Ramezsushi
- ramezsushi
- ramezsushi
- Europe/Stockholm
- Yes
- No
Weird horse texture that appeared when i was playing.
So i was basically playing survival, i went to ride my horse and then a weird chest-looking texture appeared in front, I reloaded my textures with F3+ T, I turned on the original minecraft textures (Programmer art), I relogged, i also turned off my shaders, the textures still looked the same. Here is a screenshot:
So i was basically playing survival, i went to ride my horse and then a weird chest-looking texture appeared in front, I reloaded my textures with F3+ T, I turned on the original minecraft textures (Programmer art), I relogged, i also turned off my shaders, the textures still looked the same. Here is a screenshot:
Weird horse texture that appeared when i was playing.
Weird horse texture that appeared when i was playing.
Textures
The player doesn't perform the sneaking animation while standing on a boat or a shulker,
The player is also very fast whilst sneaking & walking on them.
This is a duplicate, but i only saw it on older versions, and it seems to work in 1.15.1 pre-release 1, which i've not found a report about in this specific version.The player doesn't perform the sneaking animation while standing on a boat or a shulker,
The player is also very fast whilst sneaking & walking on them, it also works in adventure, survival & creative mode.
This is a duplicate, but i only saw it on older versions, and it seems to work in 1.15.1 pre-release 1, which i've not found a report about in this specific versio.
The player doesn't perform the sneaking animation while standing on a boat or a shulker,
The player is also very fast whilst sneaking & walking on them, it also works in adventure, survival & creative mode.
This is a duplicate, but i only saw it on older versions, and it seems to work in 1.15.1 pre-release 1, which i've not found a report about in this specific version.
If you're at the world border, you can't eat food or block a shield while looking at a block inside of it, in the attached images below, I was holding down right click
This string is inconsistent with the existing one known as "death.attack.outOfWorld", "PLAYER fell out of the world, it should instead be "PLAYER left the confines of the world"
insteadfor the sake of consistency. (or vice versa)
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current StringExpected StringString URL on Crowdindeath.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key death.attack.outOfWorld death.attack.outsideBorder death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key death.attack.outOfWorld death.attack.outsideBorder death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below.
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below.
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below.
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below.
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below.
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below.
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below.https://feedback.minecraft.net/hc/en-us/community/posts/15815225273229-World-border-and-void-death-messages-are-inconsistently-spelled
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below.https://feedback.minecraft.net/hc/en-us/community/posts/15815225273229-World-border-and-void-death-messages-are-inconsistently-spelled
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed
below.
https://feedback.minecraft.net/hc/en-us/community/posts/15815225273229-World-border-and-void-death-messages-are-inconsistently-spelledThe Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed
below.
https://feedback.minecraft.net/hc/en-us/community/posts/15815225273229-World-border-and-void-death-messages-are-inconsistently-spelledThe Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below.https://feedback.minecraft.net/hc/en-us/community/posts/15815225273229-World-border-and-void-death-messages-are-inconsistently-spelled
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below.https://feedback.minecraft.net/hc/en-us/community/posts/15815225273229-World-border-and-void-death-messages-are-inconsistently-spelled
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below.
https://feedback.minecraft.net/hc/en-us/community/posts/15815225273229-World-border-and-void-death-messages-are-inconsistently-spelledThe Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below.
https://feedback.minecraft.net/hc/en-us/community/posts/15815225273229-World-border-and-void-death-messages-are-inconsistently-spelledThe Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below. *STILL PENDING APPROVAL* https://feedback.minecraft.net/hc/en-us/community/posts/15815225273229-World-border-and-void-death-messages-are-inconsistently-spelled
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below. *STILL PENDING APPROVAL*https://feedback.minecraft.net/hc/en-us/community/posts/15815225273229-World-border-and-void-death-messages-are-inconsistently-spelled
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below. PENDING APPROVAL ON FEEDBACK WEBSITE https://feedback.minecraft.net/hc/en-us/community/posts/15815225273229-World-border-and-void-death-messages-are-inconsistently-spelled
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below. STILL PENDING APPROVAL ON FEEDBACK WEBSITE https://feedback.minecraft.net/hc/en-us/community/posts/15815225273229-World-border-and-void-death-messages-are-inconsistently-spelled
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below.
STILL PENDING APPROVAL ON FEEDBACK WEBSITE https://feedback.minecraft.net/hc/en-us/community/posts/15815225273229-World-border-and-void-death-messages-are-inconsistently-spelledThe Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below.
STILL PENDING APPROVAL ON FEEDBACK WEBSITE https://feedback.minecraft.net/hc/en-us/community/posts/15815225273229-World-border-and-void-death-messages-are-inconsistently-spelledThe Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below.
STILL PENDING APPROVAL ON FEEDBACK WEBSITE [Link|https://feedback.minecraft.net/hc/en-us/community/posts/15815225273229-World-border-and-void-death-messages-are-inconsistently-spelled]
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
h3. Affected Strings:
Before reading the table, please note the following:
* Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below.
STILL PENDING APPROVAL ON FEEDBACK WEBSITE [Link|https://feedback.minecraft.net/hc/en-us/community/posts/15815225273229-World-border-and-void-death-messages-are-inconsistently-spelled]
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
h3. Affected Strings:
Before reading the table, please note the following:
* Words colored in GREENare correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below.
STILL PENDING APPROVAL ON FEEDBACK WEBSITE LINK
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below.
STILL PENDING APPROVAL ON FEEDBACK WEBSITE LINK
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
This inconsistency issue has been moved to the feedback website, but the details of it are still listed below.
STILL PENDING APPROVAL ON FEEDBACK WEBSITE LINK^^ Nevermind, they denied it for whatever reason, can't put it on the bug website or the feedback one, nice
The Bug:
World border and void death messages are inconsistently spelled.
Sometimes, the word "the" is used before the word "world", and other times, the word "this" is used. The word "the" should be used across all similar strings to maintain consistency.
Affected Strings:
Before reading the table, please note the following:
- Words colored in GREEN are correct.
- Words colored in RED are incorrect.
Translation Key Current String Expected String String URL on Crowdin death.attack.outOfWorld %1$s fell out of the world %1$s fell out of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5336764 death.attack.outsideBorder %1$s left the confines of this world %1$s left the confines of the world https://crowdin.com/translate/minecraft/10038/enus-engb#5344411 death.attack.outsideBorder.player %1$s left the confines of this world whilst fighting %2$s %1$s left the confines of the world whilst fighting %2$s https://crowdin.com/translate/minecraft/10038/enus-engb#5344413 Steps to Reproduce:
- Display any of the affected strings as listed above by using the command provided below and replacing "XYZ" with the string's translation key.
/tellraw @s {"translate":"XYZ"}
- Look closely at the word before the word "world".
- Take note as to whether or not world border and void death messages are inconsistently spelled.
Observed Behavior:
World border and void death messages are inconsistently spelled.
Expected Behavior:
World border and void death messages would be consistently spelled. The word "the" should always be used before the word "world" within all of these strings where appropriate to maintain consistency.
Using an ender pearl will not always return the same results on a wall, even if you pearled from the same location, you will sometimes be placed further than the block and sometimes you will be right up to it.
This seems to only happen at certain angles, the one I used in the MP4 below is here, just place the wall in the correct spot and the observed behavior in the video will occur ingame:
/execute in minecraft:overworld run tp @s 17.11 -60.00 52.01 -0.00 -0.65Expected Behavior:
You are placed right next to the block you pearled toObserved Behavior:
You are sometimes offset from the location you pearled toSteps:
1. F3+C to save a location next to a wall
2. Pearl a couple timesConclusion:
The results are not fixed, and you're sometimes further from the wall than expected
Using an ender pearl will not always return the same results on a wall, even if you pearled from the same location, you will sometimes be placed further than the block and sometimes you will be right up to it.
This seems to only happen at certain angles, the one I used in the MP4 below is here, just place the wall in the correct spot and the observed behavior in the video will occur ingame:
/execute in minecraft:overworld run tp @s 17.11 -60.00 52.01 -0.00 -0.65
(it's not super specific, it's just a random spot I picked and pressed F3+C, it sometimes happens at certain positions and other positions the behavior is consistent)Expected Behavior:
You are placed right next to the block you pearled toObserved Behavior:
You are sometimes offset from the location you pearled toSteps:
1. F3+C to save a location next to a wall
2. Pearl a couple timesConclusion:
The results are not fixed, and you're sometimes further from the wall than expected
Using an ender pearl will not always return the same results on a wall, even if you pearled from the same location, you will sometimes be placed further than the block and sometimes you will be right up to it.
This seems to only happen at certain angles, the one I used in the MP4 below is here, just place the wall in the correct spot and the observed behavior in the video will occur ingame:
/execute in minecraft:overworld run tp @s 17.11 -60.00 52.01 -0.00 -0.65
(it's not super specific, it's just a random spot I picked and pressed F3+C,itsometimes happens at certain positions and other positions the behavior is consistent)Expected Behavior:
You are placed right next to the block you pearled toObserved Behavior:
You are sometimes offset from the location you pearled toSteps:
1. F3+C to save a location next to a wall
2. Pearl a couple timesConclusion:
The results are not fixed, and you're sometimes further from the wall than expectedUsing an ender pearl will not always return the same results on a wall, even if you pearled from the same location, you will sometimes be placed further than the block and sometimes you will be right up to it.
This seems to only happen at certain angles, the one I used in the MP4 below is here, just place the wall in the correct spot and the observed behavior in the video will occur ingame:
/execute in minecraft:overworld run tp @s 17.11 -60.00 52.01 -0.00 -0.65
(it's not super specific, it's just a random spot I picked and pressed F3+C, some other positions the behavior will either consistently be far from the wall or right next to the wall)Expected Behavior:
You are placed right next to the block you pearled toObserved Behavior:
You are sometimes offset from the location you pearled toSteps:
1. F3+C to save a location next to a wall
2. Pearl a couple timesConclusion:
The results are not fixed, and you're sometimes further from the wall than expected
Using an ender pearl will not always return the same results on a wall, even if you pearled from the same location, you will sometimes be placed further than the block and sometimes you will be right up to it.
This seems to only happen at certain angles, the one I used in the MP4 below is here, just place the wall in the correct spot and the observed behavior in the video will occur ingame:
/execute in minecraft:overworld run tp @s 17.11 -60.00 52.01 -0.00 -0.65
(it's not super specific and happens in alot of spots aswell, it's just a random spot I picked and pressed F3+C, some other positions the behavior will either consistently be far from the wall or right next to the wall)Expected Behavior:
You are placed right next to the block you pearled toObserved Behavior:
You are sometimes offset from the location you pearled toSteps:
1. F3+C to save a location next to a wall
2. Pearl a couple timesConclusion:
The results are not fixed, and you're sometimes further from the wall than expected
Here's everything I found that is affected, there might be more that I haven't tested that is also affected:
1. Opening (not closing) the chat sometimes takes longer if the tick rate is slower than normal.
1. Opening (not closing) the social interactions sometimes takes longer if the tick rate is slower than normal.
1. Opening (not closing) your own inventory or advancements screen sometimes takes longer if the tick rate is slower than normal.
1. Toggling perspective (F5) sometimes takes longer if the tick rate is slower than normal.
1. Toggling cinematic camera sometimes takes longer if the tick rate is slower than normal.Here's everything I found that is affected, there might be more that I haven't tested that is also affected:
1. Opening (not closing) the chat sometimes takes longer if the tick rate is slower than normal.
2. Opening (not closing) the social interactions sometimes takes longer if the tick rate is slower than normal.
3. Opening (not closing) your own inventory or advancements screen sometimes takes longer if the tick rate is slower than normal.
4. Toggling perspective (F5) sometimes takes longer if the tick rate is slower than normal.
5. Toggling cinematic camera sometimes takes longer if the tick rate is slower than normal.
Here's everything I found that is affected, there might be more that I haven't tested that is also affected:
1. Opening (not closing) the chat sometimes takes longer if the tick rate is slower than normal.
2. Opening (not closing) the social interactions sometimes takes longer if the tick rate is slower than normal.
3. Opening (not closing) your own inventory or advancements screen sometimes takes longer if the tick rate is slower than normal.
4. Toggling perspective (F5) sometimes takes longer if the tick rate is slower than normal.
5. Toggling cinematic camera sometimes takes longer if the tick rate is slower than normal.
Here's everything I found that is affected, there might be more that I haven't tested that is also affected:
1. Opening (not closing) the chat sometimes takes longer if the tick rate is slower than normal.
2. Opening (not closing) the social interactions sometimes takes longer if the tick rate is slower than normal.
3. Opening (not closing) your own inventory or advancements screen sometimes takes longer if the tick rate is slower than normal.
4. Toggling perspective (F5) sometimes takes longer if the tick rate is slower than normal.
5. Toggling cinematic camera sometimes takes longer if the tick rate is slower than normal.
Here's everything I found that is affected, there might be more that I haven't tested that is also affected:
1. Opening (not closing) the chat sometimes takes longer if the tick rate is slower than normal.
2. Opening (not closing) the social interactions sometimes takes longer if the tick rate is slower than normal.
3. Opening (not closing) your own inventory or advancements screen sometimes takes longer if the tick rate is slower than normal.
4. Toggling perspective (F5) sometimes takes longer if the tick rate is slower than normal.
5. Toggling cinematic camera sometimes takes longer if the tick rate is slower than normal.
Here's everything I found that is affected, there might be more that I haven't tested that is also affected:
1. Opening (not closing) the chat sometimes takes longer if the tick rate is slower than normal.
2. Opening (not closing) the social interactions sometimes takes longer if the tick rate is slower than normal.
3. Opening (not closing) your own inventory or advancements screen sometimes takes longer if the tick rate is slower than normal.
4. Toggling perspective (F5) sometimes takes longer if the tick rate is slower than normal.
5. Toggling cinematic camera sometimes takes longer if the tick rate is slower than normal.
I have had this error for multiple months, it didn't use to happen when the gift feature was new
This happens on certain regions, in my case it's Egypt
Link: https://www.minecraft.net/en-us/store/gift/minecraft-java-bedrock-edition-pc?region=eg
I have had this error for multiple months, it didn't use to happen when the gift feature was new.
This happens on certain regions, in my case it's Egypt.
Link: https://www.minecraft.net/en-us/store/gift/minecraft-java-bedrock-edition-pc?region=eg
I have had this error for multiple months, it didn't use to happen when the gift feature was new.
This happens on certain regions, in my case it's Egypt.
Link: https://www.minecraft.net/en-us/store/gift/minecraft-java-bedrock-edition-pc?region=eg





I have had this error for multiple months, it didn't use to happen when the gift feature was new.
This happens on certain regions, in my case it's Egypt.
Link: https://www.minecraft.net/en-us/store/gift/minecraft-java-bedrock-edition-pc?region=eg