EntiShark
- ShArkiE_
- sharkie_
- Europe/Stockholm
- Yes
- No
Tamed parrot behaviour is broken
Tamed parrots land close to the player and stop flying. When the player moves, they only move their heads in his wake, and if the player moves a little further, they take off, sit close to him again and stop moving. Because of this they rarely sit on the player's shoulder. Even if there is a hostile mob nearby that they can imitate, they only repeat its sounds while continuing to stare at the player, i.e. do not help the player find the source of the sound
Tamed parrots land close to the player and stop flying. When the player moves, they only move their heads in his wake, and if the player moves a little further, they take off, sit close to him again and stop moving. Because of this they rarely sit on the player's shoulder. Even if there is a hostile mob nearby that they can imitate, they only repeat its sounds while continuing to stare at the player, i.e. do not help the player find the source of the sound. if the tamed parrot is sitting and the player is far away. then the parrot does not move at all, and its head looks forward.
how it must work
Tamed parrots imitate hostile mobs sounds and also look at their location. For example, a parrot imitates a zombie that is underground, not far from the parrot, then the head of the parrot should be turned towards this zombie
[^Minecraft 23w45a - Одиночная игра 2023-11-08 19-36-35.mp4]
I also noticed that the mobs that appeared on the new wave do not run to the village but stay in their place well or just walk two blocks to the side (this happens if the wave appeared outside the village) because of this, you also have to look for everyone yourself. Can you make the pillegers immediately run to the village to attack the residents, or at least be closer to the village, you can also do it so that when the bell rings, the mobs participating in the raid are highlighted
I want to believe that developers will add it(which is unlikely but stil), but for now we have to be content with what we have (((
Thanks for the support!!