Rektroth
- Rektroth
- rektroth
- America/New_York
- Yes
- No
I just downloaded Windows 10 Edition, and when I launch the game, the title screen loads and freezes.
Because of the freezing, I am also never given the option or ability to update to the latest version, 0.12.
2.I just downloaded Windows 10 Edition, and when I launch the game, the title screen loads and freezes.
Because of the freezing, I am also never given the option or ability to update to the latest version, 0.12.0.1.
When I run a server on my home PC, everything works fine for about 2 hours, then the following starts appearing in the console windows (only the console window, it does not appear in the server log):
May 19, 2018 9:47:15 PM io.netty.channel.nio.NioEventLoop select WARNING: Selector.select() returned prematurely 512 times in a row; rebuilding Selector io.netty.channel.nio.SelectedSelectionKeySetSelector@76b841ad. May 19, 2018 9:47:15 PM io.netty.channel.nio.NioEventLoop rebuildSelector0 WARNING: Failed to re-register a Channel to the new Selector. java.lang.ClassCastException: io.netty.channel.nio.SelectedSelectionKeySetSelector cannot be cast to java.base/java.nio.channels.spi.AbstractSelector at java.base/java.nio.channels.spi.AbstractSelectableChannel.register(Unknown Source) at io.netty.channel.nio.NioEventLoop.rebuildSelector0(NioEventLoop.java:347) at io.netty.channel.nio.NioEventLoop.rebuildSelector(NioEventLoop.java:318) at io.netty.channel.nio.NioEventLoop.select(NioEventLoop.java:769) at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:388) at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) at java.base/java.lang.Thread.run(Unknown Source) May 19, 2018 9:47:15 PM io.netty.channel.nio.NioEventLoop rebuildSelector0 INFO: Migrated 0 channel(s) to the new Selector. May 19, 2018 9:48:15 PM io.netty.channel.nio.NioEventLoop select WARNING: Selector.select() returned prematurely 512 times in a row; rebuilding Selector io.netty.channel.nio.SelectedSelectionKeySetSelector@405e22f2. May 19, 2018 9:48:15 PM io.netty.channel.nio.NioEventLoop rebuildSelector0 INFO: Migrated 0 channel(s) to the new Selector.Players already connected (usually) don't get kicked from the server, but no one else can connect. And if already connected players disconnect, they can't reconnect.
Whenever someone tries to connect, they get the following error:
io.netty.channel.AbstractChannel$AnnotatedConnectException: Connected timed out: no further information:And even when I try to connect to it from my own PC, I get a similar error:
io.netty.channel.AbstractChannel$AnnotatedConnectException: Connected refused: no further information:When running a 1.11.2 server, it works fine, which confirms this to be an issue with 1.12.2 (I however have not confirmed whether this is an issue with 1.12 or 1.12.1).
When I run a server on my home PC, everything works fine for about 2 hours, then the following starts appearing in the console windows (only the console window, it does not appear in the server log):
May 19, 2018 9:47:15 PM io.netty.channel.nio.NioEventLoop select WARNING: Selector.select() returned prematurely 512 times in a row; rebuilding Selector io.netty.channel.nio.SelectedSelectionKeySetSelector@76b841ad. May 19, 2018 9:47:15 PM io.netty.channel.nio.NioEventLoop rebuildSelector0 WARNING: Failed to re-register a Channel to the new Selector. java.lang.ClassCastException: io.netty.channel.nio.SelectedSelectionKeySetSelector cannot be cast to java.base/java.nio.channels.spi.AbstractSelector at java.base/java.nio.channels.spi.AbstractSelectableChannel.register(Unknown Source) at io.netty.channel.nio.NioEventLoop.rebuildSelector0(NioEventLoop.java:347) at io.netty.channel.nio.NioEventLoop.rebuildSelector(NioEventLoop.java:318) at io.netty.channel.nio.NioEventLoop.select(NioEventLoop.java:769) at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:388) at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) at java.base/java.lang.Thread.run(Unknown Source) May 19, 2018 9:47:15 PM io.netty.channel.nio.NioEventLoop rebuildSelector0 INFO: Migrated 0 channel(s) to the new Selector. May 19, 2018 9:48:15 PM io.netty.channel.nio.NioEventLoop select WARNING: Selector.select() returned prematurely 512 times in a row; rebuilding Selector io.netty.channel.nio.SelectedSelectionKeySetSelector@405e22f2. May 19, 2018 9:48:15 PM io.netty.channel.nio.NioEventLoop rebuildSelector0 INFO: Migrated 0 channel(s) to the new Selector.Players already connected (usually) don't get kicked from the server, but no one else can connect. And if already connected players disconnect, they can't reconnect.
The server also appears in the multiplayer list saying, "Can't connect to server."Whenever someone tries to connect, they get the following error:
io.netty.channel.AbstractChannel$AnnotatedConnectException: Connected timed out: no further information:And even when I try to connect to it from my own PC, I get a similar error:
io.netty.channel.AbstractChannel$AnnotatedConnectException: Connected refused: no further information:When running a 1.11.2 server, it works fine, which confirms this to be an issue with 1.12.2 (I however have not confirmed whether this is an issue with 1.12 or 1.12.1).
When I run a server on my home PC, everything works fine for about 2 hours, then the following starts appearing in the console windows (only the console window, it does not appear in the server log):
May 19, 2018 9:47:15 PM io.netty.channel.nio.NioEventLoop select WARNING: Selector.select() returned prematurely 512 times in a row; rebuilding Selector io.netty.channel.nio.SelectedSelectionKeySetSelector@76b841ad. May 19, 2018 9:47:15 PM io.netty.channel.nio.NioEventLoop rebuildSelector0 WARNING: Failed to re-register a Channel to the new Selector. java.lang.ClassCastException: io.netty.channel.nio.SelectedSelectionKeySetSelector cannot be cast to java.base/java.nio.channels.spi.AbstractSelector at java.base/java.nio.channels.spi.AbstractSelectableChannel.register(Unknown Source) at io.netty.channel.nio.NioEventLoop.rebuildSelector0(NioEventLoop.java:347) at io.netty.channel.nio.NioEventLoop.rebuildSelector(NioEventLoop.java:318) at io.netty.channel.nio.NioEventLoop.select(NioEventLoop.java:769) at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:388) at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) at java.base/java.lang.Thread.run(Unknown Source) May 19, 2018 9:47:15 PM io.netty.channel.nio.NioEventLoop rebuildSelector0 INFO: Migrated 0 channel(s) to the new Selector. May 19, 2018 9:48:15 PM io.netty.channel.nio.NioEventLoop select WARNING: Selector.select() returned prematurely 512 times in a row; rebuilding Selector io.netty.channel.nio.SelectedSelectionKeySetSelector@405e22f2. May 19, 2018 9:48:15 PM io.netty.channel.nio.NioEventLoop rebuildSelector0 INFO: Migrated 0 channel(s) to the new Selector.Players already connected (usually) don't get kicked from the server, but no one else can connect. And if already connected players disconnect, they can't reconnect.
The server also appears in the multiplayer list saying, "Can't connect to server."Whenever someone tries to connect, they get the following error:
io.netty.channel.AbstractChannel$AnnotatedConnectException: Connected timed out: no further information:And even when I try to connect to it from my own PC, I get a similar error:
io.netty.channel.AbstractChannel$AnnotatedConnectException: Connected refused: no further information:When running a 1.11.2 server, it works fine, which confirms this to be an issue with 1.12.2 (I however have not confirmed whether this is an issue with 1.12
or1.12.1).When I run a server on my home PC, everything works fine for about 2 hours, then the following starts appearing in the console windows (only the console window, it does not appear in the server log):
May 19, 2018 9:47:15 PM io.netty.channel.nio.NioEventLoop select WARNING: Selector.select() returned prematurely 512 times in a row; rebuilding Selector io.netty.channel.nio.SelectedSelectionKeySetSelector@76b841ad. May 19, 2018 9:47:15 PM io.netty.channel.nio.NioEventLoop rebuildSelector0 WARNING: Failed to re-register a Channel to the new Selector. java.lang.ClassCastException: io.netty.channel.nio.SelectedSelectionKeySetSelector cannot be cast to java.base/java.nio.channels.spi.AbstractSelector at java.base/java.nio.channels.spi.AbstractSelectableChannel.register(Unknown Source) at io.netty.channel.nio.NioEventLoop.rebuildSelector0(NioEventLoop.java:347) at io.netty.channel.nio.NioEventLoop.rebuildSelector(NioEventLoop.java:318) at io.netty.channel.nio.NioEventLoop.select(NioEventLoop.java:769) at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:388) at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) at java.base/java.lang.Thread.run(Unknown Source) May 19, 2018 9:47:15 PM io.netty.channel.nio.NioEventLoop rebuildSelector0 INFO: Migrated 0 channel(s) to the new Selector. May 19, 2018 9:48:15 PM io.netty.channel.nio.NioEventLoop select WARNING: Selector.select() returned prematurely 512 times in a row; rebuilding Selector io.netty.channel.nio.SelectedSelectionKeySetSelector@405e22f2. May 19, 2018 9:48:15 PM io.netty.channel.nio.NioEventLoop rebuildSelector0 INFO: Migrated 0 channel(s) to the new Selector.Players already connected (usually) don't get kicked from the server, but no one else can connect. And if already connected players disconnect, they can't reconnect.
The server also appears in the multiplayer list saying, "Can't connect to server."Whenever someone tries to connect, they get the following error:
io.netty.channel.AbstractChannel$AnnotatedConnectException: Connected timed out: no further information:And even when I try to connect to it from my own PC, I get a similar error:
io.netty.channel.AbstractChannel$AnnotatedConnectException: Connected refused: no further information:When running a 1.11.2 server, it works fine, which confirms this to be an issue with 1.12.2 and 18w20c (I however have not confirmed whether this is an issue with 1.12, 1.12.1, or other snapshots).
Server was running for several hours when all of a sudden the server crashed because of a "fatal error."
Nobody was even on the server at the time, and the log doesn't show anyone trying to connect before the crash.
I personally think
MC-102606needs reopened.When I run the command as per this comment, I get the following:
Error: Could not find or load main class net.minecraft.server.MinecraftServer
Caused by: java.lang.ClassNotFoundException: net.minecraft.server.MinecraftServer
Confirmed in 1.19.
As of 1.21, wild wolves now beg for bones. At least that part of this problem is resolved.
Is it intentional that tamed wolves also beg? To what others have said, they don't consume them, so I wouldn't think that they should.