Raden Rifqi Rahman
- Radenz
- JIRAUSER647236
- Asia/Jakarta
- Yes
- No
I was doing an Ancient Hunt run with an armor enchanted with Luck of The Sea enchantment as it says "Increases your luck, which boosts the chance that rare drops become unique." One ancient mob happened to drop a Thief Armor. But, instead of dropping its Unique variant, which is the Spider Armor, the ancient mob drops a Thief Armor with UNIQUE flair in it. I'm not sure what causes this bug. But it was my first run of Ancient Hunt using an armor enchanted with Luck of The Sea, and at the same time, it was my first run using the Luck of The Sea enchantment. So my best guess is that it has something to do with the enchantment.
And as for now, the bug has only occurred a single time (since I've only completed a run with the enchantment so far). I don't know if this bug could occur outside Ancient Hunt, or for other gears in the game though.
Anyway, I'll provide an update if the bug reoccurs.
I was doing an Ancient Hunt run with an armor enchanted with Luck of The Sea enchantment as it says "Increases your luck, which boosts the chance that rare drops become unique." One ancient mob happened to drop a Thief Armor. But, instead of dropping its Unique variant, which is the Spider Armor, the ancient mob drops a Thief Armor with UNIQUE flair in it. I'm not sure what causes this bug. But it was my first run of Ancient Hunt using an armor enchanted with Luck of The Sea, and at the same time, it was my first run using the Luck of The Sea enchantment. So my best guess is that it has something to do with the enchantment.
And as for now, the bug has only occurred a single time (since I've only completed a run with the enchantment so far). I don't know if this bug could occur outside Ancient Hunt, or for other gears in the game though.
Anyway, I'll provide an update if the bug reoccurs.
I was doing an Ancient Hunt run with an armor enchanted with Luck of The Sea enchantment as it says "Increases your luck, which boosts the chance that rare drops become unique." One ancient mob happened to drop a Thief Armor. But, instead of dropping its Unique variant, which is the Spider Armor, the ancient mob drops a Thief Armor with UNIQUE flair in it
. I'm not sure what causes this bug. But it was my first run ofAncient Hunt using an armor enchanted with Luck of The Sea, and at the same time, it was my first run using the Luck of The Sea enchantment. So my best guess is that it has something to do with the enchantment.And as for now, the bug has only occurred a single time (since I've only completed a run with the enchantment so far). I don't know if this bug could occur outside Ancient Hunt, or for other gears in the game though.
Anyway, I'll provide an update if the bug reoccurs.
I was doing an Ancient Hunt run with an armor enchanted with Luck of The Sea enchantment as it says "Increases your luck, which boosts the chance that rare drops become unique." One ancient mob happened to drop a Thief Armor. But, instead of dropping its Unique variant, which is the Spider Armor, the ancient mob drops a Thief Armor with UNIQUE flair in it (notice the orange glow too). I'm not sure what causes this bug. But it was my first run of Ancient Hunt using an armor enchanted with Luck of The Sea, and at the same time, it was my first run using the Luck of The Sea enchantment. So my best guess is that it has something to do with the enchantment.
And as for now, the bug has only occurred a single time (since I've only completed a run with the enchantment so far). I don't know if this bug could occur outside Ancient Hunt, or for other gears in the game though.
Anyway, I'll provide an update if the bug reoccurs.
I was doing an Ancient Hunt run with an armor enchanted with Luck of The Sea enchantment as it says "Increases your luck, which boosts the chance that rare drops become unique." One ancient mob happened to drop a Thief Armor. But, instead of dropping its Unique variant, which is the Spider Armor, the ancient mob drops a Thief Armor with UNIQUE flair
in it (notice the orange glow too). I'm not sure what causes this bug. But it was my first run of Ancient Hunt using an armor enchanted with Luck of The Sea, and at the same time, it was my first run using the Luck of The Sea enchantment. So my best guess is that it has something to do with the enchantment.And as for now, the bug has only occurred a single time (since I've only completed a run with the enchantment so far). I don't know if this bug could occur outside Ancient Hunt, or for other gears in the game though.
Anyway, I'll provide an update if the bug reoccurs.
I was doing an Ancient Hunt run with an armor enchanted with Luck of The Sea enchantment as it says "Increases your luck, which boosts the chance that rare drops become unique." One ancient mob happened to drop a Thief Armor. But, instead of dropping its Unique variant, which is the Spider Armor, the ancient mob drops a Thief Armor with UNIQUE flair on it (notice the orange glow too). I'm not sure what causes this bug. But it was my first run of Ancient Hunt using an armor enchanted with Luck of The Sea, and at the same time, it was my first run using the Luck of The Sea enchantment. So my best guess is that it has something to do with the enchantment.
And as for now, the bug has only occurred a single time (since I've only completed a run with the enchantment so far). I don't know if this bug could occur outside Ancient Hunt, or for other gears in the game though.
Anyway, I'll provide an update if the bug reoccurs.

I think the Torment Quiver damage is calculated as damage multiplier with actually 1 base damage since it never really hit any targets (the arrows are kinda just piercing through mobs).
So, for example, if a Torment Quiver has a damage of 50,000, then it's actually 50,000 times damage multiplier with 1 base damage. That being said, if you use the Dynamo enchantment with 10,000 extra damage each stack for your bow, then one single stack of Dynamo + Torment Quiver would give you (1 + 10,000) * 50,000 ≈ 500M damage.
The number is obviously inaccurate, but you get the point. You can really see how the damage calculation works with increasing Dynamo stacks, i.e. Dynamo 2/20 has twice as much damage as Dynamo 1/10, Dynamo 3/20 has triple the damage, and so on.
Though still, at the end of the day, the combo is very overpowered.
This could either be just a really bad RNG, or a platform specific bug (but I don't think this is the case). I have no problem getting the Nimble Turtle Armor though (on Windows).
Even more projectiles and Multishot are two different things and they behave differently. With the extra ability of Even more projectiles, you are guaranteed to fire 5 arrows every single shot; whereas multishot enchantment is based on chances.
e.g. : When you shoot the Auto Crossbow, your next shot is accelerated by +4%, which is equivalent to Acceleration I. But this is not the case with the Harp Crossbow because you'll always fire 5 arrows at a time regardless of chances, which is not equivalent to Multishot I (20% chance of firing 5 arrows).