Crossager
- NinjaOst
- JIRAUSER544380
- Europe/Stockholm
- Yes
- No
When you zero tick two slime blocks the
y shortly spilt while being pushedWhen you zero tick two slime blocks the upper one is slightly delayed which gives the effect that they disconnect
When you zero tick two slime blocks the upper one is slightly delayed which gives the effect that they disconnect..
Also as you might can see in the picture, the slime block that is being pushed doesn't match up with the piston arm.
When you zero tick two slime blocks the upper one is slightly delayed which gives the effect that they disconnect. This does also affect honey blocks.
Also as you might can see in the picture, the slime block that is being pushed doesn't match up with the piston arm.
When you zero tick two slime blocks the upper one is slightly delayed which gives the effect that they disconnect. This does also affect honey blocks.
Also as you might can see in the picture, the slime block that is being pushed doesn't match up with the piston arm.When you zero tick two slime blocks the upper one is slightly delayed which gives the effect that they disconnect. This does also affect honey blocks.
This interesting delay leads to that you can actually seperate the slime blocks
Also as you might can see in the picture, the slime block that is being pushed doesn't match up with the piston arm.
When you zero tick two slime blocks the upper one is slightly delayed which gives the effect that they disconnect. This does also affect honey blocks.
This interesting delay leads to that you can actually seperate the slime blocks
Also as you might can see in the picture, the slime block that is being pushed doesn't match up with the piston arm.
When you zero tick two slime blocks the upper one is slightly delayed which gives the effect that they disconnect. This does also affect honey blocks.
This interesting delay leads to that you can actually seperate the slime blocks (Mc bug 2.mp4)
Also as you might can see in the picture, the slime block that is being pushed doesn't match up with the piston arm.
When you zero tick two slime blocks the upper one is slightly delayed which gives the effect that they disconnect. This does also affect honey blocks.
This interesting delay leads to that you can actually seperate the slime blocks
(Mc bug 2.mp4)Also as you might can see in the picture, the slime block that is being pushed doesn't match up with the piston arm.
When you zero tick two slime blocks the upper one is slightly delayed which gives the effect that they disconnect. This does also affect honey blocks.
This interesting delay leads to that you can actually seperate the slime blocks by pushing the bottom one before the top one arrives
Also as you might can see in the picture, the slime block that is being pushed doesn't match up with the piston arm.
When you zero tick two slime blocks the upper one is slightly delayed which gives the effect that they disconnect. This does also affect honey blocks.
This interesting delay leads to that you can actually seperate the slime blocks by pushing the bottom one beforethetoponearrivesAlso as you might can see in the picture, the slime block that is being pushed doesn't match up with the piston arm.
When you zero tick two slime blocks the upper one is slightly delayed which gives the effect that they disconnect. This does also affect honey blocks.
Also as you might can see in the picture, the slime block that is being pushed doesn't match up with the piston arm.
When you 0 ticktwo slime blocks they appear tosplitWhen you 0 tick push a sticky block, connecting blocks are delayed slightly
When
you zero tick twoslime blocks the upper oneis slightly delayed which gives the effect that they disconnect. This does also affect honey blocks.Also as you might can see in the picture, the slime block that is being pushed doesn't match up with the piston arm.
When pushing a sticky block(slime block or honey block), blocks connecting to the block will be delayed slightly.
When pushing a sticky block(slime block or honey block), blocks connecting to the block will be delayed slightly. Because of this delay, you can now split slimeblocks and honey blocks.
Tried it in vanilla, same result.
Try this
/summon minecraft:spider ~ ~1 ~ {Passengers:[{id:"minecraft:skeleton",HandItems:[
{id:"minecraft:bow",Count:1}]}]}
This is an ocean ruin that I found inside this monument
The seed is: -7356240774287953701
Position: 1343 42 -1229.34

