Nessie
- Nessiesson
- nessiesson
- Europe/Stockholm
- Yes
- No
In 1.12.2 and earlier, the following command worked, syntactically equivalent to, /setblock ~1 ~ ~ glass):
/setblock ~+1 ~ ~ glass
This command gives an error now:Expected double at position 10: setblock ~<--[HERE]While it was technically not to put in the + in, having it is nice if you want to be explicit.
In 1.12.2 and earlier, the following command worked (which sets your current position +1 x-coordinate):
/setblock ~+1 ~ ~ glassThis command gives an error now:
Expected double at position 10: setblock ~<--[HERE]While it was technically not to put in the
+in, having it is nice if you want to be explicit.
In 1.12.2 and earlier, the following command worked, syntactically equivalent to, /setblock ~1 ~ ~ glass):
/setblock ~+1 ~ ~ glass
This command gives an error now:Expected double at position 10: setblock ~<--[HERE]While it was technically not to put in the + in, having it is nice if you want to be explicit.
In 1.12.2 and earlier, the following command worked, syntactically equivalent to, /setblock ~1 ~ ~ glass):
/setblock ~+1 ~ ~ glassThis command gives an error now:
Expected double at position 10: setblock ~<--[HERE]While it was technically not to put in the + in, having it is nice if you want to be explicit.
Why is it no longer valid for coordinates? There is plenty reason to keep it in the game.
EDIT: Keeping it in the game is logically consistent with ~-<number> since ~ specially means "the current coordinate", hence why +<number> explicitly states "the current coordinate PLUS <number>". Meanwhile, ~<number> is confusing because it is not what you expect: newcomers are much more likely to think that it means "current coordinate TIMES <number>" rather than "the current coordinate PLUS <number>".
Based on 1.12.2 (with MCP 940, mcp-stable-39 mappings), code, the fix is very easily. In the class `BlockConcretePowder` (which extends BlockFalling`), there is an overridden method missing. Using 1.12 symbols, the method will something like
Hopefully, this (simple) fix will help Mojang.
This is a separate issue that has nothing to do with creative mode or deleting items. This bug happens in survival mode as well and only affects statistics.