loading new chunks, however I explored an already loaded area and I am stuck there before it crashes. Chunks disappear so I can see the sky, then it crashes soon after.
I have never experienced crashes so this is all new to me, and I can't find similar reports although I'm not sure how to find better matching results to my issue.
Edit: forgot to mention, world save backup works fine however the problem persists after playing the game for a bit.
Game worked in 1.13 pre 1, but started crashing in pre 2.
Allocating more memory fixed nothing.
Game download:
http://www.mediafire.com/file/3n2y3fqye7obqnz/Jungle_Home%252C_Where_are_You%2521.zip/file
How was the issue fixed?
ah right. thanks Neko.