Gabriel MA
- sir_THJ
- sir_thj
- America/New_York
- Yes
- No
As of 2/ 29/ 2020, I came across the bug in the "profile" menu where slim-armed MC skins have their arms
appearing lower thantheir torso.Although these skins appear very weird in game (theylook normal when I view them through apps such as PMC skin creator and Skindex. The files attatched to this complaint can help you visually understand this bug.
P.S. This issue isn't happening to classic/ thick-armed skins [see "Classic skin (reference)" picture].
As of 2/ 29/ 2020, I came across the bug in the "profile" menu where slim-armed MC skins have their arms incorrectly alligned to their torsos. Nevertheless, hese skins look normal when I view them through apps such as PMC skin creator and Skindex. The files attatched to this complaint can help you visually understand this bug.
P.S. This issue isn't happening to classic/ thick-armed skins [see "Classic skin (reference)" picture].
As of 2/ 29/ 2020, I came across the bug in the "profile" menu where slim-armed MC skins have their arms incorrectly alligned to their torsos. Nevertheless, hese skins look normal when I view them through apps such as PMC skin creator and Skindex. The files attatched to this
complaint can help you visually understand this bug.
P.S. This issue isn't happening to classic/ thick-armed skins [see "Classic skin (reference)" picture].
As of 2/ 29/ 2020, I came across the bug in the "profile" menu where slim-armed MC skins have their arms incorrectly alligned to their torsos. Nevertheless, hese skins look normal when I view them through apps such as PMC skin creator and Skindex. The files attatched to this report can help you visually understand this bug.
P.S. This issue isn't happening to classic/ thick-armed skins [see "Classic skin (reference)" picture].
As of 2/ 29/ 2020, I came across the bug in the "profile" menu where slim-armed MC skins have their arms incorrectly alligned to their torsos. Nevertheless, these skins look normal when I view them through apps such as PMC skin creator and Skindex. The files attatched to this report can help you visually understand this bug.
P.S. This issue isn't happening to classic/ thick-armed skins [see "Classic skin (reference)" picture].
As of 2/ 29/ 2020, I came across the bug in the "profile" menu where slim-armed MC skins have their arms incorrectly alligned to their torsos. Nevertheless, these skins look normal when I view them through apps such as PMC skin creator and Skindex. The files attatched to this report can help you visually understand this bug and know that this issue is real.
P.S. This issue isn't happening to classic/ thick-armed skins [see "Classic skin (reference)" picture].
As of 2/ 29/ 2020, I came across the bug in the "profile" menu where slim-armed MC skins have their arms incorrectly alligned to their torsos. Nevertheless, these skins look normal when I view them through apps such as PMC skin creator and Skindex. The files attatched to this report can help you visually understand this bug and know that this issue is real.
P.S. This issue isn't happening to classic/ thick-armed skins [see "Classic skin (reference)" picture].
P.P.S. These problems occur with and without resource packs.
As of 2/ 29/ 2020, I came across the bug in the "profile" menu where slim-armed MC skins have their arms incorrectly alligned to their torsos. Nevertheless, these skins look normal when I view them through apps such as PMC skin creator and Skindex. The files attatched to this report can help you visually understand this bug and know that this issue is real.
P.S. This issue isn't happening to classic/ thick-armed skins [see "Classic skin (reference)" picture].
P.P.S. Th
eseproblemsoccur with and without resource packs.As of 2/ 29/ 2020, I came across the bug in the "profile" menu where slim-armed MC skins have their arms incorrectly alligned to their torsos. Nevertheless, these skins look normal when I view them through apps such as PMC skin creator and Skindex. The files attatched to this report can help you visually understand this bug and know that this issue is real.
P.S. This issue isn't happening to classic/ thick-armed skins [see "Classic skin (reference)" picture].
P.P.S. This problem occurs with and without resource packs.
As of 2/ 29/ 2020, I came across the bug in the "profile" menu where slim-armed MC skins have their arms incorrectly alligned to their torsos. Nevertheless, these skins look normal when I view them through apps such as PMC skin creator and Skindex. The files attatched to this report can help you visually understand this bug and know that this issue is real.
P.S. This issue isn't happening to classic/ thick-armed skins [see "Classic skin (reference)" picture].
P.P.S. This problem occurs with and without resource packs.
Skin used in image courtesy of ElvenJedi
As of 2/ 29/ 2020, I came across the bug in the "profile" menu where slim-armed MC skins have their arms incorrectly alligned to their torsos. Nevertheless, these skins look normal when I view them through apps such as PMC skin creator and Skindex. The files attatched to this report can help you visually understand this bug and know that this issue is real.
P.S. This issue isn't happening to classic/ thick-armed skins [see "Classic skin (reference)" picture].
P.P.S. This problem occurs with and without resource packs.
Skin used in images courtesy of ElvenJedi
Problem: For some strange reason, fire randomly spawns in the overworld as if another player lighted the ground with flint and steel. I found this issue in a survival world with no other players in the world or around me.
What should happen: Fire should only spawn in the overworld when lava pools make contact with trees and naturally in the Nether.
How to reproduce: N/A
Additional notes: Thunder didn't occur at the time of th
ispicture, and I swear I did not light the ground with flint and steel to make these fires.Problem: For some strange reason, fire randomly spawns in the overworld as if another player lighted the ground with flint and steel. I found this issue in a survival world with no other players in the world or around me.
What should happen: Fire should only spawn in the overworld when lava pools make contact with trees and naturally in the Nether.
How to reproduce: N/A
Additional notes: Thunder didn't occur at the time of these pictures, and I swear I did not light the ground with flint and steel to make these fires.
Problem: For some strange reason, fire randomly spawns in the overworld as if another player lighted the ground with flint and steel. I found this issue in a survival world with no other players in the world or around me.
What should happen: Fire should only spawn in the overworld when lava pools make contact with trees and naturally in the Nether.
How to reproduce: N/A
Additional notes: Thunder didn't occur at the time of these pictures, and I swear I did not light the ground with flint and steel to make these fires.
Problem: For some strange reason, fire randomly spawns in the overworld as if another player lighted the ground with flint and steel. I found this issue in a survival world with no other players in the world or around me.
What should happen: Fire should only spawn in the overworld when lava pools make contact with trees and naturally in the Nether.
How to reproduce: N/A
Additional notes: Thunder didn't occur at the time of these pictures, and I swear I did not light the ground with flint and steel to make these fires.
Firespawning naturally in the overworld?Fire appears in the overworld even when there is no rain











Hey bro, why don't you try out other seeds in order to make sure this problem persists?
There's a workaround to this issue. Once you have unenrolled yourself from the beta, uninstall Minecraft then reinstall it so that you can play version 1.14 and not the 1.16. Your beta worlds may be lost in the process, so download these worlds and upload them to non-beta Minecraft!
No, this problem was solved in the 1.16 released since I did not see any natural overworld fires at that time, so, @GoldenHelmet, please change the status of this tag to "resolved." Moreover, I was also using Beta with a "beta hider" resource pack on in these pictures. Sorry about that.
Can you please clarify the problem in your title/ description for this ticket?
Also, from the pictures it seems that lava cannot flow beneath slime and honey blocks.