Jordan Doorlag
- silentvenom7
- silentvenom7
- Europe/Stockholm
- Yes
- No
Arrows fired from a bow act as though the bounced off of something after leaving the bow, and fall to the ground after only going a block or two. This is client-side and after a moment the arrow updates. This happens every time the bow is fired, unlike the rare bug in earlier versions.
Ok, so I have noticed that ever since 1.5 came out, I would randomly be disconnected from servers. (By disconnected I mean that everyone freezes, things stop happening, and eventually I get End of Stream) After doing some experimentation I have found that it usually happens when the server is sending me non-chat information. To clarify, this only occurs on modded (bukkit) servers, but it is not the fault of the plugin. Whenever the server sends information to the chatbox beside chat, especially repeated messages to create a "gui" or a "conversation.
"I am convinced that it is a client side issue because when I disable my chat, it works fine; no disconnection whatsoever. Though obviously I cannot play easily with my chat disabled. This occurs regardless of any client-side modifications.Ok, so I have noticed that ever since 1.5 came out, I would randomly be disconnected from servers. (By disconnected I mean that everyone freezes, things stop happening, and eventually I get End of Stream) After doing some experimentation I have found that it usually happens when the server is sending me non-chat information. To clarify, this only occurs on modded (bukkit) servers, but it is not the fault of the plugin. Whenever the server sends information to the chatbox beside chat, especially repeated messages to create a "gui" or a "conversation," there is a chance that it will disconnect me. I am convinced that it is a client side issue because when I disable my chat, it works fine; no disconnection whatsoever. Though obviously I cannot play easily with my chat disabled. This occurs regardless of any client-side modifications.
Ok, so I have noticed that ever since 1.5 came out, I would randomly be disconnected from servers. (By disconnected I mean that everyone freezes, things stop happening, and eventually I get End of Stream) After doing some experimentation I have found that it usually happens when the server is sending me non-chat information. To clarify, this only occurs on modded (bukkit) servers, but it is not the fault of the plugin. Whenever the server sends information to the chatbox beside chat, especially repeated messages to create a "gui" or a "conversation," there is a chance that it will disconnect me. I am convinced that it is a client side issue because when I disable my chat, it works fine; no disconnection whatsoever. Though obviously I cannot play easily with my chat disabled. This occurs regardless of any client-side modifications.
Edit: Turns out it was a problem with Magic Launcher. You can close this now.
Please do not change this, this is a great tool for hidden chests and adventure maps.
It happens whenever you go from a block less than full height to another that is also less than full height, but taller than the first. It's existed for a while now.
It would be awesome if they fixed this, I really dislike this bug.
I don't understand what this means by "resolved." Does that mean something was changed? Or does it mean that it has been established that this is intended behavior? I would really not like to have this "fix" implemented.
I did do a search, but nothing came up. Strange.
I didn't have the snapshot selected, that's it. Just 1.5.
This does not duplicate those issues, those issues are rare occurances, this happens every single time in the snapshot. How do I reopen this issue?
Cannot reproduce, could you at least give how many blocks tall the 2 towers are?
Actually, this is because you no longer spawn directly at the spawn point, but rather at a random point in like a 5-10 block radius at y=64, so on a void map this will usually land you right in the void. I certainly hope they change the spawning back to how it used to be. Also makes it so you can't set the spawn point underground easily.
This was fixed in the latest snapshot when they made stairs no longer break sprinting, I believe.