seema
- seema
- seema
- Europe/Stockholm
- Yes
- No
The structure Ancient City is still not generated under already existing chunks (which were created with 1.17 and earlier).
I have a 1.17 world with a diameter of 12,000 blocks. When I optimise this world with 1.19 pre 1 and start it, the Ancient City structure is only generated outside my existing chunks.
EDIT:
I tried it with another world (radius 5000 blocks). The structure is not generated there either.You can download the world here:
https://ufile.io/cxzkhkum
The structure Ancient City is still not generated under already existing chunks (which were created with 1.17 and earlier).
I have a 1.17 world with a diameter of 12,000 blocks. When I optimise this world with 1.19 pre 1 and start it, the Ancient City structure is only generated outside my existing chunks.
EDIT:
I tried it with another world (radius5000 blocks). The structure is not generated there either.You can download the world here:
https://ufile.io/cxzkhkumThe structure Ancient City is still not generated under already existing chunks (which were created with 1.17 and earlier).
I have a 1.17 world with a diameter of 12,000 blocks. When I optimise this world with 1.19 pre 1 and start it, the Ancient City structure is only generated outside my existing chunks.
EDIT:
I tried it with another world (radius 2000 blocks). The structure is not generated there either.You can download the world here:
https://ufile.io/5m7gwmki
The structure Ancient City is still not generated under already existing chunks (which were created with 1.17 and earlier).
I have a 1.17 world with a diameter of 12,000 blocks. When I optimise this world with 1.19 pre 1 and start it, the Ancient City structure is only generated outside my existing chunks.
EDIT:
I tried it with another world (radius 2000 blocks). The structure is not generated there either.You can download the world here:
https://ufile.io/5m7gwmkiThe structure Ancient City is still not generated under already existing chunks (which were created with 1.17 and earlier).
I have a 1.17 world with a diameter of 12,000 blocks. When I optimise this world with 1.19 pre 1 and start it, the Ancient City structure is only generated outside my existing chunks.
EDIT:
I tried it with another world (radius 2000 blocks). The structure is not generated there either.You can download the world here (Expires after 30 days and I can upload again if necessary):
https://ufile.io/nanmjoks























can also confirm .. i mean it looks not bad but i think its a bug
can confirm
after 3 years no improvement ... please add a better light updating
can confirm 1.10.2
Comfirmed in 1.11 - in Gamemode 1 and with op i get mass "moving too quickly" messages
its not "Resolved"
Horses and other Animals can after chunkload stuck in wall and die
(Minecraft 1.6.2 - 1.11.2)
is the world version relevant? i have a 1.7.2 world and on this rain very often. a new world is no option
Sometimes i cant stack named items. Its very buggy.
Its easy to reproduce:
split and stack some named items ... sometimes work sometimes dosent work
can confirm in 1.12.2
can confirm this bug
why you cant move it to a Feature request?
in 1.13.1 a chest lost a half inventory if it stay between 2 chunks (after world convert from 1.12.2)
if a chest on the border from a chunk but inside, that worked now (it was a problem in 1.13.0)
so world convertation is not save in 1.13.1 and need to be fixed
I don't know what seed I had (on the screen's).
But you can find this on "every" world if you search for a while.
randomTickSpeed is on the default setting (3)
if a player join, the grass will growth up
but if no player in loaded chunks sheeps can eat grass but it cannot grow back
maybe a problem with randomticks if no player in loaded chunks (like the spawnarea)
i use atm paper and we discuss this problem here https://github.com/PaperMC/Paper/issues/2414
i now mojang do not support paper, we just want to find out what's changed since 1.13 (the start of this issue)
yes this should also be reproducible in vanilla
i can reproduce it in 1.16.5
seed:
-2172176379531746109
coordinates:
-2935 63 -419
Works again for me at the moment.
The world is much too big for that. You can create a 1.17 world and pre-generate it.
I tried it with another world (radius 2000 blocks). The structure is not generated there either.
You can download the world here (Expires after 30 days and I can upload again if necessary):
https://ufile.io/nanmjoks
I hope this will be fixed before the release. I had skipped 1.18 especially for this purpose.
This also affects the structure Mineshaft.
Yes this is the same in
MC-253417@aceplante
I have since updated because I do not believe that it will be changed in time. I am also not willing to wait for more years. It is a pity that the Ancient Citys (or Mineshaft) are not generated under existing chunks. It's also strange that they set your ticket to Won't Fix without any reason.
Is there a possibility to fix this bug afterwards? So if old Chunky has already been extended in height?