One Nose
- One_Nose
- JIRAUSER609237
- Europe/Stockholm
- Yes
- No
3 issues
Changed Description:
Floating blocks, exposed dirt, weird-shaped mountains. This feels like traveling in a cursed world. My world is default with no structures, seed -896414488545943, coors 348 162 -771, but I believe it would be the same anyway, the world generation just seems broken.
Changed Description:
Mob just keep spawning.How to reproduce:
- Click "
create new world"- Click "
gamerules"- C
lick "true" besides "allow mob spawning"- Create the world
- Execute /kill @e[type=!minecraft:player] until it says "no entities found"
{{}}- Wait a minute
- Execute the command again: new mobs
created- Type /gamerule doMobSpawning: it says it is set to false.
Chunks are loaded with mobs in them although the gamerule says otherwise..
How to reproduce:
- Click "create new world"
- Click "gamerules"
- Click "true" besides "allow mob spawning"
- Create the world
- Execute /kill @e[type=!minecraft:player] until it says "no entities found" (should say it on the first execute, doesn't due to the bug)
- Move and load new chunks
- Execute the command again: new mobs generated
- Type /gamerule doMobSpawning: it says it is set to false.
Changed Summary:
Setting doMobSpawning gamerule to false doesn'tworkSetting doMobSpawning gamerule to false doesn't prevent chunks from being loaded with entities


Wow. Why is there a far lands biome in minecraft. It must be really rare.
I have it in 21w06a
That makes sense. Then it's confirmed to 21w06a.
I cannot find any reference about what information exactly is required by the game or even that there is need to supply anything. I am certain I did this before without needing to add anything, and I checked every release changelog and none says something was changed. This is suspiciously missing from the internet, including official Minecraft sources that are expected to recite such a change.