RM259
- RM259
- JIRAUSER737874
- Asia/Kolkata
- Yes
- No
Whenever any mob is killed, it lags for around a second.The game lags randomly for 1s after starting the game, after a few minutes of gameplay, the bug gets automatically fixed.
Minorlag while killing mobsMinor random lags
I don't remember it exactly it was after the Nether Update.
Whenever a item/item stack is/are been selected from the hotbar/inventory keeping the inventory open and then if the player's avatar it tapped, it doesn't drops the item/item stack.
Steps to reproduce:
1) Get an item in the inventory.
2) Open the inventory.
3) Select the item.
4) Tap on the character in the inventory.
Whenever a item/item stack is/are been selected from the hotbar/inventory keeping the inventory open and then if the player's avatar it tapped, it doesn't drops the item/item stack.
Steps to reproduce:
1) Get an item in the inventory.
2) Open the inventory.
3) Select the item.
4) Tap on the character in the inventory.
5) The item should drop but it doesn't drops.
A zoglin when standing on fire, can't move from that block, it can move it's body, but it can't walk from that location
.A zoglin when standing on fire, can't move from that block, it can move it's body, but it can't walk from that location unless the fire is been extinguised
Not the "Create New World", after creating a world, then saving & quiting the world then opening settings, that shows settings in Old UI. It also works if the player has created a world and opening settings while playing the game.
It's impossible to discard items from inventory to the creative menu. or pick an item from the inventory to the creative menu.
Steps to reproduce:
Part I:
1) Play a world in Creative Mode
2) Open the inventory
3) Place any item/item stack.
4) Tap on that item.
5) Go to creative menu.
6) Tap anywhere with that item.Expected: The item must get deleted in the creative menu.
Part II:
1) Godirectlyto the creative menu.
2) Tap on any item.
3) Go to the inventory.
4) Tap on any slot.Expected: The item must come in the inventory.
It's impossible to discard items from inventory to the creative menu. or pick an item from the inventory to the creative menu.
Steps to reproduce:
Bug 1
1) Play a world in Creative Mode
2) Open the inventory
3) Place any item/item stack.
4) Tap on that item.
5) Go to creative menu.
6) Tap anywhere with that item.Expected: The item must get deleted in the creative menu.
Bug 2
1) Play in Creative Mode
2) Open the inventory.
3) Go to the creative menu.
2) Tap on any item.
3) Go to the inventory.
4) Tap on any slot.Expected: The item must come in the inventory.
It's impossible to discard items from inventory to the creative menu
.or pick an item from the inventory to the creative menu.Steps to reproduce:
Bug 1
1) Play a world in Creative Mode
2) Open the inventory
3) Place any item/item stack.
4) Tap on that item.
5) Go to creative menu.
6) Tap anywhere with that item.Expected: The item must get deleted in the creative menu.
Bug 2
1) Play in Creative Mode
2) Open the inventory.
3) Go to the creative menu.
2) Tap on any item.
3) Go to the inventory.
4) Tap on any slot.Expected: The item must come in the inventory.
It's impossible to discard items from inventory to the creative menu, or pick an item from the inventory to the creative menu.
Steps to reproduce:
Bug 1
1) Play a world in Creative Mode
2) Open the inventory
3) Place any item/item stack.
4) Tap on that item.
5) Go to creative menu.
6) Tap anywhere with that item.Expected: The item must get deleted in the creative menu.
Bug 2
1) Play in Creative Mode
2) Open the inventory.
3) Go to the creative menu.
2) Tap on any item.
3) Go to the inventory.
4) Tap on any slot.Expected: The item must come in the inventory.
It's impossible to discard items from inventory to the creative menu, or pick an item from the inventory to the creative menu.
Steps to reproduce:
Bug 1
1) Play a world in Creative Mode
2) Open the inventory
3) Place any item/item stack.
4) Tap on that item/item stack.
5) Go to creative menu.
6) Tap anywhere with that item/item stack.Expected: The item/item stack must get deleted in the creative menu.
Bug 2
1) Play in Creative Mode
2) Open the inventory.
3) Go to the creative menu.
2) Tap on any item/item stack.
3) Go to the inventory.
4) Tap on any slot.Expected: The item/item stack must come in the inventory.
It's impossible to discard items from inventory to the creative menu, or pick
anitem from the inventory to the creative menu.Steps to reproduce:
Bug 1
1) Play a world in Creative Mode
2) Open the inventory
3) Place any item/item stack.
4) Tap on that item/item stack.
5) Go to creative menu.
6) Tap anywhere with that item/item stack.Expected: The item
/item stackmust get deleted in the creative menu.Bug 2
1) Play in Creative Mode
2) Open the inventory.
3) Go to the creative menu.
2) Tap on any item/item stack.
3) Go to the inventory.
4) Tap on any slot.Expected: The item
/item stackmust come in the inventory.It's impossible to discard items from inventory to the creative menu, or pick items from the inventory to the creative menu.
Steps to reproduce:
Bug 1
1) Play a world in Creative Mode
2) Open the inventory
3) Place any item.
4) Tap on that item.
5) Go to creative menu.
6) Tap anywhere with that item.Expected: The item must get deleted in the creative menu.
Bug 2
1) Play in Creative Mode
2) Open the inventory.
3) Go to the creative menu.
2) Tap on any item.
3) Go to the inventory.
4) Tap on any slot.Expected: The item must come in the inventory.
I am playing from Android 12. It's impossible to discard items from inventory to the creative menu, or pick items from the inventory to the creative menu.
Steps to reproduce:
Bug 1
1) Play a world in Creative Mode
2) Open the inventory
3) Place any item.
4) Tap on that item.
5) Go to creative menu.
6) Tap anywhere with that item.Expected: The item must get deleted in the creative menu.
Bug 2
1) Play in Creative Mode
2) Open the inventory.
3) Go to the creative menu.
2) Tap on any item.
3) Go to the inventory.
4) Tap on any slot.Expected: The item must come in the inventory.
After having any item on the hotbar or inventory, we should be able to drop items, by tapping on that item then tapping on the right panel of the inventory, which doesn't works anymore.
I am from Android 12.
After having any item on the hotbar or inventory, we should be able to drop items, by tapping on that item then tapping on the right panel of the inventory, which doesn't works anymore.
I am playing from Android 12.
After having any item on the hotbar or inventory, we should be able to drop items, by tapping on that item then tapping on the right panel of the inventory, which doesn't works anymore.
I am playing from Android 12.
After having any item on the hotbar or inventory, we should be able to drop items, by tapping on that item then tapping on the right panel of the inventory, which doesn't works anymore. I am playing on Android 12.
Steps to Reproduce:
1) I
After having any item on the hotbar or inventory, we should be able to drop items, by tapping on that item then tapping on the right panel of the inventory, which doesn't works anymore. I am playing on Android 12.
Steps to Reproduce:
1) I
After having any item on the hotbar or inventory, we should be able to drop items, by tapping on that item then tapping on the right panel of the inventory, which doesn't works anymore. I am playing on Android 12.
Steps to Reproduce:
1) Open the inventory.
2) Have an item either in the hotbar or in the inventory.
3) Tap on the item.
4) Then tap on the right panel of the screen.Observed Result:
The item doesn't drops out of the player.Expected Result:
The item should get dropped out of the player.
After reinstalling minecraft we have to sign-in twice, the seconf time after restarting the newly installed minecraft.
Steps to reproduce:
1) Reinstall minecraft.
2) Sign in.
3) After signed in close the minecraft app.
4) Restart minecraft.Observed results:
After restarting the minecraft app, the game again shows sign in as we get signed out, and removes the custom skin imported in the first sign
-in. Then repeating from Step 2, everything goes normal.Expected results:
The game shouldn't show sign
-in after restarting minecraft for the first time after we already signed in once, as well as the custom skin imported in first sign in shouldn't disappear.After reinstalling minecraft we have to sign-in twice, the seconf time after restarting the newly installed minecraft.
Steps to reproduce:
1) Reinstall minecraft.
2) Sign in.
3) After signed in close the minecraft app.
4) Restart minecraft.Observed results:
After restarting the minecraft app, the game again shows sign in as we get signed out, and removes the custom skin imported in the first sign in. Then repeating from Step 2, everything goes normal.
Expected results:
The game shouldn't show sign in after restarting minecraft for the first time after we already signed in once, as well as the custom skin imported in first sign in shouldn't disappear.
After reinstalling minecraft we have to sign-in twice, the secon
ftime after restarting the newly installed minecraft.Steps to reproduce:
1) Reinstall minecraft.
2) Sign in.
3) After signed in close the minecraft app.
4) Restart minecraft.Observed results:
After restarting the minecraft app, the game again shows sign in as we get signed out, and removes the custom skin imported in the first sign in. Then repeating from Step 2, everything goes normal.
Expected results:
The game shouldn't show sign in after restarting minecraft for the first time after we already signed in once, as well as the custom skin imported in first sign in shouldn't disappear.
After reinstalling minecraft we have to sign-in twice, the second time after restarting the newly installed minecraft.
Steps to reproduce:
1) Reinstall minecraft.
2) Sign in.
3) After signed in close the minecraft app.
4) Restart minecraft.Observed results:
After restarting the minecraft app, the game again shows sign in as we get signed out, and removes the custom skin imported in the first sign in. Then repeating from Step 2, everything goes normal.
Expected results:
The game shouldn't show sign in after restarting minecraft for the first time after we already signed in once, as well as the custom skin imported in first sign in shouldn't disappear.
After reinstalling minecraft we have to sign-in twice, the second time after restarting the newly installed minecraft.
Steps to reproduce:
1) Reinstall minecraft.
2) Sign in.
3) After signed in close the minecraft app.
4) Restart minecraft.OR
If the bug doesn't shows up just restart your android device.
Observed results:
After restarting the minecraft app, the game again shows sign in as we get signed out, and removes the custom skin imported in the first sign in. Then repeating from Step 2, everything goes normal.
Expected results:
The game shouldn't show sign in after restarting minecraft for the first time after we already signed in once, as well as the custom skin imported in first sign in shouldn't disappear.
After reinstalling minecraft we have to sign
-in twice, the second time after restarting the newly installed minecraft.Steps to reproduce:
1) Reinstall minecraft.
2) Sign in.
3) After signed in close the minecraft app.
4) Restart minecraft.OR
If the bug doesn't shows up just restart your android device.
Observed results:
After restarting the minecraft app, the game again shows sign in as we get signed out, and removes the custom skin imported in the first sign in. Then repeating from Step 2, everything goes normal.
Expected results:
The game shouldn't show sign in after restarting minecraft for the first time after we already signed in once, as well as the custom skin imported in first sign in shouldn't disappear.
After reinstalling minecraft we have to sign in twice, the second time after restarting the newly installed minecraft.
Steps to reproduce:
1) Reinstall minecraft.
2) Sign in.
3) After signed in close the minecraft app.
4) Restart minecraft.OR
If the bug doesn't shows up just restart your android device.
Observed results:
After restarting the minecraft app, the game again shows sign in as we get signed out, and removes the custom skin imported in the first sign in. Then repeating from Step 2, everything goes normal.
Expected results:
The game shouldn't show sign in after restarting minecraft for the first time after we already signed in once, as well as the custom skin imported in first sign in shouldn't disappear.
After reinstalling minecraft we have to sign in twice, the second time after restarting the newly installed minecraft.
Steps to reproduce:
1) Reinstall minecraft.
2) Sign in.
3)After signed in close the minecraft app.
4) Restart minecraft.OR
If the bug doesn't shows up just restart your android device.
Observed results:
After restarting the minecraft app, the game again shows sign in as we get signed out, and removes the custom skin imported in the first sign in. Then repeating from Step 2, everything goes normal.
Expected results:
The game shouldn't show sign in after restarting minecraft for the first time after we already signed in once, as well as the custom skin imported in first sign in shouldn't disappear.
After reinstalling minecraft we have to sign in twice, the second time after restarting the newly installed minecraft.
Steps to reproduce:
1) Reinstall minecraft.
2) Sign in.
3) Enable Cellular Data.
4) Close the minecraft app.
5) Restart minecraft.Observed results:
After restarting the minecraft app, the game again shows sign in as we get signed out, and removes the custom skin imported in the first sign in. Then repeating from Step 2, everything goes normal.
Expected results:
The game shouldn't show sign in after restarting minecraft for the first time after we already signed in once, as well as the custom skin imported in first sign in shouldn't disappear.
After reinstalling minecraft we have to sign in twice, the second time after restarting the newly installed minecraft.
Steps to reproduce:
1) Reinstall minecraft.
2) Sign in.3)Enable Cellular Data.
4) Close the minecraft app.
5) Restart minecraft.Observed results:
After restarting the minecraft app, the game again shows sign in as we get signed out, and removes the custom skin imported in the first sign in. Then repeating from Step 2, everything goes normal.
Expected results:
The game shouldn't show sign in after restarting minecraft for the first time after we already signed in once, as well as the custom skin imported in first sign in shouldn't disappear.
After reinstalling minecraft we have to sign in twice, the second time after restarting the newly installed minecraft.
Steps to reproduce:
1) Reinstall minecraft.
2) Sign in.
3) Change File Storage Location from Application to External.
4) Close the minecraft app.
5) Restart minecraft.Observed results:
After restarting the minecraft app, the game again shows sign in as we get signed out, and removes the custom skin imported in the first sign in. Then repeating from Step 2, everything goes normal.
Expected results:
The game shouldn't show sign in after restarting minecraft for the first time after we already signed in once, as well as the custom skin imported in first sign in shouldn't disappear.
We have to sign in twice after changing file storage location from application to external after reinstalling the game.
After reinstalling minecraft we have to sign in twice, the second time after restarting the newly installed minecraft.
Steps to reproduce:
1) Reinstall minecraft.
2) Sign in.
3) Change File Storage Location from Application to External.4)Close the minecraft app.
5)Restartminecraft.Observed results:
After restarting the minecraft app, the game again shows sign in as we get signed out, and removes the custom skin imported in the first sign in. Then repeating from Step 2, everything goes normal.
Expected results:
The game shouldn't show sign in after restarting minecraft for the first time after we already signed in once, as well as the custom skin imported in first sign in shouldn't disappear.
After reinstalling minecraft we have to sign in twice, the second time after restarting the newly installed minecraft.
Steps to reproduce:
1) Reinstall minecraft.
2) Sign in.
3) Change File Storage Location from Application to External.
4) Input a custom skin
5) Close the minecraft app.
6) Restart minecraft.Observed results:
After restarting the minecraft app, the game again shows sign in as we get signed out, and removes the custom skin imported in the first sign in. Then repeating from Step 2, everything goes normal.
Expected results:
The game shouldn't show sign in after restarting minecraft for the first time after we already signed in once, as well as the custom skin imported in first sign in shouldn't disappear.
The Custom skin must get saved in the game, in the section of Owned Skins in the dressing room, but it's nit happening anymore.
Steps to reproduce:
1) Open the Dressing Room.
2) Open the Create character/edit character.
3) Go to the Classic Skins section.
4) Go to Owned skins.
5) Tap on Choose New Skin.
6) Then import a skin to minecraft.Observed Result:
The custom skin gets imported in the game but doesn't gets saved in the Owned Skins section, and after tapping on the Owned Skins the newly imported skin is gone.
Expected Result:
The custom skin must get imported and get saved in the game as well, and tapping on the Owned Skins will not remove the custom skin but rather work as anytime whenever we wish to switch to custom skin.
The Custom skin must get saved in the game, in the section of Owned Skins in the dressing room, but it's n
it happening anymore.Steps to reproduce:
1) Open the Dressing Room.
2) Open the Create character/edit character.
3) Go to the Classic Skins section.
4) Go to Owned skins.
5) Tap on Choose New Skin.
6) Then import a skin to minecraft.Observed Result:
The custom skin gets imported in the game but doesn't gets saved in the Owned Skins section, and after tapping on the Owned Skins the newly imported skin is gone.
Expected Result:
The custom skin must get imported and get saved in the game as well, and tapping on the Owned Skins will not remove the custom skin but rather work as anytime whenever we wish to switch to custom skin.
The Custom skin must get saved in the game, in the section of Owned Skins in the dressing room, but it's not happening anymore.
Steps to reproduce:
1) Open the Dressing Room.
2) Open the Create character/edit character.
3) Go to the Classic Skins section.
4) Go to Owned skins.
5) Tap on Choose New Skin.
6) Then import a skin to minecraft.Observed Result:
The custom skin gets imported in the game but doesn't gets saved in the Owned Skins section, and after tapping on the Owned Skins the newly imported skin is gone.
Expected Result:
The custom skin must get imported and get saved in the game as well, and tapping on the Owned Skins will not remove the custom skin but rather work as anytime whenever we wish to switch to custom skin.
The
Custom skin must get saved in the game, in the section of Owned Skins in the dressing room, but it's not happening anymore.Steps to reproduce:
1) Open the Dressing Room.
2) Open the Create character/edit character.
3) Go to the Classic Skins section.
4) Go to Owned skins.
5) Tap on Choose New Skin.
6) Then import a skin to minecraft.Observed Result:
The custom skin gets imported in the game but doesn't gets saved in the Owned Skins section, and after tapping on the Owned Skins the newly imported skin is gone.
Expected Result:
The custom skin must get imported and get saved in the game as well, and tapping on the Owned Skins will not remove the custom skin but rather work as anytime whenever we wish to switch to custom skin.
The custom skin must get saved in the game, in the section of Owned Skins in the dressing room, but it's not happening anymore.
Steps to reproduce:
1) Open the Dressing Room.
2) Open the Create character/edit character.
3) Go to the Classic Skins section.
4) Go to Owned skins.
5) Tap on Choose New Skin.
6) Then import a skin to minecraft.Observed Result:
The custom skin gets imported in the game but doesn't gets saved in the Owned Skins section, and after tapping on the Owned Skins the newly imported skin is gone.
Expected Result:
The custom skin must get imported and get saved in the game as well, and tapping on the Owned Skins will not remove the custom skin but rather work as anytime whenever we wish to switch to custom skin.
After placing all 6 books in the chiseled bookshelf and removing them all, while pac
king a comparator, it still gives a redstone signal of 1. This can be fixed by replacing the chiseled bookshelf on that area.Steps to reproduce:
1) Place a Chiseled Bookshelf.
2) Place a comparator next to the Chiseled Bookshelf.
3) Place all 6 books.
4) Remove all 6 books.Observed results:
After removing all 6 books fron the Chiseled Bookshelf, the comparator still produces a signal of 1. This can be fixed by breaking and again placing the chiseled bookshelf on that area. Then again the bug occurs after placing books.
Expected results:
After removing all 6 books from the chiseled bookshelf, the comparator must not produce a signal of 1.
After placing all 6 books in the chiseled bookshelf and removing them all, while placing a comparator, it still gives a redstone signal of 1. This can be fixed by replacing the chiseled bookshelf on that area.
Steps to reproduce:
1) Place a Chiseled Bookshelf.
2) Place a comparator next to the Chiseled Bookshelf.
3) Place all 6 books.
4) Remove all 6 books.Observed results:
After removing all 6 books fron the Chiseled Bookshelf, the comparator still produces a signal of 1. This can be fixed by breaking and again placing the chiseled bookshelf on that area. Then again the bug occurs after placing books.
Expected results:
After removing all 6 books from the chiseled bookshelf, the comparator must not produce a signal of 1.
After placing all 6 books in the chiseled bookshelf and removing them all, while placing a comparator, it still gives a redstone signal of 1. This can be fixed by replacing the chiseled bookshelf on that area.
Steps to reproduce:
1) Place a Chiseled Bookshelf.
2) Place a comparator next to the Chiseled Bookshelf.
3) Place all 6 books.
4) Remove all 6 books.Observed results:
After removing all 6 books fron the Chiseled Bookshelf, the comparator still produces a signal of 1. This can be fixed by breaking and again placing the chiseled bookshelf on that area. Then again the bug occurs after placing books.
Expected results:
After removing all 6 books from the chiseled bookshelf, the comparator must
notproduce a signal of1.After placing all 6 books in the chiseled bookshelf and removing them all, while placing a comparator, it still gives a redstone signal of 1. This can be fixed by replacing the chiseled bookshelf on that area.
Steps to reproduce:
1) Place a Chiseled Bookshelf.
2) Place a comparator next to the Chiseled Bookshelf.
3) Place all 6 books.
4) Remove all 6 books.Observed results:
After removing all 6 books fron the Chiseled Bookshelf, the comparator still produces a signal of 1. This can be fixed by breaking and again placing the chiseled bookshelf on that area. Then again the bug occurs after placing books.
Expected results:
After removing all 6 books from the chiseled bookshelf, the comparator must produce a signal of 0.
We cannot scroll items up or down after searching*Red*in Creative ModeWe cannot scroll items up or down after searching "Red" in Creative Mode
Scrolling up or down is impossible after searching
red in theAllinthe Creative Menu.Steps to reproduce:
1) Play Minecraft in Creative Mode.
2) Open the inventory.
3) Open the All in Creative Menu.
4) Search the word, "Red".Observed Results:
We cannot scroll the items up and down.
Expected results:
We should be able to scroll the items up and down.
Scrolling up or down is impossible after searching Red in the All tab of the Creative Menu.
Steps to reproduce:
1) Play Minecraft in Creative Mode.
2) Open the inventory.
3) Open the All in Creative Menu.
4) Search the word, "Red".Observed Results:
We cannot scroll the items up and down.
Expected results:
We should be able to scroll the items up and down.
Scrolling up or down is impossible after searching Red in the All tab of the Creative Menu.
Steps to reproduce:
1) Play Minecraft in Creative Mode.
2) Open the inventory.
3) Open the All in Creative Menu.
4) Search the word, "Red".Observed Results:
We cannot scroll the items up and down.
Expected results:
We should be able to scroll the items up and down.
Scrolling up or down is impossible after searching "Red" in the All tab of the Creative Menu.
Steps to reproduce:
1) Play Minecraft in Creative Mode.
2) Open the inventory.
3) Open the All in Creative Menu.
4) Search the word, "Red".Observed Results:
We cannot scroll the items up and down.
Expected results:
We should be able to scroll the items up and down.
We cannot scroll items up or down after searching "Red" in Creative Mode
We cannot scroll items up or down after searching "Red" in Creative Mode
If we join a world with "The Major Update" experiment enabled, mobs doesn't collect items, I have seen on allays & villagers.
Steps to Reproduce:
1) Create a world with "The Major Update" experiment enabled.
2) Go to Creative Mode.
3) Summon an allay.
4) Give the allay and item and drop that item near the allay.
5) Summon a villager.
6) Drop any food for villager breeding like bread, carrot, etc.Observ
ation:The allay doesn't collects item and randomly roams near the player and the villager doesn't collects those food and roams randomly.
Expected Results:
The allay should collect those items, which we have gave to the allay and must drop it to the player or a repeatively ringing note block and the villager must collect that food, if there is another villager near by it must drop excess food to it.
If we join a world with "The Major Update" experiment enabled, mobs doesn't collect items, I have seen on allays & villagers.
Steps to Reproduce:
1) Create a world with "The Major Update" experiment enabled.
2) Go to Creative Mode.
3) Summon an allay.
4) Give the allay and item and drop that item near the allay.
5) Summon a villager.
6) Drop any food for villager breeding like bread, carrot, etc.Observed results:
The allay doesn't collects item and randomly roams near the player and the villager doesn't collects those food and roams randomly.
Expected Results:
The allay should collect those items, which we have gave to the allay and must drop it to the player or a repeatively ringing note block and the villager must collect that food, if there is another villager near by it must drop excess food to it.
If we join a world with "The Major Update" experiment enabled, mobs doesn't collect items, I have seen on allays & villagers.
Steps to Reproduce:
1) Create a world with "The Major Update" experiment enabled.
2) Go to Creative Mode.
3) Summon an allay.
4) Give the allay anditem and drop that item near the allay.
5) Summon a villager.
6) Drop any food for villager breeding like bread, carrot, etc.Observed results:
The allay doesn't collects item and randomly roams near the player and the villager doesn't collects those food and roams randomly.
Expected Results:
The allay should collect those items, which we have gave to the allay and must drop it to the player or a repeatively ringing note block and the villager must collect that food, if there is another villager near by it must drop excess food to it.
In creative mode, if we place a door, then constantly, flick it an
fsuddenly break the door, it falls down as item.Steps to Reproduce:
1) Play in Creative Mode.
2) Place a door.
3) Constantly flick the door.
4) Break the door suddenly while flicking.Observed Results:
The door drops as an item even in creative mode.
Expected Results:
The door shouldn't drop as an item in creative mode.
In creative mode, if we place a door, then constantly, flick it and suddenly break the door while flicking, it falls down as item.
Steps to Reproduce:
1) Play in Creative Mode.
2) Place a door.
3) Constantly flick the door.
4) Break the door suddenly while flicking.Observed Results:
The door drops as an item even in creative mode.
Expected Results:
The door shouldn't drop as an item in creative mode.
In creative mode, if we place a door, then constantly
, flick it andsuddenly break the door whileflicking, it falls down as item.Steps to Reproduce:
1) Play in Creative Mode.
2) Place a door.
3) Constantlyflickthe door.
4) Break the door suddenly whileflicking.Observed Results:
The door drops as an item even in creative mode.
Expected Results:
The door shouldn't drop as an item in creative mode.
In creative mode, if we place a door, then constantly open & close, and then if we suddenly break the door while opening & closing, it falls down as an item.
Steps to Reproduce:
1) Play in Creative Mode.
2) Place a door.
3) Constantly open & close the door.
4) Break the door suddenly while opening & closing.Observed Results:
The door drops as an item even in creative mode.
Expected Results:
The door shouldn't drop as an item in creative mode.
If we enable the "Next Major Update" option in experiments and after that if we summon a villager and drop any villager food (bread, carrot,etc.) near it, it doesn't collects that. Similarly, if we summon an allay and give it an item, then if we drop that item near the allay, it won't collect it. Both the villagers & allays will randomly roam without going even close to the item.
If we enable the "Next Major Update" option in experiments and after that if we summon a villager and drop any villager food (bread, carrot, etc.) near it, it doesn't collects that. Similarly, if we summon an allay and give it an item, then if we drop that item near the allay, it won't collect it. Both the villagers & allays will randomly roam
without going even close to the item.
If we enable the "Next Major Update" option in experiments and after that if we summon a villager and drop any villager food (bread, carrot, etc.) near it, it doesn't collects that. Similarly, if we summon an allay and give it an item, then if we drop that item near the allay, it won't collect it. Both the villagers & allays will randomly roam
without going even close to the item.
If we enable the "Next Major Update" option in experiments and after that if we summon a villager and drop any villager food (bread, carrot, etc.) near it, it doesn't collects that. Similarly, if we summon an allay and give it an item, then if we drop that item near the allay, it won't collect it. Both the villagers & allays will randomly roam without going even close to the item.
If we enable the "Next Major Update" option in experiments and after that if we summon a villager and drop any villager food (bread, carrot, etc.) near it, it doesn't collects that. Similarly, if we summon an allay and give it an item, then if we drop that item near the allay, it won't collect it. Both the villagers & allays will randomly roam without going even close to the item.
I have seen this bug only once in this version, but it doesn't occurs anymore, so please delete this ticket.
After enabling"Next Major Update"in World Settings, mobs doesn't collects dropped items.After enabling all the Experiments in World Settings, mobs (Villager & Allays) doesn't collects dropped items.
After enabling all the Experiments in World Settings, mobs (Villagers & Allays) doesn't collects dropped items.
I have seen this bug only once in this version, but it doesn't occurs anymore
, so please delete this ticket.
Original Music Pack by Minecraft is missing in the Marketplace. (tested in Android)
Bamboo blocks & Stripped Bamboo blocks cannot be smelted into charcoal in the furnace.
We can't receive the items from the anvil after changes. Tapping the output slot is functionless and only shows the name and data about that item.
Steps to reproduce:
1) Place an anvil.
2) Try to enchant an equipment.
3) Try to rename an item.
4) Try to combine two different equipments into one.Observed results:
The output is produced but tapping on the output slot doesn't makes that item come in our inventory, which makes anvils functionless.
Expected results:
The output is produced and tapping on the output slot will make that item come in our inventory.
We can't receive the items from the anvil
after changes.Tapping the output slot is functionless and only shows the name and data about that item.Steps to reproduce:
1) Place an anvil.
2) Try to enchant an equipment.
3) Try to rename an item.
4) Try to combine two different equipments into one.Observed results:
The output is produced but tapping on the output slot doesn't makes that item come in our inventory, which makes anvils functionless.
Expected results:
The output is produced and tapping on the output slot will make that item come in our inventory.
We can't receive the items from the anvil's output to our inventory.Tapping the output slot is functionless and only shows the name and data about that item.
Steps to reproduce:
1) Place an anvil.
2) Try to enchant an equipment.
3) Try to rename an item.
4) Try to combine two different equipments into one.Observed results:
The output is produced but tapping on the output slot doesn't makes that item come in our inventory, which makes anvils functionless.
Expected results:
The output is produced and tapping on the output slot will make that item come in our inventory.
Anvilsare functionless now.Tapping on the anvil's output slot doesn't let that item come in the inventory.
I am on Android 12, and my Minecraft randomly crashes after about 30-40 minutes, but sometimes also randomly auto-restarts itself.
Unfortunately, I can't understand why the crash occurs but in the Content Log History, I am getting errors, first occured while starting the game, second occured while entering a singleplayer world and third occured while leaving that singleplayer world.
[Blocks] [error] -failed to read file data
[Blocks] [error] -failed to read file data
[Blocks] [error] -failed to read file data
Steps to reproduce:
1) Use control, Joystick & aim-crosshair.
2)Go to underwater.
3) Place a hopper.
4) Press the down arrow while touching a surface and try to place a second hopper such that the second hopper is going towards the first hopper.Observed results:
The second hopper going towards the first hopper cannot be place but it opens the first hopper.
Expected results:
The second hopper going towards the first hopper should be placed without opening the first hopper.
Steps to reproduce:
1) Use control, Joystick & aim-crosshair.
2) Go to underwater.
3) Place a hopper.
4) Press the down arrow while touching a surface and try to place a second hopper such that the second hopper is going towards the first hopper.Observed results:
The second hopper going towards the first hopper cannot be place but it opens the first hopper.
Expected results:
The second hopper going towards the first hopper should be placed without opening the first hopper.
Steps to reproduce:
1) Use control, Joystick & aim-crosshair.
2) Go to underwater.
3) Place a hopper.
4) Press the down arrow while touching a surface and try to place a second hopper such that the second hopper is going towards the first hopper.Observed results:
The second hopper going towards the first hopper cannot be placed but it opens the first hopper.
Expected results:
The second hopper going towards the first hopper should be placed without opening the first hopper.
Steps to reproduce:
1) Use Creative mode in game.
2) Break a block.Observed results:
Blocks don't breaks instantly and takes around 1 second time to break.
Expected results:
Blocks should break instantly.
ps:
I have observed the same issuewithalltouchcontrols.Steps to reproduce:
1) Use Creative mode in game.
2) Break a block.Observed results:
Blocks don't breaks instantly and takes around 1 second time to break.
Expected results:
Blocks should break instantly.
ps: This bug does not works with torches, redstone torches and soul torches.

Restart your device and check again.
Not only angry wolves, any kind of wolf, tamed/untamed, iron golems used to kill them. I don't remember the version exactly, it was after the first few versions of the Nether Update.
Yes, by the character.
Comparator gives a signal based on the amount in certain blocks, so if all books are removed, the comparator's signal should be 0.
There is no change. The New UI might be used in settings at all times as it is more advanced than the old design.
But, I can't hear any music, even discs plays silently in jukebox.
The issue is reproducing in the latest hotflix update, 1.19.81.
I can't find any option called Delayed Block Breaking (Creative Only) in 1.21.0.