PixelNinja
- PixelNinja
- JIRAUSER720860
- Europe/Stockholm
- Yes
- No
When falling from a height, you are able to land on a block of scaffolding without taking fall damage, even if you are not sneaking.
Reproduce:
- Build up high with scaffolding
- Walk off and land on a singular piece of scaffolding
Expected:
Take normal fall damage from that height
Actual:
No damage is observed
Misc notes:
I was wearing full prot 4 netherite, with feather falling 3 and an elytra. I had the Haste 2 effect from a beacon.
When placing an interior corner stair the extension to the next stair repeats the texture of the top section of the normally visible stair side instead of completing the block's side texture.
Steps to reproduce: (from PixelNinja)
- Place 3 stairs in the shape of an L
- Look at the back of the corner stair
Observed Results:
The stair has a misaligned texture which shows the front texture extruding through the front
Expected Results:
The back of the stair block should use the same texture as a full block without random join lines.
Active in 1.18.31 PS5. It can't take this long surely
I believe this is not a bug. Hits have a cool down during which an entity cannot take damage. The sword is still being swung and so takes hit points to the durability.
There should be no need to OP through command blocks. It should be a rare event that only happens once or twice.
PS5 1.18.31 still active. I noticed this with Ink Sacs after making black dye
Cannot reproduce on mobile in 1.18.32. Could this be a hardware issue?
Currently experiencing in 1.18.32 on PS5. I have a full shulker of nests gathered at night, on Java, I use this exact same method and they have bees. I have checked the hives and they are empty. I do not know how to reproduce but it is happening in my world.
Affects 1.19 on PS5.
Steps to reproduce:
1. Place 3 stairs in the shape of an L
2. Look at the back of the corner stair
Observed Results:
The stair has a misaligned texture which shows the front texture extruding through the front
Expected Results:
The back of the stair block should use the same texture as a full block without random join lines.
I'm 95% sure this is intentional. Mobs do cross rails - do you mean spawn on rails?
Alright I'm getting a little confused by the comments. I do not believe it is a direct dupe of that bug as it appears to be the opposite occuring. I'm also not sure if you manually added the strike through on that bug report you mentioned or if the system does that automatically when a bug has been resolved. Thanks
From what I understand, someone else mentioned that this is because players render entities up to 70 blocks away. Ticking areas don't render entities afaik so the NPC technically won't exist but the entity will be found.
The issue is still active as of PS5 2.73 :-|