Amir Zikry
- muhdamirzikry
- JIRAUSER565074
- Asia/Kuala_Lumpur
- Yes
- No
Warden rib cage not opening when doing sonic boom attack towards other mobs except players
Warden rib cage is not opening when doing sonic boom attack as compared to java edition.
Steps to reporduce the problem
- make warden angry towards other mobs
- keep the distance between warden and its mob target
- observe the animation then doing sonic boom attack
Observation:- Players
The sonic boom attack animation works just fine and rib cage opens
Observation:- other mobs
The sonic boom attack is done but the rib cage is not opening and the animation is not run completely
Warden rib cage is not opening when doing sonic boom attack as compared to java edition.
Steps to reporduce the problem
- make warden angry towards other mobs
- keep the distance between warden and its mob target
- observe the animation then doing sonic boom attack
Observation:- Players
The sonic boom attack animation works just fine and rib cage opensObservation:- other mobs
The sonic boom attack is done but the rib cage is not openingand theanimation is not run completelyWarden rib cage is not opening when doing sonic boom attack as compared to java edition.
Steps to reporduce the problem
- make warden angry towards other mobs / player with no armor
- keep the distance between warden and its mob target / players
- observe the animation then doing sonic boom attack
Observation:- The rib cage will open when the mobs is not yet dead after the attack such as player with full netherite armor, iron golem, ravager, and wither.
If the mobs dies instantly after the attack such as player with no armor, animals and other 20 health hostile mobs, the rib cage is not open
Warden rib cage not opening when doing sonic boom attack towardsother mobs except playersWarden rib cage not opening when doing sonic boom attack towards mobs that not enough health. Which is the warden kan kill it by single attack
Warden rib cage is not opening when doing sonic boom attack as compared to java edition.
Steps to reporduce the problem
- make warden angry towards other mobs / player with no armor
- keep the distance between warden and its mob target / players
- observe the animation then doing sonic boom attack
Observation:- The rib cage will open when the mobs is not yet dead after the attack such as player with full netherite armor, iron golem, ravager, and wither.
If the mobs dies instantly after the attack such as player with no armor, animals and other 20 health hostile mobs, the rib cage is not open
Expected:-
the rib cage should be opened when doing sonic boom attack towards all mob target just like in java edition
https://help.mojang.com/customer/portal/articles/801354-writing-helpful-bug-reports-for-minecraft well. i cant open this link that have provided.
Warden rib cage is not opening when doing sonic boom attack as compared to java edition.
Steps to reporduce the problem
- make warden angry towards other mobs / player with no armor
- keep the distance between warden and its mob target / players
- observe the animation
then doing sonic boom attackObservation:- The rib cage will open when the mobs is not yet dead after the attack such as player with full netherite armor, iron golem, ravager, and wither.
If the mobs dies instantly after the attack such as player with no armor, animals and other 20 health hostile mobs, the rib cage is not open
Expected:-
the rib cage should be opened when doing sonic boom attack towards all mob target just like in java edition
Warden rib cage is not opening when doing sonic boom attack as compared to java edition.
Steps to reporduce the problem
- make warden angry towards other mobs / player with no armor
- keep the distance between warden and its mob target / players
- observe the animation when doing sonic boom attack
Observation:- The rib cage will open when the mobs is not yet dead after the attack such as player with full netherite armor, iron golem, ravager, and wither.
If the mobs dies instantly after the attack such as player with no armor, animals and other 20 health hostile mobs, the rib cage is not open
Expected:-
the rib cage should be opened when doing sonic boom attack towards all mob target just like in java edition
Warden rib cage is not opening when doing sonic boom attack as compared to java edition.
Steps to reporduce the problem
- make warden angry towards other mobs / player with no armor
- keep the distance between warden and its mob target / players
- observe the rib cage animation when doing sonic boom attack
Observation:- The rib cage will open when the mobs is not yet dead after the attack such as player with full netherite armor, iron golem, ravager, and wither.
If the mobs dies instantly after the attack such as player with no armor, animals and other 20 health hostile mobs, the rib cage is not open
Expected:-
the rib cage should be opened when doing sonic boom attack towards all mob target just like in java edition
Warden rib cage is not opening when doing sonic boom attack as compared to java edition.
Steps to reporduce the problem
- make warden angry towards other mobs / player
with no armor- keep the distance between warden and its mob target / players
- observe the rib cage animation when doing sonic boom attack
Observation:- The rib cage will open when the mobs is not yet dead after the attack such as player with full netherite armor, iron golem, ravager, and wither.
If the mobs dies instantly after the attack such as player with no armor, animals and other 20 health hostile mobs, the rib cage is not open
Expected:-
the rib cage should be opened when doing sonic boom attack towards all mob target just like in java edition
Steps to reproduce:
- create new world in java and bedrock edition using the same seed.
- locate deep dark biome and teleport using the same coordinates in both edition
- observe sculk patches between two editions
Observation:
the sculk patches in bedrock edition is less dense than in java edition. and not so much sensors and shrieker are generating. and mobs can spawn in that biome as well.
Expected:
the sculk patches should have the same density as in java edition, more sensors and shrieker should generate and mobs should not spawn in deep dark biome.
the issue applies in ancient city in bedrock edition as well
Sculk patches deep dark biomein bedrock editionis less dense than in java editionSculk patches in deep dark biome is less dense than in java edition



