After playing around a bit, I found out that it's like for white "walls" forming under water and they all meet at 0,0.
But you can still only see them about 10-15 chunks away from you.
[Mod] Galaxy_2Alex:
"MC-62166 Blocks stay in the world visually after breaking/changing them (temporary or forever)"
That's not even the same thing?
I'm not talking about the block thing now - that was another bug I reported.
I did search for both of them and could not find them.
@Galaxy_2Alex Yeah it has, but one of them ("MC-62208 Possible render glitch" https://bugs.mojang.com/browse/MC-62208) is not a dup.
It's totally another type of bug,.
You marked it as a dup when you marked my version of this bug...
The server doesn't require, I can't play with the default keys. Anyway I think I had the wrong client - a modded client. I've switch to the right client and it is working like charm.
Sorry for the inconvenience.
I may choose the wrong crash log, but I got the same result with both resolutions.
I'll try increasing the allocated memory.
EDIT: I removed 512 version from the folder and ran with 256 again now with 5GB allocated. It's strange this would happen now I've rarely crashed due to high res packs. Usually it's just running slow. I should maybe check graphics card settings :/
After playing around a bit, I found out that it's like for white "walls" forming under water and they all meet at 0,0.
But you can still only see them about 10-15 chunks away from you.
How should I approach this then?
Is there a place I can make a post to tell someone to work on this and make a animation for these special blocks?
Turing off VSync temporarily fixed it for me!
[Mod] Galaxy_2Alex:
"
MC-62166Blocks stay in the world visually after breaking/changing them (temporary or forever)"That's not even the same thing?
I'm not talking about the block thing now - that was another bug I reported.
I did search for both of them and could not find them.
Okej...I found it because I've forgot to turn on VSync and then saw it...
@Galaxy_2Alex Yeah it has, but one of them ("
MC-62208Possible render glitch" https://bugs.mojang.com/browse/MC-62208) is not a dup.It's totally another type of bug,.
You marked it as a dup when you marked my version of this bug...
I'll get back if I can confirm this after
MC-62166is fixed.The server doesn't require, I can't play with the default keys. Anyway I think I had the wrong client - a modded client. I've switch to the right client and it is working like charm.
Sorry for the inconvenience.
Can confirm for Minecraft 1.8.2-pre1.
I may choose the wrong crash log, but I got the same result with both resolutions.
I'll try increasing the allocated memory.
EDIT: I removed 512 version from the folder and ran with 256 again now with 5GB allocated. It's strange this would happen now I've rarely crashed due to high res packs. Usually it's just running slow. I should maybe check graphics card settings :/
Anyhow thanks for the help!