Po-Sheng Chen
- ponsheng
- ponsheng
- Asia/Taipei
- Yes
- No
For a water pool of only one top layer of water source, mobs and player should be very hard to swim upward because of the fully downward water current .
But now, sometimes it's very easy to swim upward like in the sea. After my experiment,*it happens when there is no opaque solid block surround the player*.For example, in the center of a 3*3 water pool or any of the side is a transparent block, like glass or leaf.
And it makes my slime farm drown mechanism failed, they can always jump up for air.
Reproduce
1.Make a 3*3*5 size hole on the ground (opaque solid block).
2. Compare the swim upward speed on between center block and the others.
3. Replace all the block of one edge to transparent block.
4. Compare the speed between on the edge and the others.For a water pool of only one top layer of water source, mobs and player should be very hard to swim upward because of the fully downward water current .
But now, sometimes it's very easy to swim upward like in the sea. After my experiment, it happens when there is no opaque solid block surround the player.For example, in the center of a 3*3 water pool or any of the side is a transparent block, like glass or leaf.
And it makes my slime farm drown mechanism failed, they can always jump up for air.
Reproduce
1.Make a 3*3*5 size hole on the ground (opaque solid block).
2. Compare the swim upward speed on between center block and the others.
3. Replace all the block of one edge to transparent block.
4. Compare the speed between on the edge and the others.
For a water pool of only one top layer of water source, mobs and player should be very hard to swim upward because of the fully downward water current .
But now, sometimes it's very easy to swim upward like in the sea. After my experiment, it happens when there is no opaque solid block surround the player.For example, in the center of a 3*3 water pool or any of the side is a transparent block, like glass or leaf.
And it makes my slime farm drown mechanism failed, they can always jump up for air.
Reproduce
1.Make a 3*3*5 size hole on the ground (opaque solid block).
2. Compare the swim upward speed on between center block and the others.
3. Replace all the block of one edge to transparent block.
4. Compare the speed between on the edge and the others.For a water pool of only one top layer of water source, mobs and player should be very hard to swim upward because of the fully downward water current .
But now, sometimes it's very easy to swim upward like in the sea. After my experiment, it happens when there is no opaque solid block surround the player.For example, in the center of a 3*3 water pool or any of the side is a transparent block, like glass or leaf.
And it makes my slime farm drown mechanism failed, they can always jump up for air.
Reproduce
- Make a 3*3*5 size hole on the ground (opaque solid block).
- Only fill the top layer of water to make downward water current.
- Compare the swim upward speed on between center block and the others.
- Replace all the block of one edge to transparent block.
- Compare the speed between on the edge and the others.
For a water pool of only one top layer of water source, mobs and player should be very hard to swim upward because of the fully downward water current .
But now, sometimes it's very easy to swim upward like in the sea. After my experiment, it happens when there is no opaque solid block surround the player.For example, in the center of a 3*3 water pool or any of the side is a transparent block, like glass or leaf.
And it makes my slime farm drown mechanism failed, they can always jump up for air.
Reproduce
- Make a 3*3*
5size hole on the ground (opaque solid block).- Only fill the top layer
ofwater to make downward water current.- Compare the swim upward speed on between center block and the others.
- Replace all the block of one edge to transparent block.
- Compare the speed between on the edge and the others.
For a water pool of only one top layer of water source, mobs and player should be very hard to swim upward because of the fully downward water current .
But now, sometimes it's very easy to swim upward like in the sea. After my experiment, it happens when there is no opaque solid block surround the player.For example, in the center of a 3*3 water pool or any of the side is a transparent block, like glass or leaf.
And it makes my slime farm drown mechanism failed, they can always jump up for air.
Reproduce
- Make a 3*3*6 size hole on the ground (opaque solid block).
- Only fill the top layer with water to make downward water current.
- Compare the swim upward speed on between center block and the others.
- Replace all the block of one edge to transparent block.
- Compare the speed between on the edge and the others.
For a water pool of only one top layer of water source, mobs and player should be very hard to swim upward because of the fully downward water current .
But now, sometimes it's very easy to swim upward like in the sea. After my experiment, it happens when there is no opaque solid block surround the player.For example, in the center of a 3*3 water pool or any of the side is a transparent block, like glass or leaf.
And it makes my slime farm drown mechanism failed, they can always jump up for air.
Reproduce
- Make a 3*3*6 size hole on the ground (opaque solid block).
- Only fill the top layer with water to make downward water current.
- Compare the swim upward speed on between center block and the others.
- Replace all the block of one edge to transparent block.
- Compare the speed between on the edge and the others.
For a deep water pool with only one top layer of water source, mobs and player should be very hard to swim upward because of the fully downward water current .
But now, sometimes it's very easy to swim upward like in the sea. After my experiment, it happens when there is no opaque solid block surround the player.For example, in the center of a 3*3 water pool or any of the side is a transparent block, like glass or leaf.
And it makes my slime farm drown mechanism failed, they can always jump up for air.
Reproduce
- Make a 3*3*6 size hole on the ground (opaque solid block).
- Only fill the top layer with water to make downward water current.
- Compare the swim upward speed on between center block and the others.
- Replace all the block of one edge to transparent block.
- Compare the speed between on the edge and the others.
For a deep water pool with only one top layer of water source, mobs and player should be very hard to swim upward because of the fully downward water current .
But now, sometimes it's very easy to swim upward like in the sea. After my experiment, it happens when there is no opaque solid block surround the player.For example, in the center of a 3*3 water pool or any of the side is a transparent block, like glass or leaf.
And it makes my slime farm drown mechanism failed, they can always jump up for air.
Reproduce
- Make a 3*3*6 size hole on the ground (opaque solid block).
- Only fill the top layer with water to make downward water current.
- Compare the swim upward speed on between center block and the others.
- Replace all the block of one edge to transparent block.
- Compare the speed between on the edge and the others.
Version tested is regular
1.11
1.7.2



Any one also meets the same bug?