Shardner
- shardner
- shardner
- Europe/Stockholm
- Yes
- No
one tick of redstone on a sticky piston used to let go of a block, i dont know if that was a bug thats been fix but ive used it to control clocks. if more info is needed let me know. First issue created
one tick of redstone on a sticky piston used to let go of a block, i dont know if that was a bug thats been fix but ive used it to control clocks. if more info is needed let me know. First issue created
Img 1 - Broken Circuit
Img 2 - Use of Circuit
Img 4 - New Working Circuit
one tick of redstone on a sticky piston used to let go of a block, i dont know if that was a bug thats been fix but ive used it to control clocks. if more info is needed let me know. First issue created
Img 1 - Broken Circuit
Img 2&3 - Use of Circuit
Img 4 - New Working Circuit
one tick of redstone on a sticky piston used to let go of a block, i dont know if that was a bug thats been fix but ive used it to control clocks. if more info is needed let me know. First issue created
Img 1 - Broken Circuit (Repeater set to 3 ticks)
Img 2&3 - Use of Circuit
Img 4 - New Working Circuit
1 tick no longerlets sticky piston let go of a block1 tick circuit no longer is 1 tick
one tick of redstone on a sticky piston used to let go of a block in this circuit, i dont know if that was a bug thats been fix but ive used it to control clocks. if more info is needed let me know. First issue created
Img 1 - Broken Circuit (Repeater set to 3 ticks)
Img 2&3 - Use of Circuit
Img 4 - New Working Circuit
one tick of redstone on a sticky piston used to let go of a block in this circuit, i dont know if that was a bug thats been fix but ive used it to control clocks.if more info is needed let me know.First issue createdImg 1 - Broken Circuit (Repeater set to 3 ticks)
Img 2&3 - Use of Circuit
Img 4 - New Working CircuitThis circuit used to be 1 tick and would let go of a block with a sticky piston, i dont know if that was a bug thats been fix but ive used it to control clocks. First issue created
Img 1 - Broken Circuit (Repeater set to 3 ticks)
Img 2&3 - Use of Circuit
Img 4 - New Working Circuit
This circuit used to be 1 tick and would let go of a block with a sticky piston and no longer is, i dont know if that was a bug thats been fix but ive used it to control clocks. First issue created
Img 1 - Broken Circuit (Repeater set to 3 ticks)
Img 2&3 - Use of Circuit
Img 4 - New Working Circuit
This circuit used to be 1 tick and would let go of a block with a sticky piston and no longer is, i dont know if that was a bug thats been fix but ive used it to control clocks. First issue created
Img 1 -
Broken Circuit (Repeater set to 3 ticks)
Img 2&3-Use ofCircuit
Img 4 - New Working CircuitThis circuit used to be 1 tick and would let go of a block with a sticky piston and no longer is, i dont know if that was a bug thats been fix but ive used it to control clocks. First issue created
Img 1 - New Working Circuit
Img 2 - Broken Circuit (Repeater set to 3 ticks)
This circuit used to be 1 tick and would let go of a block with a sticky piston and no longer is, i dont know if that was a bug thats been fix but ive used it to control clocks. First issue created
Img 1 - New Working Circuit
Img 2 - Broken Circuit (Repeater set to 3 ticks)Circuit 1 acts just like circuit 2 before the snapshot and it no longer does
This circuit used to be 1 tick and would let go of a block with a sticky piston and no longer is, i dont know if that was a bug thats been fix but ive used it to control clocks. First issue created
Img 1 - New Working Circuit
Img 2 - Broken Circuit (Repeater set to 3 ticks)Circuit 1 acts just like circuit 2 before the snapshot and it no longer does after the snapshot
This circuit used to be 1 tick and would let go of a block with a sticky piston and no longer
is, i dont know if that was a bug thats been fix but ive used it to control clocks. First issue createdImg 1 - New Working Circuit
Img 2 - Broken Circuit (Repeater set to 3 ticks)Circuit 1 acts just like circuit 2 before the snapshot and it no longer does after the snapshot
This circuit used to be 1 tick and would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but ive used it to control clocks. First issue created
Img 1 - New Working Circuit
Img 2 - Broken Circuit (Repeater set to 3 ticks)Circuit 1 acts just like circuit 2 before the snapshot and it no longer does after the snapshot
This circuit used to be 1 tick and would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but ive used it to control clocks.
First issue created
Img 1 - New Working Circuit
Img 2 - Broken Circuit (Repeater setto3 ticks)Circuit 1 acts just like circuit 2 before the snapshot and it no longer does after the snapshot
This circuit used to be 1 tick and would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but ive used it to control clocks.
What I expected to happen was...
Circuit Img 2 to let go of the black wool blockWhat actually happened was...
it did not let go of the block (tested N S and W E)Img 1 - New Working Circuit
Img 2 - Broken Circuit (Repeater set to 3 ticks)Circuit 1 acts just like circuit 2 before the snapshot and it no longer does after the snapshot
This circuit used to be 1 tick and would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but ive used it to control clocks.
What I expected to happen was...
Circuit Img2to let go of the black wool blockWhat actually happened was...
it did not let go of the block (tested N S and W E)Img
1 -New Working Circuit
Img2 -Broken Circuit (Repeater set to 3 ticks)Circuit
1acts just like circuit2before the snapshot and it no longer does after the snapshotThis circuit used to be 1 tick and would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but ive used it to control clocks.
What I expected to happen was...
Circuit in Img#1 to let go of the black wool blockWhat actually happened was...
it did not let go of the block (tested N S and W E)Img#1 - Broken Circuit (Repeater set to 3 ticks)
Img#2 - New Working CircuitCircuit 2 acts just like circuit 1 did before the snapshot and it no longer does after the snapshot
This circuit used to be 1 tick
andwould let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but ive used it to control clocks.What I expected to happen was...
Circuit in Img#1 to let go of the black wool blockWhat actually happened was...
it did not let go of the block (tested N S and W E)Img#1 - Broken Circuit (Repeater set to 3 ticks)
Img#2 - New Working CircuitCircuit 2 acts just like circuit 1 did before the snapshot and it no longer does after the snapshot
This circuit used to be 1 tick in 1.4.6 and it would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but ive used it to control clocks.
What I expected to happen was...
Circuit in Img#1 to let go of the black wool blockWhat actually happened was...
it did not let go of the block (tested N S and W E)Img#1 - Broken Circuit (Repeater set to 3 ticks)
Img#2 - New Working CircuitCircuit 2 acts just like circuit 1 did before the snapshot and it no longer does after the snapshot
This circuit used to be 1 tick in 1.4.6 and it would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but ive used it to control clocks.
What I expected to happen was...
CircuitinImg#1 to let go of the black wool blockWhat actually happened was...
it did not let go of the block (tested N S and W E)
Img#1- Broken Circuit (Repeater set to 3 ticks)Img#2- New Working CircuitCircuit 2 acts just like circuit 1 did before the snapshot and it no longer does after the snapshot
This circuit used to be 1 tick in 1.4.6 and it would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but ive used it to control clocks.
What I expected to happen was...
Circuit Img#1 to let go of the black wool blockWhat actually happened was...
it did not let go of the block (tested N S and W E)Circuit Img#1 - Broken Circuit (Repeater set to 3 ticks)
Circuit Img#2 - New Working CircuitCircuit 2 acts just like circuit 1 did before the snapshot and it no longer does after the snapshot
This circuit used to be 1 tick in 1.4.6 and it would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but ive used it to control clocks.
What I expected to happen was...
Circuit Img#1 to let go of the black wool blockWhat actually happened was...
it did not let go of the block (tested N S and W E)Circuit Img#1 - Broken Circuit (Repeater set to 3 ticks)
Circuit Img#2 - New Working CircuitCircuit 2 acts just like circuit 1 did before the snapshot and it no longer does after the snapshot
Issue
This circuit used to be 1 tick in 1.4.6 and it would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but ive used it to control clocks.What I expected to happen was...
Circuit Img#1 to let go of the black wool blockWhat actually happened was...
it did not let go of the block (tested N S and W E)Circuit Img#1 - Broken Circuit (Repeater set to 3 ticks)
Circuit Img#2 - New Working CircuitOther Notes
Circuit 2 acts just like circuit 1 did before the snapshot and it no longer does after the snapshot
Issue
This circuit used to be 1 tick in 1.4.6 and it would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but ive used it to control clocks.What I expected to happen was...
Circuit Img#1 to let go of the black wool blockWhat actually happened was...
it did not let go of the block (tested N S and W E)Steps to Reproduce
Build circuit Img#1 in 1.4.6 and the piston will let go, then build it in the snapshot it will notCircuit Img#1 - Broken Circuit (Repeater set to 3 ticks)
Circuit Img#2 - New Working CircuitOther Notes
Circuit 2 acts just like circuit 1 did before the snapshot and it no longer does after the snapshot
Issue
This circuit used to be 1 tick in 1.4.6 and it would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but ive used it to control clocks.What I expected to happen was...
Circuit Img#1 to let go of the black wool blockWhat actually happened was...
it did not let go of the block (tested N S and W E)Steps to Reproduce
Build circuit Img#1 in 1.4.6 and the piston will let go, then build it in the snapshot it will notCircuit Img#1 - Broken Circuit (Repeater set to 3 ticks)
Circuit Img#2 - New Working CircuitOther Notes
Circuit 2 acts just like circuit 1 did before the snapshot and it no longer does after the snapshotIssue
This circuit used to be 1 tick in 1.4.6 and it would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but ive used it to control clocks.What I expected to happen was...
Circuit Img#1 to let go of the black wool blockWhat actually happened was...
it did not let go of the block (tested N S and W E)Steps to Reproduce
Build circuit Img#1 in 1.4.6 and the piston will let go, then build it in the snapshot it will notOther Notes
Circuit 2 acts just like circuit 1 did before the snapshot and it no longer does after the snapshotCircuit Img#1 - Broken Circuit (Repeater set to 3 ticks)
Circuit Img#2 - New Working Circuit
Issue
This circuit used to be 1 tick in 1.4.6 and it would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but ive used it to control clocks.What I expected to happen was...
Circuit Img#1 to let go of the black wool blockWhat actually happened was...
it did not let go of the block (tested N S and W E)Steps to Reproduce
Build circuit Img#1 in 1.4.6 and the piston will let go, then build it in the snapshot it will notOther Notes
Circuit 2 acts just like circuit 1 did before the snapshot and it no longer does after the snapshotImages
Circuit Img#1 - Broken Circuit (Repeater set to 3 ticks)
Circuit Img#2 - New Working Circuit
Issue
This circuit used to be 1 tick in 1.4.6 and it would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but ive used it to control clocks.What I expected to happen was...
Circuit Img#1 to let go of the black wool blockWhat actually happened was...
it did not let go of the block (tested N S and W E)Steps to Reproduce
Build circuit Img#1 in 1.4.6 and the piston will let go, then build it in the snapshot it will notOther Notes
Circuit 2 acts just like circuit 1 did before the snapshot and it no longer does after the snapshotImages
Circuit Img#1 - Broken Circuit (Repeater set to 3 ticks)
Circuit Img#2 - New Working CircuitIssue
This circuit used to be 1 tick in 1.4.6 and it would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but ive used it to control clocks.What I expected to happen was...
Circuit Img#1 to let go of the black wool blockWhat actually happened was...
it did not let go of the block (tested N S and W E)Steps to Reproduce
Build circuit Img#1 in 1.4.6 and the piston will let go, then build it in the snapshot it will notOther Notes
Circuit 2 acts just like circuit 1 did before the snapshot and it no longer does after the snapshotImages
Circuit Img#1 - Broken Circuit (Repeater set to 3 ticks)
Circuit Img#2 - New Working Circuit
Issue
This circuit used to be 1 tick in 1.4.6 and it would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix butive used it to control clocks.What I expected to happen was...
Circuit Img#1 to let go of the black wool blockWhat actually happened was...
it did not let go of the block (tested N S and W E)Steps to Reproduce
Build circuit Img#1 in 1.4.6 and the piston will let go, then build it in the snapshot it will notOther Notes
Circuit 2 acts just like circuit 1 did before the snapshot and it no longer does after the snapshotImages
Circuit Img#1 - Broken Circuit (Repeater set to 3 ticks)
Circuit Img#2 - New Working CircuitIssue
This circuit used to be 1 tick in 1.4.6 and it would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but I've used it to control clocks.What I expected to happen was...
Circuit Img#1 to let go of the black wool blockWhat actually happened was...
It did not let go of the block (tested N S and W E)Steps to Reproduce
Build circuit Img#1 in 1.4.6 and the piston will let go, then build it in the snapshot it will notOther Notes
Circuit 2 acts just like circuit 1 did before the snapshot and it no longer does after the snapshotImages
Circuit Img#1 - Broken Circuit (Repeater set to 3 ticks)
Circuit Img#2 - New Working Circuit
Issue
This circuit used to be 1 tick in 1.4.6 and it would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but I've used it to control clocks.What I expected to happen was...
Circuit Img#1 to let go of the black wool blockWhat actually happened was...
It did not let go of the block (tested N S and W E)Steps to Reproduce
Build circuit Img#1 in 1.4.6 and the piston will let go, then build it in the snapshot it will notOther Notes
Circuit 2 acts just like circuit 1 did before the snapshot and it no longer does after the snapshotImages
Circuit Img#1 - Broken Circuit (Repeater set to 3 ticks)
Circuit Img#2 - New Working CircuitIssue
This circuit used to be 1 tick in 1.4.6 and it would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but I've used it to control clocks.What I expected to happen was...
Circuit Img#1 to let go of the black wool blockWhat actually happened was...
It did not let go of the block (tested N S and W E)Steps to Reproduce
Build circuit Img#1 in 1.4.6 and the piston will let go, then build it in the snapshot it will notOther Notes
Circuit 2 acts just like circuit 1 did before the snapshot and it no longer does after the snapshotImages
Circuit Img#1 - Broken Circuit (Repeater set to 3 ticks)
Circuit Img#2 - New Working Circuit
Issue
This circuit used to be 1 tick in 1.4.6 and it would let go of a block with a sticky piston and no longer does, i dont know if that was a bug thats been fix but I've used it to control clocks.What I expected to happen was...
Circuit Img#1 to let go of the black wool blockWhat actually happened was...
It did not let go of the block (tested N S and W E)Steps to Reproduce...
Build circuit Img#1 in 1.4.6 and the piston will let go, then build it in the snapshot it will notOther Notes...
Circuit 2 acts just like circuit 1 did before the snapshot and it no longer does after the snapshotImages
Circuit Img#1 - Broken Circuit (Repeater set to 3 ticks)
Circuit Img#2 - New Working Circuit
Notice a weird beta hole, save and quit wouldn't bring the chunk back. Had to delete the chunk in Mcedit in order to fix it.
Side Note: in Mcedit it showed the terrain as if it was generated differently in the beta hole, terrain gen code cross over bug maybe?
Notice a weird beta hole, save and quit wouldn't bring the chunk back. Had to delete the chunk in Mcedit in order to fix it.
Side Note: in Mcedit it showed the terrain as if it was generated differently in the beta hole, terrain gen code cross over bug maybe?
Notice a weird beta hole, save and quit wouldn't bring the chunk back. Had to delete the chunk in Mcedit in order to fix it.
Side Note:
in Mcedit it showed the terrain as if it was generated differently in the beta hole, terrain gen code cross over bug maybe?
Found 2 more beta holes that needed fixed, chunk loading seems off
Notice a weird beta hole, save and quit wouldn't bring the chunk back. Had to delete the chunk in Mcedit in order to fix it.
Side Note:
1. in Mcedit it showed the terrain as if it was generated differently in the beta hole, terrain gen code cross over bug maybe?
2. Found 2 more beta holes that needed fixed, chunk loading seems off
3. All item frames losed there items/maps
Notice a weird beta hole, save and quit wouldn't bring the chunk back. Had to delete the chunk in Mcedit in order to fix it.
Side Note:
1. in Mcedit it showed the terrain as if it was generated differently in the beta hole, terrain gen code cross over bug maybe?
2. Found 2 more beta holes that needed fixed, chunk loading seems off
3. All item frames losted there items/maps, and all chest lost there items aswell
Notice a weird beta hole, save and quit wouldn't bring the chunk back. Had to delete the chunk in Mcedit in order to fix it.
Side Note:
1. in Mcedit it showed the terrain as if it was generated differently in the beta hole, terrain gen code cross over bug maybe?
2. Found 2 more beta holes that needed fixed, chunk loading seems off
3. All item frames losted there items/maps, and all chest lost there items aswell after fixing the chunk by deleting the chunk in mcedit
Notice a weird beta hole, save and quit wouldn't bring the chunk back. Had to delete the chunk in Mcedit in order to fix it.
Side Note:
1. in Mcedit it showed the terrain as if it was generated differently in the beta hole, terrain gen code cross over bug maybe?
2. Found 2 more beta holes that needed fixed, chunk loading seems off
3. All item frames losted there items/maps, and all chests lost there items aswell after fixing the chunk by deleting the chunk in mcedit
Notice a weird beta hole, save and quit wouldn't bring the chunk back. Had to delete the chunk in Mcedit in order to fix it.
Side Notes:
1. in Mcedit it showed the terrain as if it was generated differently in the beta hole, terrain gen code cross over bug maybe?
2. Found 2 more beta holes that needed fixed, chunk loading seems off
3. All item frames losted there items/maps, and all chests lost there items aswell after fixing the chunk by deleting the chunk in mcedit
Notice a weird beta hole, save and quit wouldn't bring the chunk back. Had to delete the chunk in Mcedit in order to fix it.
Side Notes:
1. in Mcedit it showed the terrain as if it was generated differently in the beta hole, terrain gen code cross over bug maybe?
2. Found 2 more beta holes that needed fixed, chunk loading seems off
3. All item frames losted there items/maps, and all chests lost there items aswell after fixing the chunk by deleting the chunk in mceditNotice a weird beta hole, save and quit wouldn't bring the chunk back. Had to delete the chunk in Mcedit in order to fix it.
Side Notes:
1. in Mcedit it showed the terrain as if it was generated differently in the beta hole, terrain gen code cross over bug maybe?2. Found 2 more beta holes that needed fixed, chunk loading seems off
3. All item frames losted there items/maps, and all chests lost there items aswell after fixing the chunks by deleting the chunks in mcedit. none of the deleted chunks contained item frames or chests
Notice a weird beta hole, save and quit wouldn't bring the chunk back. Had to delete the chunk in Mcedit in order to fix it.
Side Notes:
1. in Mcedit it showed the terrain as if it was generated differently in the beta hole, terrain gen code cross over bug maybe?2. Found 2 more beta holes that needed fixed, chunk loading seems off
3. All item frames losted there items/maps, and all chests lost there items aswell after fixing the chunks by deleting the chunks in mcedit.
none of the deleted chunks contained item frames or chestsNotice a weird beta hole, save and quit wouldn't bring the chunk back. Had to delete the chunk in Mcedit in order to fix it.
Side Notes:
1. in Mcedit it showed the terrain as if it was generated differently in the beta hole, terrain gen code cross over bug maybe?2. Found 2 more beta holes that needed fixed, chunk loading seems off
3. All item frames losted there items/maps, and all chests lost there items aswell after fixing the chunks by deleting the chunks in mcedit. None of the deleted chunks contained item frames or chests.
Notice a weird beta hole, save and quit wouldn't bring the chunk back. Had to delete the chunk in Mcedit in order to fix it.
Side Notes:
1. in Mcedit it showed the terrain as if it was generated differently in the beta hole, terrain gen code cross over bug maybe?2. Found 2 more beta holes that needed fixed, chunk loading seems off.
3. All item frames losted there items/maps, and all chests lost there items aswell after fixing the chunks by deleting the chunks in mcedit. None of the deleted chunks contained item frames or chests.


the circuit i was using worked fine before the update on 1.4.6, tho its still possible to do so that's great, just means more i gotta cram into a build lol.
Edit- I now see what u mean, still is a bug to me that my old way doesn't work now tho, good to know its still is possible tho
I think the issue is my old circuit doesn't make a 1 tick pulse maybe?
Power the dispenser and it will trigger with the pulse. it was that way before the snapshot in 1.4.6 so i don't know if its a bug or not
The normal clicking the save and quit when in game then exiting the window.