Azure Klein
- spazure
- spazure
- Europe/Stockholm
- Yes
- No
survival multiplayer (either LAN game or actually running the minecraft server jar) is having an annoying issue of disappearing cats.
I understand that cats won't teleport to you out in the middle of the water, but now it's a matter of i'll be sitting in one place, fishing, with a cat at my side... and an hour later it's gone.. or i'll set two cats sitting in a location then come back less than 24 hours later and only one is there, not two. i thought people were killing my cats at first so i tested by making an obsidian box to store them in (so someone would have to break the obsi to get in) .. and when i came back only 1 of the 2 cats i left sitting were still there.
Kittens tend to disappear MUCH more frequently than grown cats, but grown cats are still vanishing as well.
I'm aware that sometimes I'll sprint so fast that I'll leave a cat behind in a chunk that then gets unloaded before he has a chance to tp to me, and I've learned to work around that.. but this is different.. I can literally be sitting right there with my cats staring at them and they'll vanish. I assume they're trigging despawn at some point but that's only a guess.
I had 7 cats this morning. I'm already down to none again.
I'm willing to get videos of the behavior, if necessary, as it's been aggravating me for quite some time because I have hearing problems and need my cats to protect me from creepers.
survival multiplayer is having an annoying issue of disappearing cats.
I understand that cats won't teleport to you out in the middle of the water, but i'll set two cats sitting in a location then come back less than 24 hours later and only one is there, not two. i thought people were killing my cats at first so i tested by making an obsidian box to store them in (so someone would have to break the obsi to get in) .. and when i came back only 1 of the 2 cats i left sitting were still there. then i got even more hardcore and made my own server so there aren't any other players that could be harming my cats, and got the same results.
Kittens tend to disappear MUCH more frequently than grown cats (usually at the exact moment they're supposed to mature to adults), but grown cats are still vanishing as well.
I have also retraced my steps to make sure the cats weren't just hiding in an unloaded chunk and forgot to teleport to me.
– resubmitting ticket using logs from a purely vanilla server with an unmodified client. had 9 cats last night night and lost 4 overnight on one server. i had 3 cats this morning and am down to 1 already in less than 30 minutes of testing on another (the one i attached logs from) i also have full access to the server itself as i set it up purely for testing purposes.
Confirmed still exists in 1.4.7. It's not common, but with enough new world creations, it can be made to happen.
edit: derp it says fixed in the snapshot so no more examples needed. mybad.
Sorry about that. I'm happy to reinstall without Rei's for further testing. I honestly didn't even think of it since I assumed the server to be the issue, not the client.
I'll open a new ticket with an unmodded client. Sorry for the trouble.
i did search.
that ticket's about wolves. i've never tamed a dog in my life. why would i have searched for stuff about wolves?
Yeah, I see that now. I was knee-jerking on the whole "Why didn't you search for dog bugs before reporting cat bugs" insult. Sorry about that.
If it's on record and being looked at, that's all that matters.
Thanks.
An interesting thing happened this morning.
I was breeding cats (as I frequently do, since I live nowhere near the jungle and want to always have a cat on me), and after breeding two tuxedo cats together, I ended up with 5 ginger tabby kittens, a tux kitten, and a wild adult ocelot, all in addition to the cats that were already present at the moment.
I'm not sure how this may or may not be related, but figured I'd add in my experiences just in case.
Confirmed: Cats /sometimes/ come back! This leads me to believe they're not so much despawning as they are invisible and nonreactive for some reason. Confirmed by the presence of the disappeared cats in the crash report through creative use of named spawn eggs.
I had three cats sitting where I could find them. They stayed for 2 days. On the third day, only one cat was left. On the fourth day, it was back to two again. (All different breeds sitting in different spots to make it easier to know which was which.)
Yeah I've found that eventually the creeper always sees the cat. At a certain distance though, it doesn't run away so much as, see the cat, walk somewhere else, wander towards me again, see the cat, run away. If the cat wanders too far away, the creeper can get close to me even with the cat present.
Seems to be working as intended to me.
Yes Patrick, kittens are a lot worse at despawning than the adults.
Depending on how much you work with cats, you may not run into the despawning issue. Most recently I've had an adult stay for over two weeks (real time, not minecraft time). As soon as I brought in more adults and tried to get my crazy cat lady house setup again though, all the adults despawned within 4 hours. I'm not sure if more cats = more likely to despawn, but that seems to be the case anecdotally.
Sigh. I was really hoping they had actually fixed it instead of just closing the ticket, but no.
Don't get your hopes up people, it's still there even in 1.5.2 vanilla.
Well, they clearly thought it was fixed. People other than me need to prove its not. Once we get enough of a consensus, I'm sure they'll reopen.
EvilSeph, the problem is there's no way to ensure it happens EVERY TIME.. although the more cats you have, the higher the likelihood one or more will vanish (at least in my experience.. which makes my resolution of "keep a breeding pair to replace the vanished cat" very hit-or-miss).
I'm willing to do ABSOLUTELY ANYTHING you ask me to do.
Do you need video? Is there some sort of logging I can setup and obtain for you beyond just the normal crash report?
Let me know. I don't care how much work it takes on my end. I'll install special logging software, make you a bunch of videos, create new worlds in different operating systems, LAN games, SSP, SMP, anything.
Also, at least in my experience, the kittens WILL grow to adulthood IF YOU STAY IN THE CHUNK WITH IT. If you walk away while it's a baby and expect to return to an adult, that will almost never happen.
Installing the latest snapshot now to do some testing.
Edit:
No problems in the snapshot 13w23a so far. Promising.
Another Edit 24 hours from the original post: So I see the problem in 1.5.2 still, but not in 13w23a. At all. I am shocked but also happy. I'll just keep playing snapshot until it goes live. =_=
Tails,
I have not had a single cat despawn in 1.6.2. Ever. I don't know about other peoples' experiences, but as far as I can tell, it's been resolved in 1.6.2 and the fix is already in place. Considering nobody else has commented on the issue since my last one, I think it may be safe to assume this is the case for everyone. <3
Thanks to you and all the devs for caring and making a great product!
-Azure